Player Matchup

Persephone
Persephone
LiterallyrawFT
Persephone
Level 66
God Stats
3W - 1L
1,516 SR
Queue Stats
7W - 4L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Mikeowatts
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,385 Elo+
Party 2
Achilles
Achilles
gunster2020
Achilles
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,465 Elo+
Party 2
Team Averages
Level 72
1,505 SR
1,446 Elo+

VS

Team Averages
Level 92
1,558 SR
1,487 Elo+
Chang'e
Chang'e
KushCarrotKing
Chang'e
Level 74
God Stats
44W - 25L
1,650 SR
Queue Stats
49W - 38L
1,525 Elo+
Solo
Izanami
Izanami
ObesePanda51
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,436 Elo+
Party 1
Surtr
Surtr
nickinator2000
Surtr
Level 84
God Stats
19W - 17L
1,525 SR
Queue Stats
58W - 67L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LiterallyrawFT
Persephone
15
2 / 0 / 5
9,183
765
12,130
7,022
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mikeowatts
Cthulhu
13
0 / 1 / 8
7,843
654
7,792
10,545
9,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
gunster2020
Achilles
14
6 / 3 / 2
9,119
760
10,681
13,733
13,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,996
666
8,394
10,858
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ObesePanda51
Izanami
13
1 / 2 / 0
7,944
662
8,779
9,916
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 3 / 1
8,207
684
7,655
15,714
15,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
4
4
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Persephone
LiterallyrawFT
Persephone
2
0
5
4.5
W
Cthulhu
Mikeowatts
Cthulhu
0
1
8
4
L
Izanami
ObesePanda51
Izanami
1
2
0
0.5
W
Achilles
gunster2020
Achilles
6
3
2
2.33
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
24,828
31,300
Taken
36,488
26,390
Mitigated
24,469
5,539
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,394
254
1,854
3,870
10,858
4,429
186
5,844
4,996
28,088
1,162
W
Persephone
LiterallyrawFT
Persephone
12,130
1,120
148
2,339
7,022
2,828
122
1,002
5,879
48,373
1,499
W
Cthulhu
Mikeowatts
Cthulhu
7,792
247
261
666
10,545
9,868
102
2,820
7,288
21,002
958
L
Izanami
ObesePanda51
Izanami
8,779
5,898
0
1,386
9,916
4,049
0
5,887
4,029
0
41,687
W
Achilles
gunster2020
Achilles
10,681
2,090
0
2,125
13,733
13,694
117
4,265
8,926
0
28,011
L
7,655
2,551
0
750
15,714
15,991
17
7,766
7,930
891
17,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
24,147
141
Minions Killed
149
0
Camps Cleared
0
663,775
Distance Traveled
672,463
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,996
666
71
6
0
232,978
0
W
Persephone
9,183
765
80
7
0
213,134
0
W
Cthulhu
7,843
654
22
2
0
226,221
0
L
Izanami
7,944
662
64
5
0
206,832
0
W
Achilles
9,119
760
39
3
0
224,420
2
L
Surtr
8,207
684
14
1
0
232,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role