Player Matchup

Hera
Hera
BOlNG Sandia
Hera
Level 125
God Stats
9W - 9L
1,241 SR
Queue Stats
83W - 81L
1,464 Elo+
Party 2
Jormungandr
Jormungandr
GudakoIsK
Jormungandr
Level 65
God Stats
49W - 26L
1,643 SR
Queue Stats
83W - 73L
1,537 Elo+
Solo
Horus
Horus
HarunoOG
Horus
Level 154
God Stats
3W - 3L
1,411 SR
Queue Stats
206W - 207L
1,426 Elo+
Party 2
Freya
Freya
HashCorp_
Freya
Level 157
God Stats
28W - 29L
1,590 SR
Queue Stats
285W - 284L
1,504 Elo+
Party 3
Erlang Shen
Erlang Shen
grizzledemz
Erlang Shen
Level 96
God Stats
83W - 81L
1,551 SR
Queue Stats
159W - 171L
1,544 Elo+
Party 3
Team Averages
Level 119
1,487 SR
1,495 Elo+

VS

Team Averages
Level 115
1,584 SR
1,517 Elo+
Gilgamesh
Gilgamesh
DyllPick1e
Gilgamesh
Level 148
God Stats
28W - 21L
1,574 SR
Queue Stats
60W - 57L
1,524 Elo+
Solo
Janus
Janus
Historyismade
Janus
Level 53
God Stats
3W - 1L
1,748 SR
Queue Stats
50W - 37L
1,522 Elo+
Solo
Cernunnos
Cernunnos
OptimusG3688
Cernunnos
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 81L
1,483 Elo+
Party 1
Bastet
Bastet
caboozeco
Bastet
Level 169
God Stats
17W - 14L
1,480 SR
Queue Stats
307W - 286L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
oOcudsOo
Cthulhu
Level 149
God Stats
15W - 7L
1,618 SR
Queue Stats
325W - 301L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,662
583
2,829
3,611
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
GudakoIsK
Jormungandr
8
0 / 2 / 0
4,961
620
4,918
6,141
3,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
HarunoOG
Horus
7
0 / 1 / 2
4,693
587
2,073
8,256
4,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
HashCorp_
Freya
9
3 / 1 / 0
5,447
681
4,431
6,255
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
grizzledemz
Erlang Shen
10
0 / 0 / 0
4,865
608
1,377
6,135
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DyllPick1e
Gilgamesh
10
1 / 0 / 2
5,432
679
4,663
9,540
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 2
4,571
571
2,749
3,298
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OptimusG3688
Cernunnos
8
0 / 2 / 0
4,254
532
3,801
4,406
1,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
caboozeco
Bastet
11
5 / 0 / 2
5,741
718
3,383
6,083
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
oOcudsOo
Cthulhu
8
0 / 1 / 1
4,561
570
4,090
5,412
3,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Gilgamesh
DyllPick1e
Gilgamesh
1
0
2
2
L
Jormungandr
GudakoIsK
Jormungandr
0
2
0
0
L
Horus
HarunoOG
Horus
0
1
2
1
L
Freya
HashCorp_
Freya
3
1
0
3
W
1
1
2
2
W
Cernunnos
OptimusG3688
Cernunnos
0
2
0
0
W
Bastet
caboozeco
Bastet
5
0
2
6
L
Erlang Shen
grizzledemz
Erlang Shen
0
0
0
0
W
Cthulhu
oOcudsOo
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,628
Damage
18,686
30,398
Taken
28,739
15,193
Mitigated
13,740
13,060
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,829
403
0
480
3,611
1,021
0
1,093
2,352
25,865
472
W
Gilgamesh
DyllPick1e
Gilgamesh
4,663
1,753
0
3,669
9,540
5,003
0
4,304
5,236
0
37,652
L
Jormungandr
GudakoIsK
Jormungandr
4,918
1,126
0
2,295
6,141
3,596
0
0
5,693
33,912
1,625
L
Horus
HarunoOG
Horus
2,073
1,289
606
3,289
8,256
4,940
0
3,553
4,581
0
7,657
L
Freya
HashCorp_
Freya
4,431
1,735
0
2,528
6,255
2,583
0
1,230
4,980
35,627
5,916
W
2,749
165
0
906
3,298
1,155
0
1,751
1,547
20,721
0
W
Cernunnos
OptimusG3688
Cernunnos
3,801
2,519
0
1,440
4,406
1,451
190
2,617
1,789
0
24,927
W
Bastet
caboozeco
Bastet
3,383
1,280
0
1,926
6,083
2,449
0
1,377
4,706
0
34,705
L
Erlang Shen
grizzledemz
Erlang Shen
1,377
555
0
3,862
6,135
3,053
0
671
5,416
0
37,844
W
Cthulhu
oOcudsOo
Cthulhu
4,090
255
117
2,277
5,412
3,682
0
1,650
3,762
26,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
24,559
245
Minions Killed
253
0
Camps Cleared
0
822,575
Distance Traveled
849,666
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,662
583
43
5
0
154,701
1
W
Gilgamesh
5,432
679
69
9
0
162,661
2
L
Jormungandr
4,961
620
61
8
0
119,907
0
L
Horus
4,693
587
12
2
0
167,994
2
L
Freya
5,447
681
54
7
0
170,598
0
W
Janus
4,571
571
41
5
0
134,596
0
W
Cernunnos
4,254
532
54
7
0
135,869
0
W
Bastet
5,741
718
64
8
0
215,529
0
L
Erlang Shen
4,865
608
75
9
0
209,375
0
W
Cthulhu
4,561
570
25
3
0
201,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role