Player Matchup

Nox
Nox
 
Nox
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Ankhofra
Osiris
Level 115
God Stats
25W - 18L
1,518 SR
Queue Stats
106W - 97L
1,505 Elo+
Solo
Ares
Ares
BANGBANGSKITSKIT
Ares
Level 83
God Stats
56W - 42L
1,630 SR
Queue Stats
293W - 299L
1,485 Elo+
Party 1
Izanami
Izanami
BLARFOOT
Izanami
Level 63
God Stats
112W - 90L
1,663 SR
Queue Stats
387W - 377L
1,524 Elo+
Party 1
Thanatos
Thanatos
HiggsJ
Thanatos
Level 47
God Stats
8W - 5L
1,442 SR
Queue Stats
173W - 210L
1,443 Elo+
Party 1
Team Averages
Level 95
1,551 SR
1,491 Elo+

VS

Team Averages
Level 96
1,564 SR
1,504 Elo+
Shiva
Shiva
 
Shiva
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GamerRSpro
Geb
Level 159
God Stats
27W - 26L
1,507 SR
Queue Stats
356W - 337L
1,482 Elo+
Solo
Hera
Hera
RuBiiA
Hera
Level 140
God Stats
4W - 4L
1,647 SR
Queue Stats
58W - 66L
1,510 Elo+
Solo
Chronos
Chronos
WhiteKotya
Chronos
Level 38
God Stats
1W - 2L
1,665 SR
Queue Stats
6W - 10L
1,606 Elo+
Party 2
Arachne
Arachne
cyher
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 0 / 4
6,463
646
3,093
4,386
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Ankhofra
Osiris
12
1 / 0 / 1
6,813
681
4,662
7,582
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 1 / 2
6,371
637
6,139
7,961
6,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
BLARFOOT
Izanami
11
1 / 0 / 5
5,520
552
4,892
5,356
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HiggsJ
Thanatos
11
5 / 0 / 2
6,190
619
2,315
11,029
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 1 / 0
5,158
516
3,139
8,628
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 2 / 1
4,842
484
3,074
7,895
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
RuBiiA
Hera
9
0 / 3 / 0
5,019
502
3,187
4,527
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
WhiteKotya
Chronos
8
0 / 4 / 0
4,548
455
2,048
6,518
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
cyher
Arachne
9
0 / 2 / 0
4,655
466
2,010
6,808
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
12
Kills
0
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
4
3
L
Shiva
 
Shiva
0
1
0
0
W
Osiris
Ankhofra
Osiris
1
0
1
1.5
W
4
1
2
5
W
Izanami
BLARFOOT
Izanami
1
0
5
3.5
L
0
2
1
0.25
W
Thanatos
HiggsJ
Thanatos
5
0
2
6
L
Hera
RuBiiA
Hera
0
3
0
0
L
Chronos
WhiteKotya
Chronos
0
4
0
0
L
Arachne
cyher
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,101
Damage
13,458
36,314
Taken
34,376
19,827
Mitigated
18,850
22,091
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,093
166
0
1,669
4,386
1,848
564
2,438
1,948
42,261
0
L
Shiva
 
Shiva
3,139
727
0
1,921
8,628
7,014
0
0
8,628
0
36,110
W
Osiris
Ankhofra
Osiris
4,662
1,983
0
5,770
7,582
4,671
0
0
7,127
0
53,547
W
6,139
437
0
2,326
7,961
6,906
0
2,998
4,963
21,106
4,552
W
Izanami
BLARFOOT
Izanami
4,892
3,675
0
1,698
5,356
2,229
288
1,924
3,432
0
44,635
L
3,074
180
0
2,267
7,895
5,558
0
2,748
5,147
16,055
0
W
Thanatos
HiggsJ
Thanatos
2,315
530
0
10,628
11,029
4,173
0
893
10,136
0
38,849
L
Hera
RuBiiA
Hera
3,187
1,005
0
812
4,527
1,315
0
1,420
2,899
32,790
0
L
Chronos
WhiteKotya
Chronos
2,048
842
0
1,198
6,518
2,360
21
2,624
3,894
27,444
1,541
L
Arachne
cyher
Arachne
2,010
1,365
0
927
6,808
2,603
0
1,928
4,768
0
22,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
24,222
354
Minions Killed
242
0
Camps Cleared
0
998,584
Distance Traveled
977,665
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,463
646
80
8
0
183,389
3
L
Shiva
5,158
516
66
7
0
206,478
0
W
Osiris
6,813
681
100
10
0
208,203
0
W
Ares
6,371
637
27
3
0
213,660
3
W
Izanami
5,520
552
74
7
0
169,804
0
L
Geb
4,842
484
14
1
0
185,895
0
W
Thanatos
6,190
619
73
7
0
223,528
0
L
Hera
5,019
502
72
7
0
181,816
1
L
Chronos
4,548
455
47
5
0
183,010
0
L
Arachne
4,655
466
43
4
0
220,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role