Player Matchup

Chaac
Chaac
 
Chaac
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ELwasonBB-ernest
Ix Chel
Level 145
God Stats
6W - 12L
1,487 SR
Queue Stats
90W - 97L
1,495 Elo+
Party 1
Nut
Nut
HBGSAMP
Nut
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
Jonrong
Khepri
Level 87
God Stats
0W - 1L
1,641 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
jokker99
Thanatos
Level 144
God Stats
3W - 2L
1,449 SR
Queue Stats
84W - 93L
1,490 Elo+
Party 1
Team Averages
Level 130
1,515 SR
1,497 Elo+

VS

Team Averages
Level 103
1,442 SR
1,501 Elo+
Thanatos
Thanatos
MagicAtDawn
Thanatos
Level 108
God Stats
8W - 7L
1,430 SR
Queue Stats
103W - 79L
1,549 Elo+
Solo
Ares
Ares
ShadyRexy
Ares
Level 89
God Stats
1W - 2L
1,203 SR
Queue Stats
104W - 90L
1,492 Elo+
Solo
Nut
Nut
Zentya
Nut
Level 145
God Stats
3W - 2L
1,278 SR
Queue Stats
145W - 139L
1,408 Elo+
Solo
Nemesis
Nemesis
box_shape3
Nemesis
Level 47
God Stats
15W - 10L
1,555 SR
Queue Stats
101W - 108L
1,503 Elo+
Party 2
Zeus
Zeus
monitoklk33
Zeus
Level 125
God Stats
3W - 1L
1,745 SR
Queue Stats
152W - 140L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
5,313
664
4,100
9,665
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
4,367
546
1,665
5,182
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
7
1 / 0 / 1
4,540
568
3,249
3,702
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Jonrong
Khepri
6
1 / 1 / 1
4,546
568
1,260
3,700
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
jokker99
Thanatos
7
0 / 2 / 1
4,166
521
2,541
6,342
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MagicAtDawn
Thanatos
10
2 / 0 / 0
5,462
683
5,867
8,767
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
8
0 / 2 / 1
4,757
595
2,347
6,667
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
Zentya
Nut
9
1 / 0 / 0
5,296
662
3,006
3,402
1,338
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nemesis
box_shape3
Nemesis
10
2 / 0 / 1
4,829
604
2,036
5,693
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 2
5,490
686
4,240
4,038
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
6
6
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
0
2
0
0
L
Nut
1
0
1
1.5
L
Khepri
Jonrong
Khepri
1
1
1
1.5
W
Thanatos
MagicAtDawn
Thanatos
2
0
0
2
W
Ares
0
2
1
0.25
W
Nut
Zentya
Nut
1
0
0
1
W
Nemesis
box_shape3
Nemesis
2
0
1
2.5
L
Thanatos
jokker99
Thanatos
0
2
1
0.25
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,815
Damage
17,496
28,591
Taken
28,567
12,615
Mitigated
15,920
10,138
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,100
1,563
0
3,452
9,665
4,775
0
180
8,866
0
42,348
L
1,665
189
73
1,545
5,182
1,773
0
3,021
1,790
22,857
942
L
Nut
3,249
2,254
0
705
3,702
1,173
0
898
2,804
0
26,440
L
Khepri
Jonrong
Khepri
1,260
268
0
737
3,700
2,578
0
1,107
2,593
6,861
0
W
Thanatos
MagicAtDawn
Thanatos
5,867
1,423
0
7,511
8,767
6,401
0
0
8,767
0
37,170
W
Ares
2,347
238
196
1,962
6,667
5,000
0
652
6,015
15,448
1,324
W
Nut
Zentya
Nut
3,006
2,061
0
1,469
3,402
1,338
0
483
2,919
0
41,066
W
Nemesis
box_shape3
Nemesis
2,036
798
0
3,624
5,693
1,974
0
576
5,117
0
26,167
L
Thanatos
jokker99
Thanatos
2,541
884
0
3,626
6,342
2,316
0
771
5,424
0
24,069
W
4,240
1,065
0
674
4,038
1,207
0
1,125
2,913
36,238
838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,932
Gold Earned
25,834
222
Minions Killed
267
0
Camps Cleared
0
799,115
Distance Traveled
888,081
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,313
664
82
10
0
166,312
1
L
Ix Chel
4,367
546
46
6
0
128,506
0
L
Nut
4,540
568
44
6
0
154,749
0
L
Khepri
4,546
568
5
1
0
201,187
0
W
Thanatos
5,462
683
59
7
0
170,978
0
W
Ares
4,757
595
24
3
0
186,902
0
W
Nut
5,296
662
67
8
0
149,145
2
W
Nemesis
4,829
604
50
6
0
213,021
0
L
Thanatos
4,166
521
45
6
0
148,361
0
W
Zeus
5,490
686
67
8
0
168,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role