Player Matchup

Vamana
Vamana
Platinum II
SnappRapter
Vamana
Platinum II
Level 187
God Stats
7W - 8L
1,637 SR
Queue Stats
143W - 158L
1,811 MMR
Party 2
Agni
Agni
Diamond V
paragonchris
Agni
Diamond V
Level 165
God Stats
2W - 3L
1,522 SR
Queue Stats
359W - 349L
2,128 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
vT Lopes
Kuzenbo
Platinum I
Level 143
God Stats
44W - 60L
1,537 SR
Queue Stats
326W - 376L
1,878 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 165
1,565 SR
1,939 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 105
1,603 SR
1,860 MMR
Xbalanque
Xbalanque
Platinum V
ItadoriiYuji
Xbalanque
Platinum V
Level 66
God Stats
45W - 30L
1,613 SR
Queue Stats
144W - 152L
1,788 MMR
Party 1
Geb
Geb
Gold IV
Mr_Itadori
Geb
Gold IV
Level 155
God Stats
7W - 7L
1,695 SR
Queue Stats
43W - 45L
1,909 MMR
Party 1
He Bo
He Bo
Platinum IV
Zochї
He Bo
Platinum IV
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 10L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 2 / 2
7,889
717
3,582
10,484
7,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 1 / 3
9,106
828
8,628
5,720
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
vT Lopes
Kuzenbo
12
1 / 3 / 3
7,755
705
6,982
12,295
14,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AchillesCu ChulainnThothRaijinOdin

VS

Bans
Ne ZhaOsirisBaron SamediBellonaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItadoriiYuji
Xbalanque
15
2 / 2 / 4
9,121
829
11,956
13,875
5,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 4 / 2
9,021
820
3,343
9,037
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Zochї
He Bo
6
0 / 1 / 0
5,904
537
1,998
2,557
832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
6
6
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ItadoriiYuji
Xbalanque
2
2
4
2
L
4
4
2
1.25
W
Vamana
2
2
2
1.5
L
He Bo
Zochї
He Bo
0
1
0
0
W
4
1
3
5.5
W
Kuzenbo
vT Lopes
Kuzenbo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,192
Damage
17,297
28,499
Taken
25,469
25,007
Mitigated
15,277
4,362
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ItadoriiYuji
Xbalanque
11,956
5,841
0
3,923
13,875
5,585
0
9,726
3,742
0
51,409
L
3,343
394
0
1,704
9,037
8,860
0
3,924
4,838
13,154
0
W
Vamana
3,582
1,674
0
1,528
10,484
7,888
1,373
1,569
8,711
0
25,595
L
He Bo
Zochї
He Bo
1,998
71
0
1,161
2,557
832
0
1,192
1,243
7,216
0
W
8,628
502
0
1,262
5,720
2,357
886
1,037
4,594
38,418
0
W
Kuzenbo
vT Lopes
Kuzenbo
6,982
1,228
0
1,572
12,295
14,762
218
2,247
9,798
16,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,750
Gold Earned
24,046
117
Minions Killed
114
0
Camps Cleared
0
644,477
Distance Traveled
361,914
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,121
829
88
8
0
180,470
0
L
Geb
9,021
820
12
1
0
122,746
0
W
Vamana
7,889
717
31
3
0
220,248
5
L
He Bo
5,904
537
14
1
0
58,698
0
W
Agni
9,106
828
66
6
0
217,189
0
W
Kuzenbo
7,755
705
20
2
0
207,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role