Player Matchup

Thor
Thor
Masters
LemTM
Thor
Masters
Level 180
God Stats
13W - 5L
1,918 SR
Queue Stats
122W - 85L
2,631 MMR
Party 1
Kukulkan
Kukulkan
Masters
Midding
Kukulkan
Masters
Level 159
God Stats
18W - 9L
1,803 SR
Queue Stats
108W - 75L
2,454 MMR
Party 1
Nox
Nox
Masters
Obliviòn
Nox
Masters
Level 164
God Stats
0W - 1L
1,140 SR
Queue Stats
128W - 117L
2,407 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Shiпigami
Jing Wei
Diamond I
Level 173
God Stats
3W - 1L
1,878 SR
Queue Stats
95W - 44L
2,490 MMR
Solo
Bellona
Bellona
Diamond II
Timebandit150
Bellona
Diamond II
Level 188
God Stats
2W - 3L
1,687 SR
Queue Stats
99W - 79L
2,387 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 173
1,685 SR
2,474 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 142
1,692 SR
2,268 MMR
Neith
Neith
Masters
 
Neith
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Masters
Flexmoh
Nike
Masters
Level 87
God Stats
24W - 19L
1,859 SR
Queue Stats
236W - 212L
2,536 MMR
Solo
King Arthur
King Arthur
Masters
Nugzzzz
King Arthur
Masters
Level 180
God Stats
5W - 1L
1,945 SR
Queue Stats
45W - 25L
2,393 MMR
Party 2
Yu Huang
Yu Huang
Masters
Steel0range
Yu Huang
Masters
Level 159
God Stats
3W - 6L
1,490 SR
Queue Stats
168W - 145L
2,578 MMR
Solo
Bacchus
Bacchus
Diamond II
SwaggyCanadian
Bacchus
Diamond II
Level 127
God Stats
9W - 3L
1,665 SR
Queue Stats
244W - 234L
2,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LemTM
Thor
13
3 / 0 / 0
7,166
551
4,360
10,162
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Midding
Kukulkan
12
0 / 2 / 1
6,707
516
4,469
5,444
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
6,178
475
2,089
7,687
5,943
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Shiпigami
Jing Wei
8
0 / 2 / 0
5,432
418
1,797
5,066
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
15
0 / 0 / 2
8,856
681
5,045
13,752
12,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bans
Sun WukongAresSobek

VS

Bans
LancelotAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 3
7,300
562
4,729
5,936
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Flexmoh
Nike
14
2 / 0 / 0
7,226
556
3,991
7,819
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

King Arthur
Nugzzzz
King Arthur
13
0 / 2 / 1
7,173
552
6,752
10,166
10,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Steel0range
Yu Huang
14
2 / 0 / 0
7,372
567
4,913
3,226
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 3
6,655
512
4,460
9,529
10,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
3
1.5
W
Nike
Flexmoh
Nike
2
0
0
2
L
Thor
LemTM
Thor
3
0
0
3
L
Kukulkan
Midding
Kukulkan
0
2
1
0.25
W
King Arthur
Nugzzzz
King Arthur
0
2
1
0.25
L
0
0
1
0.5
L
Jing Wei
Shiпigami
Jing Wei
0
2
0
0
W
Yu Huang
Steel0range
Yu Huang
2
0
0
2
W
0
0
3
1.5
L
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,760
Damage
24,845
42,111
Taken
36,676
25,976
Mitigated
28,510
19,590
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,729
1,585
0
2,044
5,936
2,543
72
1,096
4,840
0
67,869
W
Nike
Flexmoh
Nike
3,991
193
0
5,422
7,819
3,465
0
1,233
6,586
0
68,136
L
Thor
LemTM
Thor
4,360
994
0
5,319
10,162
3,877
0
1,712
8,450
0
53,352
L
Kukulkan
Midding
Kukulkan
4,469
609
0
579
5,444
2,378
0
2,875
2,569
63,125
0
W
King Arthur
Nugzzzz
King Arthur
6,752
319
0
1,400
10,166
10,717
0
0
10,166
0
59,631
L
2,089
330
0
1,673
7,687
5,943
0
3,673
4,014
20,578
0
L
Jing Wei
Shiпigami
Jing Wei
1,797
1,544
0
1,260
5,066
1,460
0
868
4,198
0
30,783
W
Yu Huang
Steel0range
Yu Huang
4,913
203
0
932
3,226
1,279
136
1,520
1,706
69,689
171
W
4,460
348
0
2,406
9,529
10,506
0
3,168
6,361
14,289
861
L
Bellona
5,045
2,162
0
10,759
13,752
12,318
25
0
13,752
0
85,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
35,726
471
Minions Killed
480
0
Camps Cleared
0
1,255,184
Distance Traveled
1,368,606
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,300
562
123
9
0
244,950
0
W
Nike
7,226
556
102
8
0
331,075
0
L
Thor
7,166
551
94
7
0
294,003
1
L
Kukulkan
6,707
516
130
10
0
262,690
3
W
King Arthur
7,173
552
111
9
0
252,412
3
L
Nox
6,178
475
22
2
0
281,156
1
L
Jing Wei
5,432
418
65
5
0
170,278
2
W
Yu Huang
7,372
567
128
10
0
259,986
1
W
Bacchus
6,655
512
16
1
0
280,183
4
L
Bellona
8,856
681
160
12
0
247,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role