Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Renellia
Heimdallr
Level 93
God Stats
5W - 4L
1,675 SR
Queue Stats
193W - 197L
1,463 Elo+
Solo
Hades
Hades
ReyCheT_T
Hades
Level 162
God Stats
72W - 57L
1,604 SR
Queue Stats
579W - 597L
1,454 Elo+
Solo
Bacchus
Bacchus
turtamonkey
Bacchus
Level 67
God Stats
29W - 29L
1,478 SR
Queue Stats
138W - 134L
1,412 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,466 Elo+

VS

Team Averages
Level 106
1,521 SR
1,449 Elo+
Scylla
Scylla
AdelesBushiana
Scylla
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
250W - 258L
1,482 Elo+
Solo
Charybdis
Charybdis
CARNAGE7028835
Charybdis
Level 108
God Stats
1W - 5L
1,317 SR
Queue Stats
53W - 114L
1,424 Elo+
Solo
Terra
Terra
JEDI GzUS
Terra
Level 133
God Stats
5W - 4L
1,588 SR
Queue Stats
140W - 141L
1,493 Elo+
Solo
Odin
Odin
Tych90
Odin
Level 123
God Stats
21W - 15L
1,596 SR
Queue Stats
336W - 313L
1,533 Elo+
Solo
Thanatos
Thanatos
joeycrack74451
Thanatos
Level 46
God Stats
2W - 2L
1,602 SR
Queue Stats
124W - 136L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 0
5,842
584
1,922
8,024
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
 
The Morrigan
10
1 / 0 / 0
5,673
567
1,879
3,507
1,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Renellia
Heimdallr
9
2 / 0 / 2
5,057
506
6,758
6,835
3,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
ReyCheT_T
Hades
11
2 / 0 / 3
6,326
633
5,612
7,599
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
turtamonkey
Bacchus
8
2 / 1 / 2
5,561
556
4,031
6,916
6,775
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,117
512
910
4,092
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
CARNAGE7028835
Charybdis
8
1 / 1 / 0
4,721
472
2,917
6,075
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Terra
JEDI GzUS
Terra
7
0 / 2 / 1
4,816
482
1,845
9,675
4,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Tych90
Odin
9
0 / 3 / 0
4,883
488
4,985
10,897
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Thanatos
6
0 / 3 / 0
4,058
406
1,501
5,813
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
0
4
W
The Morrigan
 
The Morrigan
1
0
0
1
L
0
2
0
0
L
Charybdis
CARNAGE7028835
Charybdis
1
1
0
1
L
Terra
JEDI GzUS
Terra
0
2
1
0.25
W
Heimdallr
Renellia
Heimdallr
2
0
2
3
W
Hades
ReyCheT_T
Hades
2
0
3
3.5
L
Odin
Tych90
Odin
0
3
0
0
L
Thanatos
0
3
0
0
W
Bacchus
turtamonkey
Bacchus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
12,158
32,881
Taken
36,552
18,676
Mitigated
15,768
14,412
Healing
10,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,922
745
0
3,017
8,024
3,146
0
448
7,520
0
36,525
W
The Morrigan
 
The Morrigan
1,879
204
0
225
3,507
1,639
0
542
2,835
36,123
1,375
L
910
97
0
340
4,092
1,331
0
1,433
2,659
26,237
0
L
Charybdis
CARNAGE7028835
Charybdis
2,917
1,797
0
2,495
6,075
2,072
0
1,765
4,310
0
26,197
L
Terra
JEDI GzUS
Terra
1,845
373
1,494
2,749
9,675
4,229
0
2,089
7,586
13,002
0
W
Heimdallr
Renellia
Heimdallr
6,758
3,807
0
2,747
6,835
3,447
412
881
5,954
0
35,929
W
Hades
ReyCheT_T
Hades
5,612
585
290
5,543
7,599
3,669
0
0
7,599
46,743
0
L
Odin
Tych90
Odin
4,985
978
0
2,270
10,897
6,033
0
4,498
6,399
0
32,237
L
Thanatos
1,501
614
0
1,432
5,813
2,103
0
1,685
4,128
0
15,068
W
Bacchus
turtamonkey
Bacchus
4,031
663
0
2,590
6,916
6,775
145
698
6,218
18,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
23,595
277
Minions Killed
187
0
Camps Cleared
0
927,165
Distance Traveled
967,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,842
584
65
7
0
210,147
0
W
The Morrigan
5,673
567
67
7
0
174,498
0
L
Scylla
5,117
512
57
6
0
154,976
1
L
Charybdis
4,721
472
36
4
0
182,186
0
L
Terra
4,816
482
21
2
0
252,773
1
W
Heimdallr
5,057
506
45
5
0
176,213
0
W
Hades
6,326
633
85
9
0
183,070
0
L
Odin
4,883
488
49
5
0
171,892
0
L
Thanatos
4,058
406
24
2
0
205,416
0
W
Bacchus
5,561
556
15
2
0
183,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role