Player Matchup

Ne Zha
Ne Zha
GottaBigChaac
Ne Zha
Level 107
God Stats
1W - 1L
1,721 SR
Queue Stats
40W - 40L
1,359 Elo+
Solo
Nu Wa
Nu Wa
PutFriend878367
Nu Wa
Level 143
God Stats
150W - 120L
1,573 SR
Queue Stats
357W - 345L
1,464 Elo+
Solo
Neith
Neith
TipsyTango907
Neith
Level 102
God Stats
8W - 11L
1,527 SR
Queue Stats
200W - 186L
1,482 Elo+
Solo
Anubis
Anubis
creeper76391
Anubis
Level 155
God Stats
1W - 4L
1,237 SR
Queue Stats
121W - 134L
1,486 Elo+
Solo
Ymir
Ymir
l3aked
Ymir
Level 103
God Stats
73W - 76L
1,540 SR
Queue Stats
198W - 181L
1,583 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,475 Elo+

VS

Team Averages
Level 138
1,487 SR
1,488 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GRIMMSKULL6967
Thanatos
Level 66
God Stats
7W - 3L
1,624 SR
Queue Stats
107W - 85L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Tgmax0
Nu Wa
Level 98
God Stats
2W - 3L
1,310 SR
Queue Stats
28W - 27L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 5
5,375
597
4,319
8,588
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 2 / 0
4,522
502
2,045
4,252
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 2
5,158
573
5,210
5,716
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
11
1 / 0 / 0
5,640
627
2,849
4,544
2,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
l3aked
Ymir
8
1 / 1 / 4
4,344
483
3,816
6,839
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 0 / 1
6,662
740
5,104
9,027
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
 
Apollo
10
3 / 3 / 1
5,609
623
6,193
7,893
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
9
0 / 1 / 3
5,438
604
2,293
6,968
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
7
0 / 4 / 2
4,571
508
1,945
8,721
2,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Tgmax0
Nu Wa
9
1 / 1 / 0
5,338
593
3,130
3,671
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
7
7
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
1
3.5
W
Apollo
 
Apollo
3
3
1
1.17
W
Athena
 
Athena
0
1
3
1.5
W
Thanatos
0
4
2
0.25
L
3
3
5
1.83
L
1
2
0
0.5
W
Nu Wa
Tgmax0
Nu Wa
1
1
0
1
L
3
1
2
4
L
Anubis
1
0
0
1
L
Ymir
l3aked
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
18,665
29,939
Taken
36,280
12,110
Mitigated
16,369
8,915
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,104
3,184
0
6,703
9,027
4,791
0
1,764
7,063
0
54,164
W
Apollo
 
Apollo
6,193
3,839
0
1,500
7,893
2,699
280
2,201
5,562
0
37,116
W
Athena
 
Athena
2,293
405
1,449
1,293
6,968
5,323
26
1,128
5,635
21,622
2,303
W
Thanatos
1,945
548
0
3,531
8,721
2,697
0
1,501
7,125
0
25,640
L
4,319
2,084
0
3,229
8,588
2,891
0
1,037
7,425
0
29,922
L
2,045
821
0
1,290
4,252
1,059
0
95
4,117
19,103
0
W
Nu Wa
Tgmax0
Nu Wa
3,130
778
0
750
3,671
859
0
1,450
2,199
32,498
450
L
5,210
2,157
0
1,127
5,716
2,030
0
930
4,746
0
34,021
L
Anubis
2,849
230
0
2,451
4,544
2,012
0
1,403
2,909
45,525
1,761
L
Ymir
l3aked
Ymir
3,816
891
0
818
6,839
4,118
0
1,165
5,634
13,401
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
27,618
256
Minions Killed
303
0
Camps Cleared
0
810,310
Distance Traveled
876,885
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,662
740
97
11
0
191,426
0
W
Apollo
5,609
623
65
7
0
174,999
0
W
Athena
5,438
604
38
4
0
174,016
0
W
Thanatos
4,571
508
43
5
0
172,566
0
L
Ne Zha
5,375
597
50
6
0
211,767
0
L
Nu Wa
4,522
502
41
5
0
112,597
1
W
Nu Wa
5,338
593
60
7
0
163,878
0
L
Neith
5,158
573
49
5
0
162,518
0
L
Anubis
5,640
627
98
11
0
166,204
0
L
Ymir
4,344
483
18
2
0
157,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role