Player Matchup

Athena
Athena
DravenClash227
Athena
Level 156
God Stats
3W - 5L
1,362 SR
Queue Stats
322W - 351L
1,450 Elo+
Party 4
Achilles
Achilles
Maykel_88
Achilles
Level 91
God Stats
2W - 5L
1,500 SR
Queue Stats
101W - 121L
1,557 Elo+
Solo
Ra
Ra
SADPOLLYON-
Ra
Level 129
God Stats
0W - 2L
1,288 SR
Queue Stats
135W - 127L
1,519 Elo+
Party 2
Chronos
Chronos
Vasiliboy_CoRe
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,547 Elo+
Party 2
Thor
Thor
blackdragon9900
Thor
Level 127
God Stats
1W - 2L
1,550 SR
Queue Stats
164W - 182L
1,421 Elo+
Party 4
Team Averages
Level 118
1,440 SR
1,499 Elo+

VS

Team Averages
Level 100
1,459 SR
1,486 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
DolFyn00
Ix Chel
Level 108
God Stats
19W - 15L
1,500 SR
Queue Stats
110W - 97L
1,496 Elo+
Solo
Fafnir
Fafnir
Swedishisgood
Fafnir
Level 105
God Stats
2W - 3L
1,280 SR
Queue Stats
66W - 72L
1,463 Elo+
Party 1
Ymir
Ymir
lasagnaferoce
Ymir
Level 95
God Stats
3W - 2L
1,657 SR
Queue Stats
42W - 40L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
tote1974-
Gilgamesh
Level 64
God Stats
5W - 8L
1,359 SR
Queue Stats
154W - 195L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,797
436
2,686
5,965
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Maykel_88
Achilles
10
1 / 1 / 0
5,741
522
5,190
8,421
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 1
6,330
575
5,450
3,793
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 2 / 1
4,837
440
1,797
4,145
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 1
5,806
528
3,479
7,970
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 0 / 1
6,488
590
3,111
5,604
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
DolFyn00
Ix Chel
11
0 / 3 / 2
6,172
561
3,875
5,675
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
5,542
504
2,579
7,764
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
6,288
572
2,447
5,875
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
tote1974-
Gilgamesh
10
1 / 1 / 1
5,557
505
3,721
8,131
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
5
5
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
W
Ix Chel
DolFyn00
Ix Chel
0
3
2
0.33
L
0
1
1
0.5
L
Achilles
Maykel_88
Achilles
1
1
0
1
L
3
0
1
3.5
W
0
1
1
0.5
L
0
2
1
0.25
L
2
1
1
2.5
W
2
1
1
2.5
W
Gilgamesh
tote1974-
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,602
Damage
15,733
30,294
Taken
33,049
16,659
Mitigated
16,790
10,763
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,111
2,302
0
3,134
5,604
1,854
915
2,429
3,073
0
57,561
W
Ix Chel
DolFyn00
Ix Chel
3,875
578
528
1,739
5,675
1,920
0
3,208
2,423
37,922
699
L
2,686
981
0
1,324
5,965
5,309
0
2,034
3,807
11,676
0
L
Achilles
Maykel_88
Achilles
5,190
1,693
0
2,445
8,421
5,989
0
2,449
5,414
0
31,866
L
5,450
975
168
1,710
3,793
1,426
0
1,518
2,117
44,261
307
W
2,579
1,044
0
2,931
7,764
5,582
0
178
7,040
22,083
1,531
L
1,797
1,056
0
1,195
4,145
1,019
0
740
3,405
25,396
1,693
L
3,479
748
0
3,921
7,970
2,916
0
1,143
6,739
0
44,008
W
2,447
492
0
1,205
5,875
3,680
0
3,301
2,410
17,812
0
W
Gilgamesh
tote1974-
Gilgamesh
3,721
980
0
3,464
8,131
3,754
0
899
7,197
0
37,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
30,047
279
Minions Killed
296
0
Camps Cleared
0
1,017,555
Distance Traveled
1,041,963
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,488
590
101
9
0
196,992
0
W
Ix Chel
6,172
561
77
7
0
196,939
0
L
Athena
4,797
436
18
2
0
199,646
2
L
Achilles
5,741
522
50
5
0
221,590
0
L
Ra
6,330
575
79
7
0
170,152
0
W
Fafnir
5,542
504
36
3
0
181,760
2
L
Chronos
4,837
440
55
5
0
173,096
0
L
Thor
5,806
528
77
7
0
253,071
0
W
Ymir
6,288
572
24
2
0
213,499
0
W
Gilgamesh
5,557
505
58
5
0
252,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role