Player Matchup

Anhur
Anhur
Andriitiis
Anhur
Level 96
God Stats
0W - 2L
1,363 SR
Queue Stats
104W - 119L
1,506 Elo+
Solo
Camazotz
Camazotz
Elianonny
Camazotz
Level 66
God Stats
1W - 3L
1,755 SR
Queue Stats
415W - 464L
1,418 Elo+
Party 1
Amaterasu
Amaterasu
KompisDolph
Amaterasu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,494 Elo+
Solo
Xing Tian
Xing Tian
owertko
Xing Tian
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,443 Elo+
Solo
Chiron
Chiron
pro-smite73
Chiron
Level 126
God Stats
4W - 12L
1,402 SR
Queue Stats
403W - 449L
1,417 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,455 Elo+

VS

Team Averages
Level 108
1,480 SR
1,447 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DeiMudd4
Artemis
Level 108
God Stats
15W - 20L
1,510 SR
Queue Stats
474W - 469L
1,458 Elo+
Solo
Bellona
Bellona
Maghaus
Bellona
Level 119
God Stats
15W - 7L
1,449 SR
Queue Stats
856W - 880L
1,449 Elo+
Solo
Apollo
Apollo
Sarrutobi
Apollo
Level 109
God Stats
3W - 3L
1,495 SR
Queue Stats
314W - 305L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
ДРАБАДАН
Gilgamesh
Level 154
God Stats
16W - 12L
1,445 SR
Queue Stats
705W - 717L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
1 / 3 / 3
5,811
969
3,854
7,727
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Elianonny
Camazotz
11
2 / 3 / 2
6,403
1,067
4,968
7,849
7,080
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
KompisDolph
Amaterasu
5
0 / 1 / 0
4,664
777
0
1,166
409
Xing Tian
owertko
Xing Tian
12
2 / 1 / 4
6,458
1,076
3,936
7,234
7,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
13
1 / 2 / 2
6,528
1,088
7,037
6,663
2,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 2 / 3
6,728
1,121
4,071
5,150
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
DeiMudd4
Artemis
13
4 / 1 / 5
7,268
1,211
9,687
4,836
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
Maghaus
Bellona
12
1 / 1 / 5
6,408
1,068
5,764
6,963
8,528
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Sarrutobi
Apollo
12
2 / 1 / 6
6,879
1,147
3,329
6,464
2,935
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
10
0 / 2 / 7
6,042
1,007
4,236
5,502
4,917
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
10
10
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
3
2.25
L
Anhur
1
3
3
0.83
W
Artemis
DeiMudd4
Artemis
4
1
5
6.5
L
Camazotz
Elianonny
Camazotz
2
3
2
1
L
Amaterasu
KompisDolph
Amaterasu
0
1
0
0
W
Bellona
Maghaus
Bellona
1
1
5
3.5
W
Apollo
Sarrutobi
Apollo
2
1
6
5
L
Xing Tian
owertko
Xing Tian
2
1
4
4
L
Chiron
1
2
2
1
W
Gilgamesh
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,795
Damage
27,087
30,639
Taken
28,915
20,503
Mitigated
21,729
9,602
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,071
552
265
1,364
5,150
3,083
1,435
1,075
4,075
7,671
0
L
Anhur
3,854
1,763
531
1,895
7,727
2,944
0
754
6,887
0
7,031
W
Artemis
DeiMudd4
Artemis
9,687
1,695
321
218
4,836
2,266
806
850
3,986
0
15,933
L
Camazotz
Elianonny
Camazotz
4,968
558
432
2,569
7,849
7,080
0
1,027
6,704
2,576
6,223
L
Amaterasu
KompisDolph
Amaterasu
0
0
0
0
1,166
409
0
18
1,148
0
0
W
Bellona
Maghaus
Bellona
5,764
591
624
1,420
6,963
8,528
13
1,932
5,031
0
10,051
W
Apollo
Sarrutobi
Apollo
3,329
2,175
42
1,707
6,464
2,935
1,369
683
5,781
0
20,065
L
Xing Tian
owertko
Xing Tian
3,936
493
1,081
784
7,234
7,205
0
1,370
5,690
7,332
0
L
Chiron
7,037
1,536
433
1,877
6,663
2,865
0
829
5,757
0
20,884
W
Gilgamesh
4,236
688
199
648
5,502
4,917
0
1,328
4,174
718
5,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,864
Gold Earned
33,325
59
Minions Killed
77
0
Camps Cleared
0
519,829
Distance Traveled
669,927
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,728
1,121
7
1
0
152,361
0
L
Anhur
5,811
969
8
1
0
107,660
0
W
Artemis
7,268
1,211
16
3
0
147,065
0
L
Camazotz
6,403
1,067
10
2
0
108,700
0
L
Amaterasu
4,664
777
0
0
0
21,691
0
W
Bellona
6,408
1,068
13
2
0
123,234
0
W
Apollo
6,879
1,147
38
6
0
113,970
0
L
Xing Tian
6,458
1,076
9
2
0
151,790
1
L
Chiron
6,528
1,088
32
5
0
129,988
0
W
Gilgamesh
6,042
1,007
3
1
0
133,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role