Player Matchup

Jormungandr
Jormungandr
SADPOLLYON-
Jormungandr
Level 129
God Stats
5W - 4L
1,773 SR
Queue Stats
135W - 127L
1,533 Elo+
Party 1
Olorun
Olorun
SteeZii
Olorun
Level 80
God Stats
6W - 7L
1,369 SR
Queue Stats
155W - 150L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
StrohHutruffy29
Zhong Kui
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
81W - 98L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
Vasiliboy_CoRe
Cliodhna
Level 87
God Stats
4W - 3L
1,647 SR
Queue Stats
60W - 49L
1,562 Elo+
Party 1
Apollo
Apollo
s7ab
Apollo
Level 103
God Stats
20W - 14L
1,468 SR
Queue Stats
52W - 64L
1,404 Elo+
Solo
Team Averages
Level 94
1,508 SR
1,483 Elo+

VS

Team Averages
Level 104
1,630 SR
1,451 Elo+
Cthulhu
Cthulhu
Fennbor
Cthulhu
Level 60
God Stats
6W - 1L
1,726 SR
Queue Stats
189W - 170L
1,502 Elo+
Party 4
Vulcan
Vulcan
MrRekoJ86
Vulcan
Level 127
God Stats
81W - 75L
1,476 SR
Queue Stats
136W - 156L
1,363 Elo+
Party 3
Charybdis
Charybdis
Phenix1717
Charybdis
Level 108
God Stats
3W - 1L
1,830 SR
Queue Stats
227W - 225L
1,471 Elo+
Party 4
Chaac
Chaac
Wojciech902
Chaac
Level 144
God Stats
12W - 12L
1,569 SR
Queue Stats
305W - 307L
1,431 Elo+
Party 3
Serqet
Serqet
capta1nbird
Serqet
Level 83
God Stats
8W - 6L
1,546 SR
Queue Stats
227W - 214L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SADPOLLYON-
Jormungandr
8
0 / 2 / 1
4,818
482
4,688
8,209
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
SteeZii
Olorun
9
0 / 2 / 0
5,287
529
1,964
6,189
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
StrohHutruffy29
Zhong Kui
8
1 / 5 / 0
5,093
509
5,466
8,137
5,386
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
9
1 / 1 / 0
5,207
521
1,795
5,984
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
s7ab
Apollo
8
0 / 3 / 0
4,484
448
4,001
8,697
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fennbor
Cthulhu
10
2 / 0 / 4
5,834
583
5,556
8,021
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
MrRekoJ86
Vulcan
10
2 / 0 / 2
5,736
574
4,953
2,157
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Phenix1717
Charybdis
12
3 / 0 / 0
6,652
665
4,231
4,316
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 2
6,570
657
4,073
8,838
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Serqet
10
3 / 1 / 0
5,547
555
3,664
9,334
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Fennbor
Cthulhu
2
0
4
4
W
Vulcan
MrRekoJ86
Vulcan
2
0
2
3
W
Charybdis
Phenix1717
Charybdis
3
0
0
3
L
Jormungandr
SADPOLLYON-
Jormungandr
0
2
1
0.25
L
Olorun
SteeZii
Olorun
0
2
0
0
L
Zhong Kui
StrohHutruffy29
Zhong Kui
1
5
0
0.2
L
Cliodhna
1
1
0
1
W
3
1
2
4
W
Serqet
3
1
0
3
L
Apollo
s7ab
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,914
Damage
22,477
37,216
Taken
32,666
17,193
Mitigated
15,386
11,008
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Fennbor
Cthulhu
5,556
337
92
1,929
8,021
4,308
0
2,808
5,213
22,316
2,873
W
Vulcan
MrRekoJ86
Vulcan
4,953
2,097
0
327
2,157
776
0
811
1,346
35,449
0
W
Charybdis
Phenix1717
Charybdis
4,231
2,087
0
3,020
4,316
1,480
782
1,317
2,999
0
51,088
L
Jormungandr
SADPOLLYON-
Jormungandr
4,688
1,258
0
2,214
8,209
5,375
0
1,586
6,012
22,750
0
L
Olorun
SteeZii
Olorun
1,964
707
40
1,281
6,189
1,719
0
4,106
1,567
40,419
1,342
L
Zhong Kui
StrohHutruffy29
Zhong Kui
5,466
1,623
0
2,176
8,137
5,386
0
347
7,692
23,521
0
L
Cliodhna
1,795
63
0
1,203
5,984
2,227
0
1,237
4,571
0
36,647
W
4,073
1,071
0
2,964
8,838
4,789
0
4,739
4,099
0
41,656
W
Serqet
3,664
1,381
0
1,782
9,334
4,033
0
2,374
6,960
0
32,243
L
Apollo
s7ab
Apollo
4,001
2,374
0
4,094
8,697
2,486
0
1,521
6,826
0
25,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
30,339
246
Minions Killed
326
0
Camps Cleared
0
959,006
Distance Traveled
1,033,234
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,834
583
43
4
0
240,047
3
W
Vulcan
5,736
574
56
6
0
200,001
0
W
Charybdis
6,652
665
97
10
0
193,678
1
L
Jormungandr
4,818
482
29
3
0
193,035
0
L
Olorun
5,287
529
72
7
0
180,738
0
L
Zhong Kui
5,093
509
34
3
0
178,436
3
L
Cliodhna
5,207
521
70
7
0
221,572
0
W
Chaac
6,570
657
75
8
0
182,423
0
W
Serqet
5,547
555
55
6
0
217,085
0
L
Apollo
4,484
448
41
4
0
185,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role