Player Matchup

Terra
Terra
 
Terra
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AlmightyGuardd
Tiamat
Level 124
God Stats
0W - 2L
1,304 SR
Queue Stats
128W - 126L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dawnofrebirth
Morgan Le Fay
Level 159
God Stats
0W - 2L
1,304 SR
Queue Stats
355W - 341L
1,473 Elo+
Party 1
King Arthur
King Arthur
mendaciousx
King Arthur
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,354 Elo+
Party 1
Hachiman
Hachiman
xxmaxx346
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo
Team Averages
Level 145
1,422 SR
1,395 Elo+

VS

Team Averages
Level 143
1,595 SR
1,575 Elo+
Nut
Nut
Luminixxzz
Nut
Level 142
God Stats
1W - 1L
1,400 SR
Queue Stats
2W - 1L
1,554 Elo+
Party 2
Agni
Agni
Skr1ttles
Agni
Level 128
God Stats
3W - 6L
1,395 SR
Queue Stats
185W - 161L
1,560 Elo+
Solo
Ne Zha
Ne Zha
TheAlomg
Ne Zha
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
WonderfallBC
Baron Samedi
Level 149
God Stats
4W - 1L
1,793 SR
Queue Stats
92W - 65L
1,601 Elo+
Party 3
Arachne
Arachne
iwillbeing
Arachne
Level 158
God Stats
8W - 0L
1,886 SR
Queue Stats
87W - 64L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
3 / 4 / 0
7,963
498
7,710
16,367
12,384
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 6 / 2
7,412
463
5,868
16,039
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
dawnofrebirth
Morgan Le Fay
13
1 / 4 / 0
7,721
483
8,207
12,805
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
mendaciousx
King Arthur
15
3 / 2 / 0
8,998
562
9,128
15,596
13,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hachiman
xxmaxx346
Hachiman
17
5 / 1 / 3
9,751
609
14,411
15,679
6,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,570
598
12,697
17,277
7,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
16
7 / 1 / 2
9,667
604
13,631
9,490
4,047
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
TheAlomg
Ne Zha
15
2 / 4 / 0
8,793
550
7,172
17,579
12,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
WonderfallBC
Baron Samedi
13
1 / 2 / 10
8,015
501
8,563
16,012
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
iwillbeing
Arachne
14
4 / 0 / 8
8,283
518
9,737
19,726
8,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
17
17
Deaths
12
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
3
4
0
0.75
L
0
6
2
0.17
W
3
5
3
0.9
W
Agni
7
1
2
8
W
Ne Zha
TheAlomg
Ne Zha
2
4
0
0.5
W
Baron Samedi
WonderfallBC
Baron Samedi
1
2
10
3
L
Morgan Le Fay
dawnofrebirth
Morgan Le Fay
1
4
0
0.25
W
Arachne
iwillbeing
Arachne
4
0
8
8
L
King Arthur
mendaciousx
King Arthur
3
2
0
1.5
L
Hachiman
xxmaxx346
Hachiman
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,324
Damage
51,800
76,486
Taken
80,084
46,948
Mitigated
48,224
21,743
Healing
40,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,710
1,011
1,387
3,023
16,367
12,384
0
5,267
11,100
40,898
1,080
L
5,868
659
0
5,060
16,039
9,474
0
4,957
11,082
51,672
2,271
W
12,697
9,816
0
7,568
17,277
7,368
556
1,715
15,562
0
100,076
W
Agni
13,631
1,735
0
3,246
9,490
4,047
0
5,446
3,497
77,321
1,469
W
Ne Zha
TheAlomg
Ne Zha
7,172
1,883
0
7,170
17,579
12,901
0
1,956
15,623
0
67,147
W
Baron Samedi
WonderfallBC
Baron Samedi
8,563
518
1,822
6,056
16,012
14,961
0
4,725
11,129
30,282
0
L
Morgan Le Fay
dawnofrebirth
Morgan Le Fay
8,207
262
0
1,777
12,805
4,450
0
7,690
5,115
43,005
0
W
Arachne
iwillbeing
Arachne
9,737
6,155
0
14,394
19,726
8,947
3
6,862
12,483
0
63,755
L
King Arthur
mendaciousx
King Arthur
9,128
1,730
0
3,087
15,596
13,984
9
1,661
13,935
0
75,378
L
Hachiman
xxmaxx346
Hachiman
14,411
9,843
0
7,409
15,679
6,656
0
2,305
13,374
0
91,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
44,328
480
Minions Killed
506
0
Camps Cleared
0
1,626,027
Distance Traveled
1,604,245
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,963
498
69
4
0
355,784
8
L
Tiamat
7,412
463
90
6
0
287,082
0
W
Nut
9,570
598
155
10
0
268,536
0
W
Agni
9,667
604
120
8
0
331,506
3
W
Ne Zha
8,793
550
107
7
0
315,892
0
W
Baron Samedi
8,015
501
31
2
0
304,587
2
L
Morgan Le Fay
7,721
483
87
5
0
326,235
3
W
Arachne
8,283
518
93
6
0
383,724
0
L
King Arthur
8,998
562
105
7
0
326,132
4
L
Hachiman
9,751
609
129
8
0
330,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role