Player Matchup

Sylvanus
Sylvanus
Calvatron11
Sylvanus
Level 87
God Stats
1W - 3L
1,497 SR
Queue Stats
76W - 46L
1,602 Elo+
Solo
Agni
Agni
DrPepperWizard02
Agni
Level 124
God Stats
15W - 7L
1,827 SR
Queue Stats
221W - 206L
1,525 Elo+
Solo
Thor
Thor
GoreDeama
Thor
Level 228
God Stats
9W - 10L
1,532 SR
Queue Stats
233W - 256L
1,520 Elo+
Solo
Chaac
Chaac
Nightmare_Ifrit
Chaac
Level 125
God Stats
2W - 3L
1,631 SR
Queue Stats
72W - 63L
1,525 Elo+
Solo
Hera
Hera
Zx Virus xZ
Hera
Level 108
God Stats
39W - 40L
1,556 SR
Queue Stats
370W - 370L
1,567 Elo+
Solo
Team Averages
Level 134
1,609 SR
1,548 Elo+

VS

Team Averages
Level 150
1,538 SR
1,535 Elo+
Hercules
Hercules
 
Hercules
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
IEALP
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,186 Elo+
Solo
Ra
Ra
Jon_Darknight21
Ra
Level 70
God Stats
2W - 1L
1,450 SR
Queue Stats
35W - 38L
1,512 Elo+
Solo
Chang'e
Chang'e
ManWithBigNeck
Chang'e
Level 125
God Stats
1W - 1L
1,501 SR
Queue Stats
52W - 20L
1,713 Elo+
Solo
Thanatos
Thanatos
Shanró
Thanatos
Level 258
God Stats
26W - 12L
1,737 SR
Queue Stats
425W - 294L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Calvatron11
Sylvanus
11
2 / 1 / 4
6,953
1,391
4,864
7,770
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
3 / 2 / 4
6,853
1,371
6,670
4,986
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
9
0 / 0 / 0
3,663
733
0
0
0
12
2 / 0 / 4
6,745
1,349
6,327
5,068
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
5,163
1,033
0
0
0
Team 1 Tickets

351

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 0
6,016
1,203
2,826
4,578
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Jormungandr
IEALP
Jormungandr
10
0 / 0 / 2
5,959
1,192
3,768
2,492
1,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 2 / 3
6,378
1,276
1,979
3,126
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
1 / 2 / 1
6,016
1,203
2,634
5,288
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Shanró
Thanatos
10
0 / 3 / 1
5,851
1,170
3,187
5,076
2,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
3
3
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
0
2
L
Sylvanus
Calvatron11
Sylvanus
2
1
4
4
L
3
2
4
2.5
L
Thor
0
0
0
0
W
Jormungandr
IEALP
Jormungandr
0
0
2
1
W
0
2
3
0.75
W
1
2
1
0.75
L
2
0
4
4
W
Thanatos
Shanró
Thanatos
0
3
1
0.17
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,861
Damage
14,394
17,824
Taken
20,560
13,745
Mitigated
10,066
3,334
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,826
1,153
0
1,227
4,578
2,852
0
3,307
1,190
0
4,818
L
Sylvanus
Calvatron11
Sylvanus
4,864
1,229
830
1,063
7,770
7,149
0
2,572
4,985
14,597
0
L
6,670
712
0
0
4,986
1,983
0
3,039
1,902
12,737
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
IEALP
Jormungandr
3,768
726
0
1,022
2,492
1,833
0
1,101
1,311
7,213
1,736
W
1,979
291
589
271
3,126
1,110
0
1,373
1,666
17,672
0
W
2,634
110
569
745
5,288
1,696
0
3,455
1,794
11,331
0
L
6,327
737
0
1,441
5,068
4,613
0
1,664
3,330
0
18,828
W
Thanatos
Shanró
Thanatos
3,187
1,514
0
1,669
5,076
2,575
0
2,298
2,565
0
12,788
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
30,220
70
Minions Killed
108
3
Camps Cleared
8
290,295
Distance Traveled
481,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,016
1,203
8
2
0
85,396
0
L
Sylvanus
6,953
1,391
24
5
2
90,268
0
L
Agni
6,853
1,371
20
4
1
78,474
0
L
Thor
3,663
733
0
0
0
0
0
W
Jormungandr
5,959
1,192
21
4
3
98,578
0
W
Ra
6,378
1,276
38
8
1
99,964
0
W
Chang'e
6,016
1,203
24
5
1
101,257
0
L
Chaac
6,745
1,349
26
5
0
120,629
0
W
Thanatos
5,851
1,170
17
3
3
96,313
0
L
Hera
5,163
1,033
0
0
0
924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role