Player Matchup

Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Daddydeemon
Sun Wukong
Level 115
God Stats
5W - 5L
1,097 SR
Queue Stats
467W - 463L
1,470 Elo+
Solo
He Bo
He Bo
Gamer-Online22
He Bo
Level 22
God Stats
0W - 2L
1,257 SR
Queue Stats
24W - 44L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danielmc3
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 77L
1,530 Elo+
Solo
The Morrigan
The Morrigan
jakaseem89
The Morrigan
Level 162
God Stats
3W - 4L
1,660 SR
Queue Stats
342W - 362L
1,517 Elo+
Solo
Team Averages
Level 88
1,403 SR
1,482 Elo+

VS

Team Averages
Level 131
1,518 SR
1,474 Elo+
Horus
Horus
 
Horus
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
OddDoughnut
Skadi
Level 122
God Stats
6W - 1L
1,668 SR
Queue Stats
289W - 252L
1,489 Elo+
Party 1
Erlang Shen
Erlang Shen
Panzzie Machine
Erlang Shen
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 79L
1,506 Elo+
Party 1
Chernobog
Chernobog
Pokemon Maaster
Chernobog
Level 65
God Stats
2W - 2L
1,284 SR
Queue Stats
208W - 213L
1,366 Elo+
Solo
Martichoras
Martichoras
TheOnlyLeft
Martichoras
Level 118
God Stats
6W - 5L
1,640 SR
Queue Stats
508W - 495L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 1 / 4
8,442
767
9,261
10,758
6,434
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Daddydeemon
Sun Wukong
13
3 / 5 / 3
8,138
740
7,970
16,865
14,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 5
7,067
642
5,926
10,348
3,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
danielmc3
Ah Muzen Cab
16
2 / 3 / 4
8,768
797
14,532
13,500
6,343
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
jakaseem89
The Morrigan
13
1 / 3 / 4
7,462
678
6,969
4,602
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 1 / 11
8,452
768
8,351
11,488
10,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
6 / 2 / 10
9,253
841
19,548
9,294
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Panzzie Machine
Erlang Shen
15
3 / 1 / 12
8,319
756
8,342
11,050
10,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Pokemon Maaster
Chernobog
15
2 / 3 / 8
8,393
763
5,630
10,976
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
TheOnlyLeft
Martichoras
14
2 / 2 / 10
7,996
727
8,669
9,766
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
9
Kills
17
17
Deaths
9
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
4
4
W
Horus
 
Horus
4
1
11
9.5
L
Sun Wukong
Daddydeemon
Sun Wukong
3
5
3
0.9
L
1
5
5
0.7
W
6
2
10
5.5
W
Erlang Shen
Panzzie Machine
Erlang Shen
3
1
12
9
W
Chernobog
Pokemon Maaster
Chernobog
2
3
8
2
W
Martichoras
TheOnlyLeft
Martichoras
2
2
10
3.5
L
Ah Muzen Cab
danielmc3
Ah Muzen Cab
2
3
4
1.33
L
The Morrigan
jakaseem89
The Morrigan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,658
Damage
50,540
56,073
Taken
52,574
32,796
Mitigated
35,100
22,011
Healing
25,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,261
593
8,900
5,827
10,758
6,434
0
0
10,315
25,828
0
W
Horus
 
Horus
8,351
2,859
6,053
5,943
11,488
10,954
203
4,082
7,406
0
10,679
L
Sun Wukong
Daddydeemon
Sun Wukong
7,970
534
422
1,846
16,865
14,606
0
0
16,146
0
14,192
L
5,926
235
308
832
10,348
3,570
21
0
10,114
9,377
0
W
19,548
5,203
2,290
1,380
9,294
3,731
521
3,422
5,734
0
44,897
W
Erlang Shen
Panzzie Machine
Erlang Shen
8,342
3,478
1,297
3,600
11,050
10,536
304
4,744
6,114
0
14,225
W
Chernobog
Pokemon Maaster
Chernobog
5,630
2,690
861
1,060
10,976
5,016
502
4,718
5,929
0
18,810
W
Martichoras
TheOnlyLeft
Martichoras
8,669
904
1,076
2,009
9,766
4,863
334
3,121
6,517
0
27,629
L
Ah Muzen Cab
danielmc3
Ah Muzen Cab
14,532
4,170
589
2,656
13,500
6,343
0
0
13,244
0
31,328
L
The Morrigan
jakaseem89
The Morrigan
6,969
1,582
328
303
4,602
1,843
0
0
4,354
13,273
1,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
42,413
113
Minions Killed
136
0
Camps Cleared
0
945,142
Distance Traveled
1,020,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,442
767
36
3
0
213,680
0
W
Horus
8,452
768
8
1
0
240,669
0
L
Sun Wukong
8,138
740
9
1
0
210,591
0
L
He Bo
7,067
642
8
1
0
166,356
0
W
Skadi
9,253
841
32
3
0
204,899
0
W
Erlang Shen
8,319
756
14
1
0
181,598
0
W
Chernobog
8,393
763
49
4
0
186,794
0
W
Martichoras
7,996
727
33
3
0
206,563
0
L
Ah Muzen Cab
8,768
797
48
4
0
201,724
0
L
The Morrigan
7,462
678
12
1
0
152,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role