Player Matchup

Fenrir
Fenrir
DaßigCat
Fenrir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 98L
1,508 Elo+
Party 2
Chiron
Chiron
GoBGorGoHome
Chiron
Level 109
God Stats
5W - 5L
1,402 SR
Queue Stats
116W - 123L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
ItBeCrisco
Gilgamesh
Level 75
God Stats
9W - 6L
1,510 SR
Queue Stats
84W - 83L
1,563 Elo+
Solo
Ra
Ra
Oh Doyl3 Rul3s
Ra
Level 148
God Stats
28W - 24L
1,559 SR
Queue Stats
122W - 91L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Xerαc
Baron Samedi
Level 149
God Stats
7W - 2L
1,771 SR
Queue Stats
114W - 102L
1,499 Elo+
Party 2
Team Averages
Level 124
1,548 SR
1,525 Elo+

VS

Team Averages
Level 134
1,520 SR
1,484 Elo+
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Don Vinny V
Ah Puch
Level 156
God Stats
0W - 1L
1,754 SR
Queue Stats
21W - 32L
1,453 Elo+
Party 1
The Morrigan
The Morrigan
GracefullyBaked
The Morrigan
Level 92
God Stats
10W - 13L
1,396 SR
Queue Stats
174W - 153L
1,471 Elo+
Solo
Nox
Nox
McEldridge
Nox
Level 176
God Stats
0W - 1L
1,827 SR
Queue Stats
68W - 78L
1,509 Elo+
Party 1
Serqet
Serqet
shabbott
Serqet
Level 158
God Stats
0W - 2L
1,123 SR
Queue Stats
31W - 37L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaßigCat
Fenrir
15
6 / 2 / 8
8,822
882
8,187
10,138
9,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chiron
16
4 / 0 / 6
9,123
912
8,283
7,827
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ItBeCrisco
Gilgamesh
14
1 / 4 / 10
8,154
815
9,615
11,397
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 1 / 3
8,828
883
7,007
5,805
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Baron Samedi
Xerαc
Baron Samedi
14
3 / 4 / 8
8,117
812
8,914
9,819
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 3 / 5
7,784
778
3,391
8,527
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Don Vinny V
Ah Puch
14
0 / 3 / 5
7,615
762
8,599
9,734
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

The Morrigan
GracefullyBaked
The Morrigan
15
3 / 3 / 4
8,205
821
7,466
5,042
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
2 / 4 / 6
7,909
791
4,080
10,196
9,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Serqet
shabbott
Serqet
14
5 / 5 / 2
8,297
830
5,934
14,485
13,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
33
18
Kills
11
11
Deaths
18
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
5
1.17
W
Fenrir
DaßigCat
Fenrir
6
2
8
5
L
Ah Puch
Don Vinny V
Ah Puch
0
3
5
0.83
W
Chiron
4
0
6
7
L
The Morrigan
GracefullyBaked
The Morrigan
3
3
4
1.67
W
Gilgamesh
ItBeCrisco
Gilgamesh
1
4
10
1.5
L
2
4
6
1.25
W
4
1
3
5.5
W
Baron Samedi
Xerαc
Baron Samedi
3
4
8
1.75
L
Serqet
shabbott
Serqet
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,006
Damage
29,470
44,986
Taken
47,984
28,174
Mitigated
34,014
13,802
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,391
1,225
0
1,011
8,527
3,763
0
2,842
5,446
0
15,204
W
Fenrir
DaßigCat
Fenrir
8,187
1,024
0
2,003
10,138
9,865
0
4,087
6,051
0
17,173
L
Ah Puch
Don Vinny V
Ah Puch
8,599
160
0
2,158
9,734
4,329
0
4,330
5,204
25,285
145
W
Chiron
8,283
2,604
542
2,153
7,827
3,326
2,957
2,343
5,340
0
43,089
L
The Morrigan
GracefullyBaked
The Morrigan
7,466
1,276
0
0
5,042
2,365
0
775
3,990
20,503
831
W
Gilgamesh
ItBeCrisco
Gilgamesh
9,615
2,439
0
2,131
11,397
6,543
440
6,847
4,424
0
24,051
L
4,080
684
0
1,752
10,196
9,610
0
3,447
6,266
14,354
0
W
7,007
325
1,585
2,349
5,805
2,641
0
2,567
3,059
33,154
931
W
Baron Samedi
Xerαc
Baron Samedi
8,914
1,083
882
2,157
9,819
5,799
248
3,679
5,930
19,653
0
L
Serqet
shabbott
Serqet
5,934
1,841
0
1,648
14,485
13,947
0
4,252
9,636
0
10,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
39,810
246
Minions Killed
130
0
Camps Cleared
0
1,046,442
Distance Traveled
968,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,784
778
23
2
0
210,827
0
W
Fenrir
8,822
882
17
2
0
229,538
0
L
Ah Puch
7,615
762
43
4
0
205,464
0
W
Chiron
9,123
912
92
9
0
181,921
0
L
The Morrigan
8,205
821
37
4
0
179,911
0
W
Gilgamesh
8,154
815
26
3
0
220,739
0
L
Nox
7,909
791
16
2
0
170,906
0
W
Ra
8,828
883
80
8
0
228,365
0
W
Baron Samedi
8,117
812
31
3
0
185,879
0
L
Serqet
8,297
830
11
1
0
200,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role