Player Matchup

Chaac
Chaac
Gaelferny
Chaac
Level 85
God Stats
27W - 14L
1,606 SR
Queue Stats
68W - 50L
1,563 Elo+
Solo
Izanami
Izanami
Kayn--0
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Rdrpr0
Nu Wa
Level 106
God Stats
22W - 23L
1,522 SR
Queue Stats
103W - 99L
1,454 Elo+
Solo
Osiris
Osiris
WhiteMambaJamba
Osiris
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,520 Elo+
Solo
Sylvanus
Sylvanus
xXCHINO__2IDXx
Sylvanus
Level 89
God Stats
4W - 2L
1,676 SR
Queue Stats
66W - 57L
1,512 Elo+
Party 1
Team Averages
Level 103
1,561 SR
1,511 Elo+

VS

Team Averages
Level 88
1,513 SR
1,438 Elo+
Bake Kujira
Bake Kujira
Agageroy
Bake Kujira
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 2
Bacchus
Bacchus
CSM_II
Bacchus
Level 87
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
WolvenPanicYT
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 2
Neith
Neith
jackolantertwo
Neith
Level 118
God Stats
10W - 25L
1,484 SR
Queue Stats
104W - 102L
1,506 Elo+
Solo
Olorun
Olorun
lemonadecrysta82
Olorun
Level 158
God Stats
2W - 1L
1,751 SR
Queue Stats
110W - 115L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gaelferny
Chaac
12
2 / 1 / 2
6,123
612
2,540
6,905
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Kayn--0
Izanami
9
1 / 0 / 3
5,154
515
2,513
3,484
1,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Nu Wa
Rdrpr0
Nu Wa
10
0 / 3 / 4
5,441
544
4,609
6,176
1,909
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,298
630
2,915
4,569
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
2 / 3 / 3
5,010
501
3,292
10,256
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Agageroy
Bake Kujira
7
1 / 3 / 1
5,095
510
3,551
6,689
4,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
CSM_II
Bacchus
1
0 / 0 / 0
3,449
345
0
170
96
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 1
5,192
519
2,200
6,252
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 0
5,987
599
5,659
7,003
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
2 / 1 / 1
5,374
537
5,578
6,129
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
6
Kills
7
7
Deaths
6
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Agageroy
Bake Kujira
1
3
1
0.5
L
Bacchus
CSM_II
Bacchus
0
0
0
0
W
Chaac
Gaelferny
Chaac
2
1
2
3
W
Izanami
Kayn--0
Izanami
1
0
3
2.5
W
Nu Wa
Rdrpr0
Nu Wa
0
3
4
0.67
W
1
0
1
1.5
L
1
0
1
1.5
L
3
2
0
1.5
L
2
1
1
2.5
W
Sylvanus
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
16,988
31,390
Taken
26,243
16,265
Mitigated
13,831
9,696
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Agageroy
Bake Kujira
3,551
2,041
0
651
6,689
4,356
522
2,363
4,326
14,324
1,287
L
Bacchus
CSM_II
Bacchus
0
0
0
0
170
96
0
170
0
0
0
W
Chaac
Gaelferny
Chaac
2,540
313
0
1,017
6,905
4,405
0
41
6,864
0
57,821
W
Izanami
Kayn--0
Izanami
2,513
1,992
0
797
3,484
1,207
0
2,403
1,081
0
31,682
W
Nu Wa
Rdrpr0
Nu Wa
4,609
1,344
0
1,782
6,176
1,909
0
239
5,937
34,435
905
W
2,915
1,169
0
1,728
4,569
4,042
0
61
4,508
0
42,359
L
2,200
561
0
1,558
6,252
5,078
0
565
5,687
0
28,115
L
5,659
1,104
0
1,525
7,003
2,556
189
3,112
3,891
0
50,083
L
5,578
3,384
180
2,170
6,129
1,745
548
1,513
4,616
31,214
2,583
W
Sylvanus
3,292
1,658
575
3,797
10,256
4,702
0
6,228
4,028
21,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
25,097
296
Minions Killed
194
0
Camps Cleared
0
948,428
Distance Traveled
692,101
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,095
510
17
2
0
170,785
0
L
Bacchus
3,449
345
0
0
0
7,164
0
W
Chaac
6,123
612
97
10
0
243,424
0
W
Izanami
5,154
515
53
5
0
187,972
0
W
Nu Wa
5,441
544
44
4
0
179,325
0
W
Osiris
6,298
630
72
7
0
161,206
0
L
Osiris
5,192
519
44
4
0
192,044
0
L
Neith
5,987
599
77
8
0
152,979
0
L
Olorun
5,374
537
56
6
0
169,129
0
W
Sylvanus
5,010
501
30
3
0
176,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role