Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
FarmerBaka
Ares
Level 128
God Stats
5W - 1L
1,947 SR
Queue Stats
149W - 155L
1,525 Elo+
Party 3
Chronos
Chronos
Freyita
Chronos
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 127L
1,421 Elo+
Party 2
Erlang Shen
Erlang Shen
Silloneur1
Erlang Shen
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,545 Elo+
Party 3
Mercury
Mercury
ZombieOrNot
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,409 Elo+
Party 3
Team Averages
Level 100
1,589 SR
1,480 Elo+

VS

Team Averages
Level 102
1,595 SR
1,505 Elo+
Ao Kuang
Ao Kuang
Hezsun
Ao Kuang
Level 123
God Stats
1W - 0L
1,334 SR
Queue Stats
29W - 19L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
Jtegy
Jormungandr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 313L
1,541 Elo+
Solo
Neith
Neith
Lexandre
Neith
Level 117
God Stats
1W - 0L
1,696 SR
Queue Stats
48W - 38L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
XxRY4NSM1THxX
Danzaburou
Level 151
God Stats
10W - 6L
1,945 SR
Queue Stats
457W - 478L
1,483 Elo+
Solo
Hades
Hades
shuR37
Hades
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 5 / 7
9,894
707
14,423
18,538
22,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 9
9,886
706
9,136
21,833
26,287
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Freyita
Chronos
15
2 / 5 / 15
8,818
630
10,817
15,495
8,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Silloneur1
Erlang Shen
17
3 / 5 / 13
9,444
675
10,836
23,185
33,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ZombieOrNot
Mercury
14
2 / 6 / 10
8,890
635
8,590
13,540
6,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hezsun
Ao Kuang
18
5 / 1 / 10
10,804
772
8,825
12,606
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Jtegy
Jormungandr
17
3 / 5 / 18
10,315
737
17,446
20,872
26,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Neith
Lexandre
Neith
20
8 / 1 / 18
11,631
831
24,861
9,022
4,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
XxRY4NSM1THxX
Danzaburou
17
7 / 4 / 13
11,647
832
19,822
14,267
7,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
shuR37
Hades
16
5 / 8 / 14
10,421
744
14,440
17,834
14,210
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
18
Kills
28
28
Deaths
19
54
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
5
7
2.1
L
4
7
9
1.21
L
Chronos
Freyita
Chronos
2
5
15
1.9
W
Ao Kuang
Hezsun
Ao Kuang
5
1
10
10
W
Jormungandr
Jtegy
Jormungandr
3
5
18
2.4
W
Neith
Lexandre
Neith
8
1
18
17
L
Erlang Shen
Silloneur1
Erlang Shen
3
5
13
1.9
W
Danzaburou
XxRY4NSM1THxX
Danzaburou
7
4
13
3.38
L
Mercury
ZombieOrNot
Mercury
2
6
10
1.17
W
Hades
shuR37
Hades
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,802
Damage
85,394
92,591
Taken
74,601
97,742
Mitigated
64,917
24,073
Healing
26,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,423
2,970
3,233
5,121
18,538
22,458
0
6,909
11,125
32,798
0
L
9,136
593
1,045
3,745
21,833
26,287
0
8,270
13,150
13,091
635
L
Chronos
Freyita
Chronos
10,817
3,226
754
3,002
15,495
8,671
0
6,322
8,801
18,710
0
W
Ao Kuang
Hezsun
Ao Kuang
8,825
1,690
1,072
5,288
12,606
11,822
795
4,762
7,844
13,488
0
W
Jormungandr
Jtegy
Jormungandr
17,446
1,785
1,852
5,236
20,872
26,527
114
7,452
13,420
29,535
2,057
W
Neith
Lexandre
Neith
24,861
6,977
2,059
3,320
9,022
4,873
3,083
5,353
3,669
0
45,443
L
Erlang Shen
Silloneur1
Erlang Shen
10,836
4,020
359
3,659
23,185
33,420
0
10,216
12,244
0
17,315
W
Danzaburou
XxRY4NSM1THxX
Danzaburou
19,822
7,867
441
3,595
14,267
7,485
3,070
7,638
6,629
0
42,362
L
Mercury
ZombieOrNot
Mercury
8,590
2,005
773
2,382
13,540
6,906
0
4,588
8,520
0
21,412
W
Hades
shuR37
Hades
14,440
1,457
773
2,936
17,834
14,210
0
9,004
8,830
22,628
54

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,932
Gold Earned
54,818
115
Minions Killed
136
0
Camps Cleared
0
1,154,714
Distance Traveled
1,186,036
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,894
707
50
4
0
227,895
0
L
Ares
9,886
706
10
1
0
203,369
0
L
Chronos
8,818
630
18
1
0
198,887
0
W
Ao Kuang
10,804
772
9
1
0
258,664
0
W
Jormungandr
10,315
737
28
2
0
249,716
0
W
Neith
11,631
831
33
2
0
252,867
4
L
Erlang Shen
9,444
675
12
1
0
245,722
0
W
Danzaburou
11,647
832
43
3
0
230,195
0
L
Mercury
8,890
635
25
2
0
278,841
0
W
Hades
10,421
744
23
2
0
194,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role