Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dat Boi Lou
Ah Puch
Level 158
God Stats
1W - 1L
1,868 SR
Queue Stats
83W - 182L
1,453 Elo+
Party 1
Set
Set
Melody7833
Set
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 1
Ishtar
Ishtar
SRCRaven
Ishtar
Level 155
God Stats
1W - 2L
1,185 SR
Queue Stats
13W - 13L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Scyther 269
Cthulhu
Level 47
God Stats
1W - 2L
1,645 SR
Queue Stats
33W - 45L
1,488 Elo+
Party 1
Team Averages
Level 105
1,540 SR
1,477 Elo+

VS

Team Averages
Level 150
1,710 SR
1,554 Elo+
Apollo
Apollo
 
Apollo
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DofoG
Ares
Level 128
God Stats
4W - 1L
1,646 SR
Queue Stats
131W - 118L
1,604 Elo+
Solo
Janus
Janus
Lombardinho
Janus
Level 177
God Stats
3W - 2L
1,868 SR
Queue Stats
55W - 44L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
Zero_Z54
Sun Wukong
Level 131
God Stats
5W - 1L
1,938 SR
Queue Stats
87W - 79L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
visualtraining
Ao Kuang
Level 107
God Stats
2W - 0L
1,599 SR
Queue Stats
88W - 84L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 4 / 0
6,655
666
8,708
13,739
8,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Dat Boi Lou
Ah Puch
12
0 / 1 / 1
6,000
600
2,131
3,820
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
0 / 1 / 1
5,055
506
802
7,521
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ishtar
SRCRaven
Ishtar
10
0 / 1 / 0
5,191
519
3,876
5,664
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
Scyther 269
Cthulhu
9
1 / 4 / 0
4,871
487
2,557
8,297
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 1 / 2
6,207
621
5,697
6,714
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
DofoG
Ares
9
3 / 0 / 3
5,984
598
6,007
8,431
6,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 0 / 1
5,740
574
2,105
2,526
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Zero_Z54
Sun Wukong
12
2 / 3 / 3
6,539
654
7,083
10,007
6,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ao Kuang
12
3 / 0 / 0
6,251
625
2,999
7,878
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
4
0
0.75
W
Apollo
 
Apollo
3
1
2
4
L
Ah Puch
Dat Boi Lou
Ah Puch
0
1
1
0.5
W
Ares
DofoG
Ares
3
0
3
4.5
W
0
0
1
0.5
L
0
1
1
0.5
L
Ishtar
SRCRaven
Ishtar
0
1
0
0
L
Cthulhu
Scyther 269
Cthulhu
1
4
0
0.25
W
Sun Wukong
Zero_Z54
Sun Wukong
2
3
3
1.17
W
Ao Kuang
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
23,891
39,041
Taken
35,556
20,489
Mitigated
20,258
14,091
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,708
3,720
0
5,453
13,739
8,687
0
3,409
9,560
0
47,527
W
Apollo
 
Apollo
5,697
2,932
0
3,448
6,714
2,728
867
767
5,709
0
54,823
L
Ah Puch
Dat Boi Lou
Ah Puch
2,131
82
0
925
3,820
1,588
0
1,496
2,198
51,578
964
W
Ares
DofoG
Ares
6,007
462
0
2,756
8,431
6,885
34
1,669
6,264
17,069
1,476
W
2,105
0
0
559
2,526
761
0
428
2,018
43,273
0
L
802
428
0
4,212
7,521
2,871
0
1,735
5,691
0
24,883
L
Ishtar
SRCRaven
Ishtar
3,876
2,002
0
2,096
5,664
2,169
0
1,912
3,708
0
35,858
L
Cthulhu
Scyther 269
Cthulhu
2,557
128
140
1,265
8,297
5,174
0
2,156
6,131
15,485
0
W
Sun Wukong
Zero_Z54
Sun Wukong
7,083
1,916
0
3,438
10,007
6,447
0
248
9,677
0
37,322
W
Ao Kuang
2,999
761
0
1,888
7,878
3,437
0
624
7,200
44,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,772
Gold Earned
30,721
301
Minions Killed
344
0
Camps Cleared
0
1,087,358
Distance Traveled
1,070,539
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,655
666
74
7
0
201,276
2
W
Apollo
6,207
621
95
10
0
184,829
0
L
Ah Puch
6,000
600
93
9
0
214,064
3
W
Ares
5,984
598
18
2
0
214,229
2
W
Janus
5,740
574
87
9
0
209,384
0
L
Set
5,055
506
54
5
0
247,095
0
L
Ishtar
5,191
519
61
6
0
196,310
0
L
Cthulhu
4,871
487
19
2
0
228,613
0
W
Sun Wukong
6,539
654
66
7
0
206,478
0
W
Ao Kuang
6,251
625
78
8
0
255,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role