Player Matchup

Cabrakan
Cabrakan
Gold II
AlrreS
Cabrakan
Gold II
Level 157
God Stats
2W - 0L
1,553 SR
Queue Stats
18W - 6L
1,870 MMR
Party 1
Bastet
Bastet
Gold II
Kindors
Bastet
Gold II
Level 108
God Stats
1W - 1L
1,639 SR
Queue Stats
18W - 6L
1,870 MMR
Party 1
Scylla
Scylla
Gold II
TboxX
Scylla
Gold II
Level 147
God Stats
2W - 0L
1,869 SR
Queue Stats
18W - 6L
1,870 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,687 SR
1,870 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,673 SR
1,700 MMR
Yu Huang
Yu Huang
Silver I
H1GHv0LT4G3
Yu Huang
Silver I
Level 196
God Stats
2W - 3L
1,644 SR
Queue Stats
17W - 15L
1,675 MMR
Solo
Charybdis
Charybdis
Gold II
Talf1
Charybdis
Gold II
Level 60
God Stats
1W - 1L
1,814 SR
Queue Stats
43W - 50L
1,656 MMR
Party 2
Ravana
Ravana
Platinum V
carlerator
Ravana
Platinum V
Level 125
God Stats
12W - 15L
1,561 SR
Queue Stats
104W - 117L
1,767 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlrreS
Cabrakan
15
3 / 0 / 8
9,402
723
8,339
12,841
18,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Kindors
Bastet
15
6 / 2 / 7
10,299
792
13,929
10,965
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
TboxX
Scylla
16
5 / 0 / 6
10,120
778
9,915
6,488
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ThothCthulhuBacchusAgniCharon

VS

Bans
AchillesCerberusAh Muzen CabAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
H1GHv0LT4G3
Yu Huang
13
0 / 3 / 1
7,854
604
7,790
6,976
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Talf1
Charybdis
12
0 / 7 / 1
7,949
611
4,647
11,933
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
carlerator
Ravana
12
1 / 4 / 0
7,904
608
6,144
16,091
8,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AlrreS
Cabrakan
3
0
8
7
L
Yu Huang
H1GHv0LT4G3
Yu Huang
0
3
1
0.17
W
Bastet
Kindors
Bastet
6
2
7
4.75
L
Charybdis
Talf1
Charybdis
0
7
1
0.07
W
Scylla
TboxX
Scylla
5
0
6
8
L
Ravana
carlerator
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,183
Damage
18,581
30,294
Taken
35,000
26,167
Mitigated
15,409
7,739
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AlrreS
Cabrakan
8,339
1,262
0
2,177
12,841
18,768
212
2,669
9,776
23,863
0
L
Yu Huang
H1GHv0LT4G3
Yu Huang
7,790
705
0
500
6,976
2,536
0
2,258
4,411
34,736
808
W
Bastet
Kindors
Bastet
13,929
2,955
0
4,575
10,965
4,493
1,107
3,060
7,662
0
48,511
L
Charybdis
Talf1
Charybdis
4,647
1,649
0
510
11,933
4,065
0
5,653
5,691
0
21,770
W
Scylla
TboxX
Scylla
9,915
1,015
0
987
6,488
2,906
834
1,795
4,579
50,260
574
L
Ravana
carlerator
Ravana
6,144
1,630
0
4,692
16,091
8,808
0
8,511
6,599
0
19,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
23,707
180
Minions Killed
159
0
Camps Cleared
0
780,923
Distance Traveled
659,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,402
723
17
1
0
258,570
0
L
Yu Huang
7,854
604
87
7
0
212,466
0
W
Bastet
10,299
792
56
4
0
274,834
0
L
Charybdis
7,949
611
38
3
0
210,041
0
W
Scylla
10,120
778
107
8
0
247,519
0
L
Ravana
7,904
608
34
3
0
237,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role