Player Matchup

Osiris
Osiris
BadmanJSav
Osiris
Level 199
God Stats
4W - 3L
1,341 SR
Queue Stats
148W - 147L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Cosmicskull1636
Danzaburou
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 78L
1,503 Elo+
Party 2
Zeus
Zeus
DRUNKkiller20
Zeus
Level 136
God Stats
2W - 3L
1,408 SR
Queue Stats
16W - 22L
1,427 Elo+
Party 2
Neith
Neith
Joshgc
Neith
Level 148
God Stats
19W - 17L
1,517 SR
Queue Stats
132W - 133L
1,467 Elo+
Solo
Maui
Maui
Thoalis
Maui
Level 121
God Stats
3W - 2L
1,595 SR
Queue Stats
8W - 9L
1,466 Elo+
Solo
Team Averages
Level 146
1,472 SR
1,476 Elo+

VS

Team Averages
Level 112
1,413 SR
1,462 Elo+
Apollo
Apollo
Luma
Apollo
Level 203
God Stats
1W - 1L
1,283 SR
Queue Stats
5W - 9L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RSander90
Kumbhakarna
Level 55
God Stats
6W - 4L
1,603 SR
Queue Stats
73W - 86L
1,475 Elo+
Solo
Zeus
Zeus
SpeedyRusher639
Zeus
Level 77
God Stats
7W - 5L
1,410 SR
Queue Stats
117W - 117L
1,421 Elo+
Solo
Bellona
Bellona
XxNoChillNaxX
Bellona
Level 141
God Stats
0W - 1L
1,268 SR
Queue Stats
9W - 9L
1,567 Elo+
Solo
Arachne
Arachne
kmille3651
Arachne
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BadmanJSav
Osiris
10
0 / 0 / 0
5,896
737
396
4,778
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Cosmicskull1636
Danzaburou
8
0 / 0 / 1
4,632
579
3,546
4,317
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
2 / 1 / 0
5,105
638
3,722
2,439
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Joshgc
Neith
9
1 / 0 / 0
5,291
661
4,475
4,657
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
Thoalis
Maui
8
0 / 1 / 2
4,764
596
1,979
4,658
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Luma
Apollo
8
1 / 0 / 0
4,434
554
2,792
4,950
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
RSander90
Kumbhakarna
8
0 / 1 / 1
4,318
540
1,288
7,057
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,452
557
1,774
5,762
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
2
0 / 0 / 0
3,233
404
0
1,290
598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
kmille3651
Arachne
7
1 / 0 / 0
4,052
507
2,548
6,693
2,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
BadmanJSav
Osiris
0
0
0
0
W
Danzaburou
Cosmicskull1636
Danzaburou
0
0
1
0.5
W
2
1
0
2
W
Neith
Joshgc
Neith
1
0
0
1
L
Apollo
Luma
Apollo
1
0
0
1
L
Kumbhakarna
RSander90
Kumbhakarna
0
1
1
0.5
L
0
2
0
0
W
Maui
Thoalis
Maui
0
1
2
1
L
Bellona
0
0
0
0
L
Arachne
kmille3651
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,118
Damage
8,402
20,849
Taken
25,752
9,935
Mitigated
9,982
10,346
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BadmanJSav
Osiris
396
56
0
3,265
4,778
3,127
0
588
4,132
0
45,628
W
Danzaburou
Cosmicskull1636
Danzaburou
3,546
1,372
0
3,089
4,317
1,443
250
627
3,552
0
27,863
W
3,722
617
0
272
2,439
576
0
149
2,240
29,939
1,102
W
Neith
Joshgc
Neith
4,475
1,871
0
2,082
4,657
1,585
0
561
4,096
0
44,623
L
Apollo
Luma
Apollo
2,792
1,793
0
1,763
4,950
1,537
0
570
4,380
0
30,875
L
Kumbhakarna
RSander90
Kumbhakarna
1,288
216
0
1,686
7,057
3,538
0
1,176
5,881
13,532
0
L
1,774
319
0
1,371
5,762
2,016
0
3,095
2,667
27,274
0
W
Maui
Thoalis
Maui
1,979
644
0
1,638
4,658
3,204
0
849
3,767
12,364
0
L
Bellona
0
0
0
750
1,290
598
0
0
1,290
0
3,006
L
Arachne
kmille3651
Arachne
2,548
1,890
0
2,486
6,693
2,293
0
805
5,888
0
22,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
20,489
312
Minions Killed
166
0
Camps Cleared
0
725,653
Distance Traveled
679,044
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,896
737
98
12
0
132,666
1
W
Danzaburou
4,632
579
55
7
0
168,410
0
W
Zeus
5,105
638
65
8
0
133,309
0
W
Neith
5,291
661
77
10
0
128,601
3
L
Apollo
4,434
554
60
8
0
158,282
0
L
Kumbhakarna
4,318
540
12
2
0
156,800
0
L
Zeus
4,452
557
50
6
0
139,478
2
W
Maui
4,764
596
17
2
0
162,667
1
L
Bellona
3,233
404
7
1
0
27,782
0
L
Arachne
4,052
507
37
5
0
196,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role