Player Matchup

Bacchus
Bacchus
ElPiRaTa_AzUl
Bacchus
Level 134
God Stats
10W - 4L
1,760 SR
Queue Stats
136W - 106L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
MightyGlomp
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 296L
1,585 Elo+
Solo
Kukulkan
Kukulkan
amm2704
Kukulkan
Level 149
God Stats
0W - 3L
1,125 SR
Queue Stats
132W - 138L
1,555 Elo+
Party 2
Awilix
Awilix
rubenperez01
Awilix
Level 129
God Stats
0W - 4L
1,131 SR
Queue Stats
123W - 118L
1,561 Elo+
Party 2
Artemis
Artemis
xEduucs_
Artemis
Level 126
God Stats
9W - 4L
2,001 SR
Queue Stats
102W - 107L
1,548 Elo+
Party 2
Team Averages
Level 132
1,503 SR
1,558 Elo+

VS

Team Averages
Level 119
1,499 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
lx_DaMaGeR_xl
Ne Zha
Level 175
God Stats
1W - 1L
1,249 SR
Queue Stats
162W - 158L
1,477 Elo+
Party 1
Izanami
Izanami
simpleLuxus
Izanami
Level 31
God Stats
2W - 1L
1,747 SR
Queue Stats
51W - 44L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 2 / 4
6,302
573
5,508
8,570
8,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
MightyGlomp
Ao Kuang
11
2 / 4 / 0
6,802
618
4,226
10,976
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
amm2704
Kukulkan
12
3 / 3 / 2
6,395
581
5,691
7,081
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
2 / 4 / 4
6,250
568
4,366
9,229
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
xEduucs_
Artemis
11
2 / 5 / 1
5,982
544
5,890
9,138
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 2 / 0
7,773
707
6,365
5,971
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
 
Bellona
13
4 / 1 / 5
6,790
617
8,883
10,683
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
 
Erlang Shen
11
5 / 1 / 2
6,617
602
6,497
9,575
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 6
5,374
489
4,102
8,973
6,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
simpleLuxus
Izanami
12
3 / 2 / 3
6,788
617
5,196
9,318
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
18
18
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
0
3
W
Bellona
 
Bellona
4
1
5
6.5
W
Erlang Shen
 
Erlang Shen
5
1
2
6
L
Bacchus
1
2
4
1.5
L
Ao Kuang
MightyGlomp
Ao Kuang
2
4
0
0.5
L
Kukulkan
amm2704
Kukulkan
3
3
2
1.33
W
0
4
6
0.75
L
Awilix
2
4
4
1
W
Izanami
simpleLuxus
Izanami
3
2
3
2.25
L
Artemis
xEduucs_
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
31,043
44,994
Taken
44,520
23,443
Mitigated
24,314
12,999
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,365
2,162
0
1,260
5,971
1,914
88
3,186
2,299
48,869
2,896
W
Bellona
 
Bellona
8,883
2,904
0
5,322
10,683
7,223
0
2,424
8,221
0
59,786
W
Erlang Shen
 
Erlang Shen
6,497
2,906
0
4,733
9,575
5,279
0
3,603
5,948
0
39,410
L
Bacchus
5,508
746
0
3,022
8,570
8,263
0
440
8,130
16,661
0
L
Ao Kuang
MightyGlomp
Ao Kuang
4,226
654
0
4,960
10,976
4,751
0
5,738
5,238
38,487
2,498
L
Kukulkan
amm2704
Kukulkan
5,691
987
0
1,718
7,081
3,269
0
0
7,081
47,274
0
W
4,102
295
0
1,537
8,973
6,335
0
2,891
6,082
0
16,244
L
Awilix
4,366
1,581
0
2,551
9,229
3,359
0
0
9,229
0
34,842
W
Izanami
simpleLuxus
Izanami
5,196
3,635
0
2,942
9,318
3,563
0
2,734
6,584
0
56,184
L
Artemis
xEduucs_
Artemis
5,890
2,349
0
748
9,138
3,801
0
53
9,085
0
46,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,731
Gold Earned
33,342
315
Minions Killed
373
0
Camps Cleared
0
1,123,327
Distance Traveled
1,155,634
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,773
707
87
8
0
186,423
0
W
Bellona
6,790
617
91
8
0
267,342
0
W
Erlang Shen
6,617
602
67
6
0
280,667
1
L
Bacchus
6,302
573
18
2
0
240,639
2
L
Ao Kuang
6,802
618
68
6
0
209,407
0
L
Kukulkan
6,395
581
91
8
0
232,821
2
W
Ne Zha
5,374
489
12
1
0
226,229
1
L
Awilix
6,250
568
62
6
0
252,728
0
W
Izanami
6,788
617
116
11
0
194,973
0
L
Artemis
5,982
544
76
7
0
187,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role