Player Matchup

Thor
Thor
JaleMaley
Thor
Level 143
God Stats
11W - 9L
1,602 SR
Queue Stats
108W - 100L
1,587 Elo+
Party 2
Anubis
Anubis
SieGriffin
Anubis
Level 148
God Stats
6W - 7L
1,507 SR
Queue Stats
140W - 130L
1,541 Elo+
Party 2
Charon
Charon
sludge15
Charon
Level 106
God Stats
16W - 16L
1,566 SR
Queue Stats
43W - 34L
1,571 Elo+
Party 2
Team Averages
Level 132
1,558 SR
1,566 Elo+

VS

Team Averages
Level 120
1,685 SR
1,549 Elo+
Jormungandr
Jormungandr
CaptainFabuluus
Jormungandr
Level 143
God Stats
3W - 8L
1,527 SR
Queue Stats
156W - 153L
1,538 Elo+
Party 1
Heimdallr
Heimdallr
KingRamaXI
Heimdallr
Level 109
God Stats
1W - 1L
1,898 SR
Queue Stats
87W - 74L
1,587 Elo+
Party 1
Ne Zha
Ne Zha
xxTyKuxx
Ne Zha
Level 107
God Stats
33W - 32L
1,630 SR
Queue Stats
235W - 242L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 0 / 6
7,131
713
9,578
5,902
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
SieGriffin
Anubis
13
6 / 2 / 2
8,084
808
6,770
6,813
3,099
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
sludge15
Charon
13
0 / 0 / 6
6,825
683
5,553
6,489
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CaptainFabuluus
Jormungandr
11
1 / 2 / 0
6,592
659
5,535
8,408
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
KingRamaXI
Heimdallr
11
1 / 3 / 1
6,795
680
4,971
9,082
2,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
xxTyKuxx
Ne Zha
11
0 / 3 / 0
6,223
622
3,629
8,522
6,019
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
2
2
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CaptainFabuluus
Jormungandr
1
2
0
0.5
W
Thor
2
0
6
5
L
Heimdallr
KingRamaXI
Heimdallr
1
3
1
0.5
W
Anubis
SieGriffin
Anubis
6
2
2
3.5
W
Charon
sludge15
Charon
0
0
6
3
L
Ne Zha
xxTyKuxx
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
14,135
19,204
Taken
26,012
11,773
Mitigated
13,900
6,309
Healing
2,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CaptainFabuluus
Jormungandr
5,535
613
0
1,170
8,408
5,175
0
3,667
3,984
18,358
1,142
W
Thor
9,578
1,104
0
2,023
5,902
3,362
168
1,172
4,359
0
24,276
L
Heimdallr
KingRamaXI
Heimdallr
4,971
1,666
0
396
9,082
2,706
182
3,709
4,901
0
25,948
W
Anubis
SieGriffin
Anubis
6,770
523
0
2,448
6,813
3,099
0
1,192
5,187
34,247
928
W
Charon
sludge15
Charon
5,553
521
0
1,838
6,489
5,312
153
1,736
4,237
11,799
1,078
L
Ne Zha
xxTyKuxx
Ne Zha
3,629
807
0
620
8,522
6,019
0
3,513
4,533
0
16,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,040
Gold Earned
19,610
110
Minions Killed
125
0
Camps Cleared
0
585,342
Distance Traveled
545,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,592
659
44
4
0
191,493
0
W
Thor
7,131
713
27
3
0
221,500
0
L
Heimdallr
6,795
680
57
6
0
184,156
0
W
Anubis
8,084
808
70
7
0
173,551
0
W
Charon
6,825
683
13
1
0
190,291
0
L
Ne Zha
6,223
622
24
2
0
169,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role