Player Matchup

Scylla
Scylla
BKTrOn
Scylla
Level 55
God Stats
5W - 7L
1,534 SR
Queue Stats
286W - 264L
1,561 Elo+
Solo
Hun Batz
Hun Batz
GScrappy213
Hun Batz
Level 156
God Stats
1W - 1L
1,530 SR
Queue Stats
141W - 125L
1,586 Elo+
Solo
Chiron
Chiron
XilehDrol
Chiron
Level 245
God Stats
0W - 1L
1,805 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
chamomilefairy
Charybdis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,611 Elo+
Solo
Hel
Hel
itzragu
Hel
Level 145
God Stats
3W - 3L
1,615 SR
Queue Stats
76W - 75L
1,579 Elo+
Solo
Team Averages
Level 143
1,597 SR
1,567 Elo+

VS

Team Averages
Level 124
1,509 SR
1,553 Elo+
Chiron
Chiron
Chibi_Cerberus
Chiron
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,538 Elo+
Solo
Tyr
Tyr
IEALP
Tyr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
KarderCV
Yemoja
Level 157
God Stats
2W - 0L
1,749 SR
Queue Stats
160W - 131L
1,632 Elo+
Solo
Ah Puch
Ah Puch
WICKIDSkill2025
Ah Puch
Level 141
God Stats
6W - 3L
1,514 SR
Queue Stats
264W - 261L
1,579 Elo+
Solo
He Bo
He Bo
alexmngo
He Bo
Level 128
God Stats
1W - 2L
1,282 SR
Queue Stats
175W - 176L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BKTrOn
Scylla
17
3 / 1 / 3
9,246
925
7,171
5,728
2,478
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
GScrappy213
Hun Batz
13
4 / 3 / 3
7,934
793
9,990
9,653
8,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
XilehDrol
Chiron
12
1 / 2 / 5
7,447
745
3,291
3,898
1,556
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
chamomilefairy
Charybdis
12
0 / 1 / 7
6,990
699
3,873
6,118
2,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
12
0 / 2 / 8
7,209
721
6,135
6,493
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,437
844
6,558
5,616
2,729
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Tyr
IEALP
Tyr
13
2 / 2 / 6
7,819
782
7,690
12,261
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
KarderCV
Yemoja
13
1 / 1 / 7
7,830
783
2,141
8,220
7,012
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 2 / 5
8,119
812
8,801
6,169
3,833
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

He Bo
alexmngo
He Bo
13
0 / 2 / 6
7,283
728
4,662
7,677
3,017
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
8
Kills
9
9
Deaths
8
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
BKTrOn
Scylla
3
1
3
4.5
W
4
1
4
6
L
Hun Batz
GScrappy213
Hun Batz
4
3
3
1.83
W
Tyr
IEALP
Tyr
2
2
6
2.5
W
Yemoja
KarderCV
Yemoja
1
1
7
4.5
W
2
2
5
2.25
L
Chiron
XilehDrol
Chiron
1
2
5
1.75
W
He Bo
alexmngo
He Bo
0
2
6
1.5
L
Charybdis
chamomilefairy
Charybdis
0
1
7
3.5
L
Hel
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
29,852
31,890
Taken
39,943
18,896
Mitigated
30,875
13,529
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BKTrOn
Scylla
7,171
91
0
0
5,728
2,478
358
3,457
2,262
30,221
661
W
6,558
299
1,659
710
5,616
2,729
304
2,507
3,109
0
30,622
L
Hun Batz
GScrappy213
Hun Batz
9,990
766
419
1,053
9,653
8,902
0
3,254
5,878
0
16,314
W
Tyr
IEALP
Tyr
7,690
140
1,124
3,686
12,261
14,284
268
2,692
9,569
0
12,935
W
Yemoja
KarderCV
Yemoja
2,141
638
5,117
1,578
8,220
7,012
240
2,615
5,605
5,295
0
W
8,801
92
881
639
6,169
3,833
468
1,575
4,594
18,616
0
L
Chiron
XilehDrol
Chiron
3,291
690
440
674
3,898
1,556
432
2,165
1,663
0
13,561
W
He Bo
alexmngo
He Bo
4,662
90
285
846
7,677
3,017
305
3,624
4,053
9,304
745
L
Charybdis
chamomilefairy
Charybdis
3,873
1,118
212
220
6,118
2,476
394
3,112
2,848
0
5,926
L
Hel
6,135
158
6,854
3,657
6,493
3,484
198
3,351
3,046
9,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
39,488
126
Minions Killed
109
0
Camps Cleared
0
929,356
Distance Traveled
1,022,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,246
925
73
7
0
194,297
0
W
Chiron
8,437
844
47
5
0
209,930
0
L
Hun Batz
7,934
793
11
1
0
187,103
0
W
Tyr
7,819
782
10
1
0
225,295
0
W
Yemoja
7,830
783
9
1
0
187,164
0
W
Ah Puch
8,119
812
26
3
0
203,781
0
L
Chiron
7,447
745
15
2
0
171,682
0
W
He Bo
7,283
728
17
2
0
195,927
0
L
Charybdis
6,990
699
17
2
0
179,408
0
L
Hel
7,209
721
10
1
0
196,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role