Player Matchup

Tiamat
Tiamat
AcuteDrip717
Tiamat
Level 108
God Stats
12W - 11L
1,434 SR
Queue Stats
191W - 180L
1,462 Elo+
Solo
Ymir
Ymir
L1Saii
Ymir
Level 7
God Stats
6W - 14L
1,143 SR
Queue Stats
46W - 38L
1,172 Elo+
Party 1
Chaac
Chaac
LBilgy
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,135 Elo+
Party 1
Heimdallr
Heimdallr
OuG_NayDsS
Heimdallr
Level 61
God Stats
17W - 8L
1,108 SR
Queue Stats
51W - 52L
1,232 Elo+
Party 1
Mercury
Mercury
ThanisHD
Mercury
Level 49
God Stats
5W - 9L
1,565 SR
Queue Stats
225W - 236L
1,377 Elo+
Solo
Team Averages
Level 46
1,350 SR
1,276 Elo+

VS

Team Averages
Level 115
1,538 SR
1,479 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DrFloppysausage
Chronos
Level 106
God Stats
10W - 9L
1,667 SR
Queue Stats
90W - 73L
1,473 Elo+
Solo
Artemis
Artemis
eberindesing
Artemis
Level 159
God Stats
42W - 27L
1,601 SR
Queue Stats
112W - 107L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
jorgelin99
Tsukuyomi
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 65L
1,482 Elo+
Solo
Cthulhu
Cthulhu
theslimshadylp
Cthulhu
Level 59
God Stats
8W - 6L
1,423 SR
Queue Stats
239W - 224L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 3 / 0
6,725
480
6,734
8,648
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
L1Saii
Ymir
9
0 / 4 / 0
5,165
369
3,446
12,975
6,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
LBilgy
Chaac
8
0 / 7 / 0
5,523
395
3,237
12,832
6,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
OuG_NayDsS
Heimdallr
12
0 / 2 / 0
5,927
423
4,853
8,609
3,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ThanisHD
Mercury
12
0 / 4 / 0
6,231
445
3,810
11,856
5,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 0 / 6
8,610
615
6,744
7,644
7,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
4 / 0 / 5
7,175
513
7,018
8,049
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
eberindesing
Artemis
13
3 / 0 / 4
7,607
543
8,813
6,799
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
jorgelin99
Tsukuyomi
14
4 / 0 / 10
7,757
554
8,309
11,595
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 0 / 7
7,728
552
8,279
12,175
11,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
20
20
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
6
8
L
Tiamat
0
3
0
0
W
4
0
5
6.5
L
Ymir
L1Saii
Ymir
0
4
0
0
L
Chaac
LBilgy
Chaac
0
7
0
0
L
Heimdallr
OuG_NayDsS
Heimdallr
0
2
0
0
L
Mercury
ThanisHD
Mercury
0
4
0
0
W
Artemis
eberindesing
Artemis
3
0
4
5
W
Tsukuyomi
jorgelin99
Tsukuyomi
4
0
10
9
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
39,163
54,920
Taken
46,262
27,373
Mitigated
29,488
9,129
Healing
13,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,744
332
0
2,462
7,644
7,464
151
317
7,327
0
62,193
L
Tiamat
6,734
641
0
1,541
8,648
5,620
0
4,690
3,958
49,020
982
W
7,018
895
0
1,358
8,049
3,309
0
3,107
4,942
40,145
0
L
Ymir
L1Saii
Ymir
3,446
273
0
2,140
12,975
6,577
0
5,308
7,667
16,790
0
L
Chaac
LBilgy
Chaac
3,237
243
0
1,738
12,832
6,409
0
1,064
11,768
0
25,264
L
Heimdallr
OuG_NayDsS
Heimdallr
4,853
1,626
0
2,358
8,609
3,759
0
2,111
6,498
0
46,215
L
Mercury
ThanisHD
Mercury
3,810
470
0
1,352
11,856
5,008
0
2,080
9,776
0
53,528
W
Artemis
eberindesing
Artemis
8,813
1,925
0
1,153
6,799
2,941
129
657
6,142
0
60,218
W
Tsukuyomi
jorgelin99
Tsukuyomi
8,309
2,117
0
5,425
11,595
4,771
74
1,880
9,715
0
74,114
W
8,279
579
604
2,180
12,175
11,003
0
4,034
8,141
32,730
1,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,571
Gold Earned
38,877
323
Minions Killed
409
0
Camps Cleared
0
1,330,071
Distance Traveled
1,473,472
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,610
615
100
7
0
262,935
4
L
Tiamat
6,725
480
104
7
0
247,718
2
W
Chronos
7,175
513
66
5
0
313,092
2
L
Ymir
5,165
369
22
2
0
259,273
3
L
Chaac
5,523
395
40
3
0
239,383
0
L
Heimdallr
5,927
423
66
5
0
271,798
0
L
Mercury
6,231
445
91
7
0
311,899
0
W
Artemis
7,607
543
84
6
0
281,718
0
W
Tsukuyomi
7,757
554
107
8
0
318,771
0
W
Cthulhu
7,728
552
52
4
0
296,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role