Player Matchup

Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
BalloonGibbon89
Athena
Silver II
Level 146
God Stats
4W - 2L
1,230 SR
Queue Stats
69W - 80L
1,256 MMR
Solo
Izanami
Izanami
Gold V
DIRTSENPAI910
Izanami
Gold V
Level 68
God Stats
18W - 16L
1,524 SR
Queue Stats
48W - 58L
1,263 MMR
Solo
Hades
Hades
Gold III
Poppy 4PF
Hades
Gold III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,249 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,451 SR
1,353 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,510 SR
1,305 MMR
Bacchus
Bacchus
Gold V
Big Lardo
Bacchus
Gold V
Level 123
God Stats
215W - 209L
1,537 SR
Queue Stats
470W - 490L
1,399 MMR
Solo
Neith
Neith
Silver IV
MarcusTM
Neith
Silver IV
Level 102
God Stats
0W - 1L
1,407 SR
Queue Stats
8W - 18L
1,239 MMR
Solo
Nox
Nox
Gold IV
OfficialJTower
Nox
Gold IV
Level 206
God Stats
10W - 14L
1,425 SR
Queue Stats
174W - 176L
1,380 MMR
Solo
Lancelot
Lancelot
Gold III
SeRaPhG
Lancelot
Gold III
Level 149
God Stats
28W - 24L
1,595 SR
Queue Stats
139W - 144L
1,211 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
shifterboi41
Bake Kujira
Silver I
Level 154
God Stats
7W - 5L
1,588 SR
Queue Stats
129W - 142L
1,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 4 / 4
8,217
632
9,136
11,264
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
 
Jormungandr
12
1 / 1 / 7
7,651
589
8,661
10,642
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

10
2 / 3 / 8
7,114
547
4,826
13,648
12,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
14
1 / 2 / 4
8,312
639
6,751
8,049
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Poppy 4PF
Hades
14
2 / 1 / 4
8,299
638
8,229
10,301
4,938
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ArachneBellonaLoki

VS

Bans
ThanatosSun WukongArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big Lardo
Bacchus
10
0 / 4 / 1
5,886
453
4,516
11,938
9,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
MarcusTM
Neith
10
2 / 2 / 0
6,025
463
4,093
8,941
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 3
6,904
531
4,322
8,375
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
SeRaPhG
Lancelot
14
4 / 4 / 2
7,484
576
9,686
12,053
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bake Kujira
shifterboi41
Bake Kujira
9
1 / 2 / 1
5,849
450
4,042
9,259
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
15
Kills
10
11
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
4
4
2.75
W
Jormungandr
 
Jormungandr
1
1
7
4.5
W
2
3
8
2
L
Bacchus
Big Lardo
Bacchus
0
4
1
0.13
W
Izanami
1
2
4
1.5
L
Neith
MarcusTM
Neith
2
2
0
1
L
3
3
3
1.5
W
Hades
Poppy 4PF
Hades
2
1
4
4
L
Lancelot
SeRaPhG
Lancelot
4
4
2
1.25
L
Bake Kujira
shifterboi41
Bake Kujira
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,603
Damage
26,659
53,904
Taken
50,566
30,270
Mitigated
27,881
20,188
Healing
11,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,136
2,745
0
3,810
11,264
4,740
0
743
10,465
0
44,915
W
Jormungandr
 
Jormungandr
8,661
3,319
0
3,172
10,642
5,563
502
3,986
6,608
50,825
701
W
4,826
748
269
1,807
13,648
12,098
0
3,499
9,943
11,788
836
L
Bacchus
Big Lardo
Bacchus
4,516
484
0
1,815
11,938
9,042
0
5,323
6,615
20,390
742
W
Izanami
6,751
4,277
0
3,456
8,049
2,931
1,478
1,955
6,054
0
83,399
L
Neith
MarcusTM
Neith
4,093
1,365
0
824
8,941
3,033
0
2,384
6,557
0
40,556
L
4,322
224
0
2,061
8,375
3,050
0
3,316
5,059
44,534
976
W
Hades
Poppy 4PF
Hades
8,229
1,181
691
6,983
10,301
4,938
0
1,668
8,555
75,910
1,284
L
Lancelot
SeRaPhG
Lancelot
9,686
2,089
0
4,403
12,053
5,504
0
3,721
8,332
0
52,316
L
Bake Kujira
shifterboi41
Bake Kujira
4,042
2,579
0
2,570
9,259
7,252
0
6,498
2,761
29,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,593
Gold Earned
32,148
422
Minions Killed
301
0
Camps Cleared
0
1,307,423
Distance Traveled
1,289,722
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,217
632
72
6
0
263,811
0
W
Jormungandr
7,651
589
80
6
0
259,131
0
W
Athena
7,114
547
9
1
0
286,088
6
L
Bacchus
5,886
453
16
1
0
269,528
8
W
Izanami
8,312
639
134
10
0
224,235
0
L
Neith
6,025
463
68
5
0
253,575
6
L
Nox
6,904
531
89
7
0
259,213
0
W
Hades
8,299
638
127
10
0
274,158
2
L
Lancelot
7,484
576
81
6
0
308,324
0
L
Bake Kujira
5,849
450
47
4
0
199,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role