Player Matchup

Nut
Nut
 
Nut
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
BrotUndSaft
Maman Brigitte
Level 170
God Stats
2W - 3L
1,282 SR
Queue Stats
171W - 174L
1,563 Elo+
Solo
Hercules
Hercules
SheerAkuma
Hercules
Level 84
God Stats
4W - 5L
1,732 SR
Queue Stats
460W - 461L
1,513 Elo+
Solo
Chang'e
Chang'e
StiefelZman
Chang'e
Level 198
God Stats
0W - 3L
1,178 SR
Queue Stats
160W - 63L
1,656 Elo+
Party 2
Hou Yi
Hou Yi
阿克琉斯
Hou Yi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,469 Elo+
Solo
Team Averages
Level 161
1,438 SR
1,540 Elo+

VS

Team Averages
Level 117
1,500 SR
1,514 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Geoblivion
Terra
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 180L
1,546 Elo+
Solo
Ganesha
Ganesha
NXhXIXpXGXoXA
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 79L
1,518 Elo+
Solo
Nox
Nox
Pistikee0
Nox
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,476 Elo+
Party 1
Charybdis
Charybdis
armim97
Charybdis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
1 / 5 / 4
7,004
700
5,911
11,505
4,835
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
BrotUndSaft
Maman Brigitte
11
1 / 5 / 5
6,763
676
3,281
9,202
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SheerAkuma
Hercules
13
3 / 4 / 2
7,600
760
8,601
17,655
20,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
StiefelZman
Chang'e
16
2 / 3 / 3
8,316
832
11,490
13,815
7,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
13
0 / 5 / 5
7,226
723
13,076
13,786
5,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
10 / 2 / 11
10,070
1,007
18,797
20,073
21,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
15
2 / 2 / 16
9,175
918
7,628
13,873
13,107
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
14
0 / 3 / 17
8,867
887
10,862
15,270
15,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 12
9,249
925
7,048
5,547
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
armim97
Charybdis
16
4 / 1 / 16
9,114
911
17,723
6,782
3,483
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
7
Kills
22
22
Deaths
8
19
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
5
4
0.6
W
Cu Chulainn
 
Cu Chulainn
10
2
11
7.75
L
Maman Brigitte
BrotUndSaft
Maman Brigitte
1
5
5
0.7
W
Terra
2
2
16
5
W
Ganesha
0
3
17
2.83
W
6
0
12
12
L
Hercules
SheerAkuma
Hercules
3
4
2
1
L
Chang'e
StiefelZman
Chang'e
2
3
3
1.17
W
Charybdis
armim97
Charybdis
4
1
16
12
L
Hou Yi
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
62,058
65,963
Taken
61,545
42,501
Mitigated
57,175
26,005
Healing
33,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,911
3,944
432
873
11,505
4,835
0
5,047
6,458
0
18,027
W
Cu Chulainn
 
Cu Chulainn
18,797
2,094
853
9,047
20,073
21,814
297
4,275
15,798
1,240
36,021
L
Maman Brigitte
BrotUndSaft
Maman Brigitte
3,281
172
321
381
9,202
3,686
0
4,079
5,123
4,722
266
W
Terra
7,628
416
6,176
4,938
13,873
13,107
523
4,572
9,301
12,351
0
W
Ganesha
10,862
436
1,242
3,915
15,270
15,777
518
3,174
12,096
19,927
1,222
W
7,048
357
1,762
1,962
5,547
2,994
1,897
841
4,706
16,085
54
L
Hercules
SheerAkuma
Hercules
8,601
1,318
409
4,659
17,655
20,802
0
6,075
11,580
0
11,017
L
Chang'e
StiefelZman
Chang'e
11,490
482
10,541
5,875
13,815
7,255
0
5,154
8,661
23,799
0
W
Charybdis
armim97
Charybdis
17,723
5,100
1,805
1,394
6,782
3,483
3,137
1,720
5,062
0
29,224
L
Hou Yi
13,076
3,497
1,175
1,339
13,786
5,923
0
5,608
8,178
0
29,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
46,475
95
Minions Killed
128
0
Camps Cleared
0
848,823
Distance Traveled
984,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,004
700
20
2
0
160,337
0
W
Cu Chulainn
10,070
1,007
43
4
0
199,581
0
L
Maman Brigitte
6,763
676
2
0
0
155,152
0
W
Terra
9,175
918
12
1
0
198,212
0
W
Ganesha
8,867
887
1
0
0
203,640
0
W
Nox
9,249
925
37
4
0
192,599
0
L
Hercules
7,600
760
8
1
0
182,095
0
L
Chang'e
8,316
832
29
3
0
192,639
0
W
Charybdis
9,114
911
35
4
0
190,446
0
L
Hou Yi
7,226
723
36
4
0
158,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role