Player Matchup

Cerberus
Cerberus
NightSisterDred
Cerberus
Level 118
God Stats
8W - 13L
1,463 SR
Queue Stats
312W - 298L
1,482 Elo+
Solo
Aphrodite
Aphrodite
TheVileAngel21
Aphrodite
Level 108
God Stats
1W - 2L
1,217 SR
Queue Stats
41W - 38L
1,416 Elo+
Party 2
Charon
Charon
TheVileCrazy21
Charon
Level 107
God Stats
3W - 3L
1,413 SR
Queue Stats
86W - 82L
1,457 Elo+
Party 2
Team Averages
Level 111
1,364 SR
1,452 Elo+

VS

Team Averages
Level 53
1,523 SR
1,299 Elo+
Thanatos
Thanatos
KoKo Huffs
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1
Bellona
Bellona
ShaggasaurusRex
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1
Anubis
Anubis
thor123654
Anubis
Level 65
God Stats
216W - 210L
1,570 SR
Queue Stats
216W - 211L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
4 / 2 / 4
9,790
753
10,331
18,131
14,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
TheVileAngel21
Aphrodite
14
3 / 2 / 6
9,188
707
7,889
7,892
3,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
4 / 1 / 5
9,792
753
13,141
18,918
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KoKo Huffs
Thanatos
11
1 / 5 / 2
7,642
588
6,321
10,442
3,935
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 1
8,224
633
6,303
15,848
21,103
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
thor123654
Anubis
13
2 / 4 / 2
8,720
671
10,348
10,377
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
KoKo Huffs
Thanatos
1
5
2
0.4
W
Cerberus
4
2
4
3
L
2
2
1
1.25
W
Aphrodite
TheVileAngel21
Aphrodite
3
2
6
3
W
4
1
5
6.5
L
Anubis
thor123654
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,361
Damage
22,972
44,941
Taken
36,667
33,773
Mitigated
30,059
20,199
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
KoKo Huffs
Thanatos
6,321
1,609
0
1,820
10,442
3,935
0
8,518
1,655
0
12,028
W
Cerberus
10,331
1,255
351
3,636
18,131
14,864
284
3,096
15,035
47,025
1,133
L
6,303
2,338
0
1,848
15,848
21,103
0
10,910
3,887
0
17,119
W
Aphrodite
TheVileAngel21
Aphrodite
7,889
790
5,496
4,671
7,892
3,537
75
2,234
5,658
31,239
0
W
13,141
1,179
0
6,045
18,918
15,372
1,274
5,122
13,796
31,299
907
L
Anubis
thor123654
Anubis
10,348
310
226
568
10,377
5,021
0
8,413
1,348
35,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,770
Gold Earned
24,586
199
Minions Killed
87
0
Camps Cleared
0
735,798
Distance Traveled
690,004
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,642
588
10
1
0
235,337
0
W
Cerberus
9,790
753
114
9
0
261,141
0
L
Bellona
8,224
633
26
2
0
247,698
0
W
Aphrodite
9,188
707
50
4
0
217,385
2
W
Charon
9,792
753
35
3
0
257,272
0
L
Anubis
8,720
671
51
4
0
206,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role