Player Matchup

Cerberus
Cerberus
DrGMoD
Cerberus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,591 Elo+
Solo
Artemis
Artemis
JerOwnZ157
Artemis
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
476W - 499L
1,368 Elo+
Solo
Charybdis
Charybdis
KatarinaXO
Charybdis
Level 157
God Stats
1W - 1L
1,278 SR
Queue Stats
62W - 53L
1,520 Elo+
Solo
Hercules
Hercules
MateusX98
Hercules
Level 145
God Stats
1W - 1L
1,648 SR
Queue Stats
61W - 59L
1,499 Elo+
Solo
Ganesha
Ganesha
Togera7707
Ganesha
Level 65
God Stats
5W - 5L
1,220 SR
Queue Stats
164W - 160L
1,492 Elo+
Solo
Team Averages
Level 115
1,429 SR
1,494 Elo+

VS

Team Averages
Level 86
1,473 SR
1,443 Elo+
Odin
Odin
GrillitoVanz
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,250 Elo+
Solo
Martichoras
Martichoras
Ichompedu95
Martichoras
Level 87
God Stats
4W - 5L
1,364 SR
Queue Stats
273W - 286L
1,469 Elo+
Solo
Neith
Neith
NIGHTRUNNERAID
Neith
Level 121
God Stats
1W - 1L
1,270 SR
Queue Stats
71W - 72L
1,480 Elo+
Solo
Hercules
Hercules
NambyPamby7517
Hercules
Level 86
God Stats
1W - 1L
1,729 SR
Queue Stats
161W - 147L
1,480 Elo+
Solo
Thor
Thor
deenaaaaaaaaaaaa
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 217L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrGMoD
Cerberus
16
4 / 1 / 16
10,487
874
9,868
15,365
17,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
JerOwnZ157
Artemis
16
3 / 2 / 14
9,964
830
15,948
10,006
6,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
KatarinaXO
Charybdis
17
7 / 4 / 10
10,766
897
15,356
12,724
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
MateusX98
Hercules
18
11 / 1 / 11
11,088
924
18,139
17,642
27,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Togera7707
Ganesha
17
0 / 3 / 25
9,443
787
12,574
15,097
25,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
7,888
657
6,829
15,404
18,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Martichoras
Ichompedu95
Martichoras
16
1 / 5 / 7
8,799
733
13,175
14,115
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 3 / 3
9,410
784
16,254
12,586
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
15
3 / 4 / 6
8,383
699
9,730
22,967
22,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 6 / 5
8,582
715
9,131
13,115
6,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
38
25
Kills
10
11
Deaths
25
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DrGMoD
Cerberus
4
1
16
12
L
0
7
7
0.5
L
Martichoras
Ichompedu95
Martichoras
1
5
7
0.9
W
Artemis
JerOwnZ157
Artemis
3
2
14
5
W
Charybdis
KatarinaXO
Charybdis
7
4
10
3
W
Hercules
MateusX98
Hercules
11
1
11
16.5
L
4
3
3
1.83
L
Hercules
3
4
6
1.5
W
Ganesha
Togera7707
Ganesha
0
3
25
4.17
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,885
Damage
55,119
70,834
Taken
78,187
85,051
Mitigated
60,994
27,143
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DrGMoD
Cerberus
9,868
921
1,051
6,758
15,365
17,940
104
855
14,510
12,019
2,285
L
6,829
768
99
795
15,404
18,638
0
4,049
11,355
7,140
4,539
L
Martichoras
Ichompedu95
Martichoras
13,175
2,566
576
2,248
14,115
7,057
0
4,574
9,541
0
33,228
W
Artemis
JerOwnZ157
Artemis
15,948
8,765
1,162
3,063
10,006
6,162
2,191
1,083
8,923
0
38,329
W
Charybdis
KatarinaXO
Charybdis
15,356
9,395
1,058
2,385
12,724
7,477
2,136
516
12,208
0
31,945
W
Hercules
MateusX98
Hercules
18,139
2,291
3,417
4,540
17,642
27,748
170
1,149
16,493
1,641
27,301
L
16,254
2,828
119
4,749
12,586
6,572
0
3,423
9,163
0
33,052
L
Hercules
9,730
1,972
1,126
10,508
22,967
22,212
0
7,012
15,955
0
14,524
W
Ganesha
Togera7707
Ganesha
12,574
455
1,554
2,155
15,097
25,724
86
1,331
13,766
21,249
0
L
9,131
864
667
1,083
13,115
6,515
0
3,606
9,509
0
17,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
43,062
156
Minions Killed
115
0
Camps Cleared
0
1,217,044
Distance Traveled
1,107,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,487
874
19
2
0
271,225
0
L
Odin
7,888
657
7
1
0
216,739
0
L
Martichoras
8,799
733
38
3
0
196,273
0
W
Artemis
9,964
830
52
4
0
222,041
0
W
Charybdis
10,766
897
56
5
0
214,984
0
W
Hercules
11,088
924
29
2
0
260,895
0
L
Neith
9,410
784
37
3
0
240,337
0
L
Hercules
8,383
699
14
1
0
236,307
0
W
Ganesha
9,443
787
0
0
0
247,899
0
L
Thor
8,582
715
19
2
0
217,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role