Player Matchup

Hera
Hera
Bronze IV
 
Hera
Bronze IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
DKPress
Fafnir
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 159L
1,349 MMR
Solo
Amaterasu
Amaterasu
Gold IV
ShadyRK8I
Amaterasu
Gold IV
Level 138
God Stats
65W - 54L
1,610 SR
Queue Stats
268W - 274L
1,386 MMR
Solo
Jing Wei
Jing Wei
Silver IV
SuperiorGamer92
Jing Wei
Silver IV
Level 109
God Stats
0W - 1L
1,477 SR
Queue Stats
11W - 17L
1,309 MMR
Solo
Bastet
Bastet
Gold III
XxNomakxPRX
Bastet
Gold III
Level 158
God Stats
16W - 11L
1,629 SR
Queue Stats
135W - 140L
1,380 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,543 SR
1,385 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,612 SR
1,398 MMR
Chaac
Chaac
Gold III
Golf-3all
Chaac
Gold III
Level 124
God Stats
3W - 2L
1,457 SR
Queue Stats
61W - 67L
1,436 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
JOSSANN
Morgan Le Fay
Gold V
Level 175
God Stats
2W - 2L
1,719 SR
Queue Stats
12W - 18L
1,414 MMR
Party 1
Hachiman
Hachiman
Gold IV
Sagacityx
Hachiman
Gold IV
Level 81
God Stats
5W - 2L
1,707 SR
Queue Stats
169W - 168L
1,379 MMR
Party 2
Nemesis
Nemesis
Gold III
jacosta93
Nemesis
Gold III
Level 158
God Stats
12W - 11L
1,613 SR
Queue Stats
93W - 85L
1,441 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
s3nku101
Kuzenbo
Gold V
Level 66
God Stats
29W - 32L
1,561 SR
Queue Stats
36W - 46L
1,319 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 7 / 2
8,299
437
6,130
13,479
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
DKPress
Fafnir
12
0 / 3 / 1
8,286
436
5,774
16,326
19,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
ShadyRK8I
Amaterasu
16
1 / 2 / 3
9,863
519
11,753
28,863
27,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
15
0 / 5 / 0
8,810
464
2,584
10,848
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
17
4 / 4 / 1
9,529
502
12,960
17,469
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabVulcanThanatosThor

VS

Bans
BellonaKing ArthurAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Golf-3all
Chaac
17
1 / 2 / 4
11,271
593
16,844
17,036
15,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
JOSSANN
Morgan Le Fay
17
5 / 0 / 8
10,856
571
12,209
9,191
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Sagacityx
Hachiman
19
9 / 1 / 2
12,449
655
13,150
8,939
4,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
jacosta93
Nemesis
15
4 / 2 / 4
9,486
499
9,933
19,449
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
s3nku101
Kuzenbo
14
2 / 0 / 10
10,236
539
9,137
12,324
16,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
21
21
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
7
2
0.14
L
Fafnir
DKPress
Fafnir
0
3
1
0.17
W
Chaac
Golf-3all
Chaac
1
2
4
1.5
W
Morgan Le Fay
JOSSANN
Morgan Le Fay
5
0
8
9
W
Hachiman
Sagacityx
Hachiman
9
1
2
10
L
Amaterasu
ShadyRK8I
Amaterasu
1
2
3
1.25
L
Jing Wei
0
5
0
0
L
Bastet
4
4
1
1.13
W
Nemesis
jacosta93
Nemesis
4
2
4
3
W
Kuzenbo
s3nku101
Kuzenbo
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,201
Damage
61,273
86,985
Taken
66,939
64,371
Mitigated
48,413
29,498
Healing
26,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,130
1,899
80
2,525
13,479
5,112
0
7,327
6,152
60,443
1,138
L
Fafnir
DKPress
Fafnir
5,774
1,845
0
3,946
16,326
19,570
0
5,855
10,471
27,766
0
W
Chaac
Golf-3all
Chaac
16,844
4,688
0
4,928
17,036
15,652
0
1,635
15,401
834
99,387
W
Morgan Le Fay
JOSSANN
Morgan Le Fay
12,209
708
0
2,735
9,191
4,033
52
1,612
7,579
83,805
1,419
W
Hachiman
Sagacityx
Hachiman
13,150
8,485
0
5,097
8,939
4,059
1,719
1,646
7,293
0
107,925
L
Amaterasu
ShadyRK8I
Amaterasu
11,753
6,903
0
14,635
28,863
27,306
0
2,364
26,499
0
84,423
L
Jing Wei
2,584
2,284
0
250
10,848
4,686
434
2,240
8,608
0
79,102
L
Bastet
12,960
2,942
0
8,062
17,469
7,697
0
3,915
13,554
0
89,926
W
Nemesis
jacosta93
Nemesis
9,933
4,740
0
11,796
19,449
7,826
0
2,882
16,567
0
75,901
W
Kuzenbo
s3nku101
Kuzenbo
9,137
3,324
0
1,922
12,324
16,843
0
4,829
7,495
33,069
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
54,298
528
Minions Killed
587
0
Camps Cleared
0
1,828,714
Distance Traveled
2,020,588
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,299
437
106
6
0
330,660
0
L
Fafnir
8,286
436
30
2
0
369,163
8
W
Chaac
11,271
593
160
8
0
379,392
8
W
Morgan Le Fay
10,856
571
133
7
0
436,532
7
W
Hachiman
12,449
655
162
9
0
366,369
0
L
Amaterasu
9,863
519
144
8
0
358,402
3
L
Jing Wei
8,810
464
125
7
0
346,910
1
L
Bastet
9,529
502
123
6
0
423,579
0
W
Nemesis
9,486
499
99
5
0
442,130
1
W
Kuzenbo
10,236
539
33
2
0
396,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role