Player Matchup

Ao Kuang
Ao Kuang
Silver I
LechePaterna
Ao Kuang
Silver I
Level 134
God Stats
5W - 6L
1,549 SR
Queue Stats
77W - 84L
1,200 MMR
Solo
Neith
Neith
Gold V
PikeZ_5
Neith
Gold V
Level 158
God Stats
5W - 2L
1,820 SR
Queue Stats
198W - 204L
1,195 MMR
Solo
Charon
Charon
Silver III
Voltifina
Charon
Silver III
Level 176
God Stats
3W - 5L
1,478 SR
Queue Stats
30W - 41L
1,074 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
no dolphins
Gilgamesh
Silver III
Level 133
God Stats
1W - 2L
1,523 SR
Queue Stats
221W - 226L
1,060 MMR
Solo
Artemis
Artemis
Silver I
oXo GiBBY oXo
Artemis
Silver I
Level 102
God Stats
29W - 25L
1,579 SR
Queue Stats
132W - 149L
1,193 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,590 SR
1,144 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,367 SR
1,146 MMR
Aphrodite
Aphrodite
Silver I
Grimm_Gambit
Aphrodite
Silver I
Level 167
God Stats
3W - 4L
1,411 SR
Queue Stats
276W - 293L
1,167 MMR
Solo
Chiron
Chiron
Silver I
HunterBiden5714
Chiron
Silver I
Level 117
God Stats
16W - 20L
1,341 SR
Queue Stats
934W - 949L
1,149 MMR
Solo
Ares
Ares
Silver II
Lil-Chief-GV
Ares
Silver II
Level 145
God Stats
13W - 20L
1,419 SR
Queue Stats
223W - 223L
1,036 MMR
Solo
Thor
Thor
Bronze III
Zai-Lockett
Thor
Bronze III
Level 123
God Stats
1W - 0L
1,358 SR
Queue Stats
84W - 91L
1,309 MMR
Party 1
Lancelot
Lancelot
Silver II
buildabib
Lancelot
Silver II
Level 81
God Stats
7W - 4L
1,308 SR
Queue Stats
164W - 170L
1,068 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LechePaterna
Ao Kuang
14
2 / 4 / 1
8,163
430
5,695
16,139
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
PikeZ_5
Neith
16
0 / 1 / 1
9,702
511
11,173
10,378
4,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Voltifina
Charon
12
1 / 0 / 3
8,414
443
4,479
9,532
7,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
no dolphins
Gilgamesh
17
2 / 1 / 1
10,569
556
16,432
24,280
20,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
15
2 / 3 / 2
9,329
491
11,134
8,087
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AwilixAthenaBellonaOsiris

VS

Bans
ThothIzanamiThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Grimm_Gambit
Aphrodite
17
2 / 0 / 1
9,740
513
10,004
14,492
7,495
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 1
9,992
526
4,831
15,323
6,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 5
8,936
470
8,476
23,194
23,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 1 / 2
9,332
491
9,120
15,922
10,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lancelot
buildabib
Lancelot
16
3 / 2 / 4
9,642
507
9,906
12,311
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
9
9
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Grimm_Gambit
Aphrodite
2
0
1
2.5
W
2
2
1
1.25
L
Ao Kuang
LechePaterna
Ao Kuang
2
4
1
0.63
W
1
3
5
1.17
L
Neith
PikeZ_5
Neith
0
1
1
0.5
L
Charon
Voltifina
Charon
1
0
3
2.5
W
1
1
2
2
W
Lancelot
buildabib
Lancelot
3
2
4
2.5
L
Gilgamesh
no dolphins
Gilgamesh
2
1
1
2.5
L
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,913
Damage
42,337
68,416
Taken
81,242
42,604
Mitigated
54,360
25,012
Healing
38,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Grimm_Gambit
Aphrodite
10,004
336
4,672
10,005
14,492
7,495
261
1,371
12,965
79,909
3,551
W
4,831
1,170
1,207
6,592
15,323
6,616
1,411
1,436
13,729
0
90,397
L
Ao Kuang
LechePaterna
Ao Kuang
5,695
1,591
0
7,082
16,139
6,226
0
747
15,242
54,444
2,426
W
8,476
365
0
4,970
23,194
23,365
681
4,007
19,033
32,797
3,418
L
Neith
PikeZ_5
Neith
11,173
1,878
0
2,608
10,378
4,584
0
5,312
4,756
0
98,642
L
Charon
Voltifina
Charon
4,479
1,250
0
2,160
9,532
7,652
0
3,296
6,058
25,760
0
W
9,120
1,787
0
5,400
15,922
10,065
298
677
14,339
0
69,004
W
Lancelot
buildabib
Lancelot
9,906
1,926
0
5,524
12,311
6,819
446
3,194
9,012
0
81,088
L
Gilgamesh
no dolphins
Gilgamesh
16,432
5,225
0
10,260
24,280
20,898
54
3,890
19,001
0
86,729
L
Artemis
11,134
4,843
0
2,902
8,087
3,244
0
3,481
4,557
0
75,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,177
Gold Earned
47,642
541
Minions Killed
546
0
Camps Cleared
0
1,718,529
Distance Traveled
1,926,723
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,740
513
160
8
0
394,004
0
W
Chiron
9,992
526
140
7
0
361,510
9
L
Ao Kuang
8,163
430
92
5
0
404,489
2
W
Ares
8,936
470
32
2
0
378,134
0
L
Neith
9,702
511
174
9
0
335,722
1
L
Charon
8,414
443
27
1
0
314,220
2
W
Thor
9,332
491
102
5
0
341,868
0
W
Lancelot
9,642
507
112
6
0
451,207
0
L
Gilgamesh
10,569
556
144
8
0
389,071
4
L
Artemis
9,329
491
104
5
0
275,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role