Player Matchup

Hou Yi
Hou Yi
HouYi369
Hou Yi
Level 155
God Stats
54W - 45L
1,476 SR
Queue Stats
266W - 252L
1,431 Elo+
Solo
Mulan
Mulan
Mondrizzle
Mulan
Level 103
God Stats
7W - 1L
1,754 SR
Queue Stats
135W - 140L
1,390 Elo+
Solo
Ah Puch
Ah Puch
Nitefelina
Ah Puch
Level 175
God Stats
2W - 1L
1,451 SR
Queue Stats
171W - 165L
1,507 Elo+
Solo
Anubis
Anubis
linternaverde11
Anubis
Level 141
God Stats
145W - 113L
1,525 SR
Queue Stats
724W - 710L
1,347 Elo+
Solo
Arachne
Arachne
swiftmoney09
Arachne
Level 149
God Stats
114W - 92L
1,611 SR
Queue Stats
275W - 258L
1,508 Elo+
Solo
Team Averages
Level 145
1,564 SR
1,437 Elo+

VS

Team Averages
Level 101
1,550 SR
1,448 Elo+
Scylla
Scylla
Angormatore
Scylla
Level 144
God Stats
0W - 1L
1,575 SR
Queue Stats
77W - 89L
1,463 Elo+
Party 1
Sylvanus
Sylvanus
LOMAGIC
Sylvanus
Level 108
God Stats
3W - 4L
1,211 SR
Queue Stats
25W - 31L
1,433 Elo+
Solo
Bakasura
Bakasura
Pepeiron
Bakasura
Level 58
God Stats
6W - 3L
1,893 SR
Queue Stats
82W - 79L
1,459 Elo+
Solo
Vamana
Vamana
Raging_Calmly
Vamana
Level 116
God Stats
1W - 4L
1,139 SR
Queue Stats
21W - 31L
1,417 Elo+
Solo
Charybdis
Charybdis
UnholySuperbia
Charybdis
Level 77
God Stats
3W - 1L
1,931 SR
Queue Stats
115W - 136L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HouYi369
Hou Yi
16
2 / 2 / 2
9,518
560
6,526
9,458
3,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
16
4 / 2 / 3
10,261
604
13,387
15,892
11,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Nitefelina
Ah Puch
18
9 / 0 / 4
11,369
669
15,755
9,099
3,810
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 0 / 8
9,455
556
7,696
9,608
4,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
swiftmoney09
Arachne
17
4 / 0 / 3
10,005
589
6,198
15,151
6,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 6 / 0
7,591
447
1,858
9,426
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LOMAGIC
Sylvanus
11
0 / 5 / 1
7,151
421
4,139
13,697
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Pepeiron
Bakasura
11
0 / 3 / 1
7,077
416
2,533
16,787
5,697
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 3 / 1
8,381
493
8,124
18,214
17,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
UnholySuperbia
Charybdis
15
2 / 2 / 0
8,571
504
7,028
12,522
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
4
4
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
0
0
W
Hou Yi
HouYi369
Hou Yi
2
2
2
1.5
L
Sylvanus
LOMAGIC
Sylvanus
0
5
1
0.1
W
Mulan
4
2
3
2.75
W
Ah Puch
Nitefelina
Ah Puch
9
0
4
11
L
Bakasura
Pepeiron
Bakasura
0
3
1
0.17
L
2
3
1
0.83
L
Charybdis
UnholySuperbia
Charybdis
2
2
0
1
W
0
0
8
4
W
Arachne
swiftmoney09
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,562
Damage
23,682
59,208
Taken
70,646
30,219
Mitigated
39,709
27,632
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,858
0
80
611
9,426
3,082
0
4,848
4,578
50,575
0
W
Hou Yi
HouYi369
Hou Yi
6,526
3,154
0
3,333
9,458
3,876
1,843
928
8,530
0
71,607
L
Sylvanus
LOMAGIC
Sylvanus
4,139
827
740
3,458
13,697
9,090
0
7,406
6,291
17,817
0
W
Mulan
13,387
2,960
0
5,185
15,892
11,576
1,837
350
14,718
0
64,976
W
Ah Puch
Nitefelina
Ah Puch
15,755
0
0
4,745
9,099
3,810
585
2,653
6,252
92,906
2,598
L
Bakasura
Pepeiron
Bakasura
2,533
2,185
0
8,498
16,787
5,697
0
3,483
13,304
0
28,060
L
8,124
3,401
0
3,354
18,214
17,728
0
3,022
15,192
0
51,271
L
Charybdis
UnholySuperbia
Charybdis
7,028
4,135
0
3,059
12,522
4,112
756
4,450
8,072
0
76,704
W
7,696
409
0
5,277
9,608
4,247
2,831
1,528
8,080
80,395
0
W
Arachne
swiftmoney09
Arachne
6,198
4,078
0
9,092
15,151
6,710
894
1,000
14,079
0
89,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
38,771
615
Minions Killed
414
0
Camps Cleared
0
1,665,796
Distance Traveled
1,355,175
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,591
447
102
6
0
275,489
3
W
Hou Yi
9,518
560
116
7
0
315,811
2
L
Sylvanus
7,151
421
16
1
0
214,245
3
W
Mulan
10,261
604
124
7
0
332,727
0
W
Ah Puch
11,369
669
152
9
0
344,625
6
L
Bakasura
7,077
416
79
5
0
307,266
2
L
Vamana
8,381
493
73
4
0
280,011
0
L
Charybdis
8,571
504
144
8
0
278,164
0
W
Anubis
9,455
556
112
7
0
299,005
0
W
Arachne
10,005
589
111
7
0
373,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role