Player Matchup

Cthulhu
Cthulhu
IzBoogie
Cthulhu
Level 128
God Stats
7W - 4L
1,651 SR
Queue Stats
62W - 62L
1,520 Elo+
Party 1
Fenrir
Fenrir
Juss Isacc
Fenrir
Level 105
God Stats
1W - 0L
1,402 SR
Queue Stats
27W - 44L
1,389 Elo+
Party 1
Odin
Odin
Platanos 954
Odin
Level 109
God Stats
9W - 14L
1,347 SR
Queue Stats
79W - 82L
1,501 Elo+
Party 1
Chiron
Chiron
arcagelolok
Chiron
Level 128
God Stats
2W - 0L
1,394 SR
Queue Stats
28W - 19L
1,506 Elo+
Solo
Anubis
Anubis
xLyosin
Anubis
Level 148
God Stats
1W - 1L
1,476 SR
Queue Stats
80W - 79L
1,530 Elo+
Party 1
Team Averages
Level 124
1,454 SR
1,489 Elo+

VS

Team Averages
Level 120
1,524 SR
1,536 Elo+
Chaac
Chaac
Daltox10
Chaac
Level 66
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
MartinMG
Hachiman
Level 142
God Stats
6W - 8L
1,580 SR
Queue Stats
197W - 204L
1,549 Elo+
Solo
Baba Yaga
Baba Yaga
MrDrProfeser
Baba Yaga
Level 157
God Stats
4W - 5L
1,707 SR
Queue Stats
667W - 617L
1,493 Elo+
Solo
Jormungandr
Jormungandr
clay4196
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,603 Elo+
Solo
Loki
Loki
its UnkNwn
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IzBoogie
Cthulhu
14
5 / 1 / 3
9,175
540
8,407
13,136
13,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Juss Isacc
Fenrir
16
4 / 1 / 4
8,576
504
5,894
11,274
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 2
8,608
506
6,631
12,554
12,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
14
1 / 1 / 4
8,013
471
3,408
10,197
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
xLyosin
Anubis
16
6 / 3 / 5
9,526
560
13,521
13,209
7,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Daltox10
Chaac
11
0 / 6 / 2
6,562
386
5,365
11,950
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
MartinMG
Hachiman
16
1 / 4 / 1
9,311
548
10,420
12,338
5,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
MrDrProfeser
Baba Yaga
14
1 / 4 / 3
8,381
493
6,024
10,363
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
clay4196
Jormungandr
16
0 / 2 / 3
10,160
598
8,343
12,610
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 3 / 1
8,968
528
7,220
13,680
5,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
7
7
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Daltox10
Chaac
0
6
2
0.17
W
Cthulhu
IzBoogie
Cthulhu
5
1
3
6.5
W
Fenrir
Juss Isacc
Fenrir
4
1
4
6
L
Hachiman
MartinMG
Hachiman
1
4
1
0.38
L
Baba Yaga
MrDrProfeser
Baba Yaga
1
4
3
0.63
W
3
1
2
4
W
Chiron
1
1
4
3
L
Jormungandr
clay4196
Jormungandr
0
2
3
0.75
L
5
3
1
1.83
W
Anubis
xLyosin
Anubis
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
37,372
60,370
Taken
60,941
43,557
Mitigated
29,154
17,223
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Daltox10
Chaac
5,365
1,308
63
1,539
11,950
5,908
669
7,837
4,113
0
26,746
W
Cthulhu
IzBoogie
Cthulhu
8,407
287
307
1,363
13,136
13,676
161
2,130
11,006
47,732
792
W
Fenrir
Juss Isacc
Fenrir
5,894
730
0
1,242
11,274
6,389
0
1,824
9,450
0
66,902
L
Hachiman
MartinMG
Hachiman
10,420
5,738
0
3,795
12,338
5,114
764
2,099
10,239
0
97,590
L
Baba Yaga
MrDrProfeser
Baba Yaga
6,024
107
0
1,376
10,363
5,897
0
4,769
5,594
53,755
0
W
6,631
1,046
0
3,149
12,554
12,044
78
5,235
7,319
0
56,279
W
Chiron
3,408
961
444
3,624
10,197
3,881
0
0
10,163
0
53,750
L
Jormungandr
clay4196
Jormungandr
8,343
2,452
0
3,358
12,610
7,070
0
2,410
10,200
81,372
1,776
L
7,220
938
0
4,727
13,680
5,165
0
3,856
9,824
0
56,606
W
Anubis
xLyosin
Anubis
13,521
489
0
7,094
13,209
7,567
0
4,920
8,289
85,979
1,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
43,382
461
Minions Killed
505
0
Camps Cleared
0
1,673,993
Distance Traveled
1,586,509
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,562
386
35
2
0
334,673
0
W
Cthulhu
9,175
540
65
4
0
357,088
0
W
Fenrir
8,576
504
90
5
0
370,077
0
L
Hachiman
9,311
548
138
8
0
316,320
0
L
Baba Yaga
8,381
493
96
6
0
288,973
0
W
Odin
8,608
506
79
5
0
352,277
1
W
Chiron
8,013
471
92
5
0
286,229
3
L
Jormungandr
10,160
598
148
9
0
292,693
0
L
Loki
8,968
528
88
5
0
353,850
5
W
Anubis
9,526
560
135
8
0
308,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role