Player Matchup

Khepri
Khepri
Devina
Khepri
Level 148
God Stats
20W - 14L
1,585 SR
Queue Stats
247W - 241L
1,466 Elo+
Solo
Danzaburou
Danzaburou
GhostAlienWorld
Danzaburou
Level 126
God Stats
60W - 43L
1,586 SR
Queue Stats
101W - 87L
1,506 Elo+
Solo
Merlin
Merlin
Nangaki
Merlin
Level 107
God Stats
1W - 1L
1,741 SR
Queue Stats
70W - 55L
1,524 Elo+
Solo
Charybdis
Charybdis
Platypus4
Charybdis
Level 128
God Stats
16W - 31L
1,569 SR
Queue Stats
100W - 149L
1,449 Elo+
Solo
Mulan
Mulan
lilcrazylaoboy
Mulan
Level 144
God Stats
0W - 6L
1,188 SR
Queue Stats
66W - 77L
1,416 Elo+
Solo
Team Averages
Level 131
1,534 SR
1,472 Elo+

VS

Team Averages
Level 86
1,575 SR
1,512 Elo+
Loki
Loki
NoTearsAllowed
Loki
Level 158
God Stats
2W - 2L
1,734 SR
Queue Stats
26W - 25L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
RedEyeJediThe1st
Sun Wukong
Level 45
God Stats
2W - 3L
1,251 SR
Queue Stats
47W - 61L
1,505 Elo+
Solo
Ares
Ares
conRADderthanyou
Ares
Level 129
God Stats
2W - 1L
1,723 SR
Queue Stats
119W - 115L
1,552 Elo+
Solo
Ah Puch
Ah Puch
epicmuffin1225
Ah Puch
Level 48
God Stats
4W - 8L
1,575 SR
Queue Stats
76W - 80L
1,505 Elo+
Solo
Apollo
Apollo
ricology805
Apollo
Level 48
God Stats
6W - 6L
1,594 SR
Queue Stats
30W - 35L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Devina
Khepri
4
0 / 0 / 0
5,316
313
1,074
2,644
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GhostAlienWorld
Danzaburou
15
4 / 3 / 3
9,319
548
12,495
15,383
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Nangaki
Merlin
14
2 / 3 / 3
8,713
513
6,857
8,877
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Platypus4
Charybdis
15
2 / 6 / 5
8,270
486
10,380
15,377
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

15
7 / 3 / 2
9,140
538
12,999
17,173
7,057
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,073
534
6,886
14,801
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
RedEyeJediThe1st
Sun Wukong
15
4 / 5 / 5
9,593
564
12,103
17,249
19,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 1
8,941
526
7,665
14,707
14,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 1 / 2
8,576
504
5,554
6,070
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
2 / 4 / 6
8,959
527
7,187
15,189
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
15
Kills
14
15
Deaths
15
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
Devina
Khepri
0
0
0
0
L
Danzaburou
GhostAlienWorld
Danzaburou
4
3
3
1.83
L
Merlin
Nangaki
Merlin
2
3
3
1.17
W
3
4
3
1.13
L
Charybdis
Platypus4
Charybdis
2
6
5
0.75
W
Sun Wukong
RedEyeJediThe1st
Sun Wukong
4
5
5
1.3
W
4
1
1
4.5
W
1
1
2
2
L
7
3
2
2.67
W
Apollo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
39,395
59,454
Taken
68,016
29,912
Mitigated
48,757
15,931
Healing
23,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Devina
Khepri
1,074
71
0
1,352
2,644
1,303
0
583
2,061
4,518
0
L
Danzaburou
GhostAlienWorld
Danzaburou
12,495
4,818
0
3,232
15,383
11,327
699
2,062
12,459
0
65,679
L
Merlin
Nangaki
Merlin
6,857
602
0
1,111
8,877
3,833
560
5,458
3,419
69,268
495
W
6,886
2,156
0
8,223
14,801
5,820
0
1,017
13,784
0
81,289
L
Charybdis
Platypus4
Charybdis
10,380
5,193
0
4,198
15,377
6,392
0
1,398
13,979
0
72,102
W
Sun Wukong
RedEyeJediThe1st
Sun Wukong
12,103
2,946
0
4,204
17,249
19,835
0
586
15,800
0
55,706
W
7,665
1,109
0
3,779
14,707
14,917
0
2,723
11,845
33,503
0
W
5,554
169
0
857
6,070
2,197
268
3,117
2,953
56,724
1,512
L
12,999
2,378
0
6,038
17,173
7,057
0
3,438
13,400
0
67,799
W
Apollo
7,187
4,248
0
6,016
15,189
5,988
1,025
885
14,068
0
63,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
45,142
444
Minions Killed
452
0
Camps Cleared
0
1,217,933
Distance Traveled
1,632,464
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,316
313
6
0
0
62,745
1
L
Danzaburou
9,319
548
111
7
0
276,563
0
L
Merlin
8,713
513
121
7
0
298,214
0
W
Loki
9,073
534
124
7
0
347,610
1
L
Charybdis
8,270
486
103
6
0
254,505
2
W
Sun Wukong
9,593
564
80
5
0
303,564
0
W
Ares
8,941
526
38
2
0
361,681
5
W
Ah Puch
8,576
504
115
7
0
318,696
0
L
Mulan
9,140
538
103
6
0
325,906
2
W
Apollo
8,959
527
95
6
0
300,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role