Player Matchup

Danzaburou
Danzaburou
BrandenKooper
Danzaburou
Level 109
God Stats
7W - 9L
1,566 SR
Queue Stats
11W - 15L
1,431 Elo+
Party 1
Mulan
Mulan
GrrrArrgh
Mulan
Level 49
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 5L
1,367 Elo+
Solo
Kukulkan
Kukulkan
MexTheSwindler
Kukulkan
Level 21
God Stats
6W - 2L
1,652 SR
Queue Stats
9W - 11L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
SCP TurboPipo
Cthulhu
Level 100
God Stats
2W - 5L
1,477 SR
Queue Stats
24W - 24L
1,502 Elo+
Solo
Da Ji
Da Ji
xOnlyDanzx
Da Ji
Level 158
God Stats
3W - 1L
1,518 SR
Queue Stats
108W - 107L
1,519 Elo+
Solo
Team Averages
Level 87
1,492 SR
1,460 Elo+

VS

Team Averages
Level 106
1,569 SR
1,501 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CARNAGE7028835
Khepri
Level 108
God Stats
6W - 8L
1,911 SR
Queue Stats
53W - 114L
1,397 Elo+
Solo
King Arthur
King Arthur
ElderSpaceMonky
King Arthur
Level 120
God Stats
102W - 70L
1,638 SR
Queue Stats
259W - 244L
1,519 Elo+
Solo
Medusa
Medusa
King0125
Medusa
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 86L
1,529 Elo+
Solo
Thor
Thor
moises-macias199
Thor
Level 140
God Stats
2W - 2L
1,297 SR
Queue Stats
125W - 117L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandenKooper
Danzaburou
11
2 / 3 / 1
6,995
466
3,257
9,604
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
GrrrArrgh
Mulan
10
1 / 8 / 3
6,656
444
4,681
14,516
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
13
0 / 2 / 1
7,345
490
6,198
6,211
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
10
1 / 2 / 3
7,029
469
4,955
13,050
9,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
14
5 / 1 / 3
7,982
532
10,375
14,663
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 1 / 4
8,410
561
5,956
9,740
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 7
7,198
480
3,610
10,191
8,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ElderSpaceMonky
King Arthur
14
6 / 2 / 4
9,385
626
14,142
12,646
10,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
King0125
Medusa
14
6 / 2 / 2
8,079
539
7,601
8,177
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 4
8,201
547
6,706
12,620
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
16
16
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
4
3
L
Danzaburou
BrandenKooper
Danzaburou
2
3
1
0.83
W
0
2
7
1.75
W
King Arthur
ElderSpaceMonky
King Arthur
6
2
4
4
L
Mulan
GrrrArrgh
Mulan
1
8
3
0.31
W
Medusa
King0125
Medusa
6
2
2
3.5
L
Kukulkan
0
2
1
0.25
L
Cthulhu
1
2
3
1.25
W
3
2
4
2.5
L
Da Ji
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
38,015
58,044
Taken
53,374
29,749
Mitigated
32,219
12,948
Healing
23,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,956
241
1,817
7,191
9,740
4,364
0
3,023
6,717
70,070
1,929
L
Danzaburou
BrandenKooper
Danzaburou
3,257
1,156
0
1,680
9,604
3,670
0
1,929
7,675
0
37,444
W
3,610
236
0
1,708
10,191
8,937
0
3,283
6,908
16,245
0
W
King Arthur
ElderSpaceMonky
King Arthur
14,142
2,130
0
3,219
12,646
10,140
126
1,202
11,444
672
73,807
L
Mulan
GrrrArrgh
Mulan
4,681
1,056
0
956
14,516
6,835
636
1,503
13,013
0
26,654
W
Medusa
King0125
Medusa
7,601
3,221
0
2,764
8,177
3,560
740
2,443
5,734
0
62,127
L
Kukulkan
6,198
152
0
399
6,211
2,753
0
926
5,285
62,867
280
L
Cthulhu
4,955
545
182
2,243
13,050
9,946
0
3,674
9,376
32,566
0
W
6,706
1,860
0
6,336
12,620
5,218
0
1,202
11,418
0
65,121
L
Da Ji
10,375
3,268
0
7,488
14,663
6,545
0
2,825
11,838
0
75,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
41,273
366
Minions Killed
451
0
Camps Cleared
0
1,387,824
Distance Traveled
1,512,975
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,410
561
133
9
0
304,387
3
L
Danzaburou
6,995
466
73
5
0
263,618
4
W
Khepri
7,198
480
20
1
0
316,285
0
W
King Arthur
9,385
626
114
8
0
272,312
5
L
Mulan
6,656
444
39
3
0
267,349
0
W
Medusa
8,079
539
83
6
0
286,408
4
L
Kukulkan
7,345
490
110
7
0
264,230
0
L
Cthulhu
7,029
469
37
2
0
276,718
0
W
Thor
8,201
547
101
7
0
333,583
4
L
Da Ji
7,982
532
107
7
0
315,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role