Player Matchup

Fenrir
Fenrir
Bespiin
Fenrir
Level 125
God Stats
3W - 0L
1,791 SR
Queue Stats
32W - 26L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
DaDripOrDrown
Nu Wa
Level 17
God Stats
2W - 2L
1,455 SR
Queue Stats
9W - 11L
1,468 Elo+
Party 2
Amaterasu
Amaterasu
Maazdamundi
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,541 Elo+
Party 2
Team Averages
Level 90
1,582 SR
1,540 Elo+

VS

Team Averages
Level 147
1,500 SR
1,537 Elo+
Yemoja
Yemoja
Rattlesnake43211
Yemoja
Level 145
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 1L
1,699 Elo+
Party 1
Merlin
Merlin
Shawnster78
Merlin
Level 141
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 2L
1,456 Elo+
Party 1
Camazotz
Camazotz
SherbertSM
Camazotz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bespiin
Fenrir
13
7 / 4 / 0
8,896
890
9,216
10,661
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 2 / 6
7,618
762
6,203
4,976
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Maazdamundi
Amaterasu
13
1 / 2 / 5
7,475
748
9,232
9,142
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,821
682
4,071
10,783
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
11
2 / 4 / 3
6,994
699
3,977
6,694
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
SherbertSM
Camazotz
13
6 / 1 / 2
8,336
834
11,602
13,150
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
8
8
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bespiin
Fenrir
7
4
0
1.75
W
0
2
6
1.5
W
Amaterasu
Maazdamundi
Amaterasu
1
2
5
1.75
L
0
3
5
0.83
L
Merlin
2
4
3
0.88
L
Camazotz
SherbertSM
Camazotz
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
19,650
24,779
Taken
30,627
12,016
Mitigated
12,917
6,063
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bespiin
Fenrir
9,216
2,641
0
2,192
10,661
4,551
630
3,790
6,828
218
29,976
W
6,203
1,464
0
218
4,976
1,593
382
1,591
3,363
27,619
47
W
Amaterasu
Maazdamundi
Amaterasu
9,232
4,498
0
3,653
9,142
5,872
1,007
3,039
6,054
0
32,092
L
4,071
569
436
1,783
10,783
5,533
0
2,256
8,277
14,515
0
L
Merlin
3,977
199
0
0
6,694
2,518
0
1,758
4,861
20,427
0
L
Camazotz
SherbertSM
Camazotz
11,602
3,521
0
5,904
13,150
4,866
0
2,886
10,036
0
41,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
22,151
127
Minions Killed
113
0
Camps Cleared
0
556,197
Distance Traveled
482,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,896
890
38
4
0
200,105
0
W
Nu Wa
7,618
762
41
4
0
176,433
0
W
Amaterasu
7,475
748
48
5
0
179,659
0
L
Yemoja
6,821
682
23
2
0
152,989
0
L
Merlin
6,994
699
42
4
0
141,048
0
L
Camazotz
8,336
834
48
5
0
187,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role