Player Matchup

Geb
Geb
Platinum I
DungeonMäster
Geb
Platinum I
Level 181
God Stats
13W - 15L
1,616 SR
Queue Stats
144W - 121L
1,971 MMR
Party 2
Osiris
Osiris
Platinum IV
ElDuver
Osiris
Platinum IV
Level 67
God Stats
5W - 6L
1,541 SR
Queue Stats
96W - 88L
1,890 MMR
Solo
Fenrir
Fenrir
Platinum II
Exochrist
Fenrir
Platinum II
Level 171
God Stats
1W - 2L
1,635 SR
Queue Stats
159W - 130L
1,807 MMR
Party 2
Xbalanque
Xbalanque
Platinum IV
IamSoFree
Xbalanque
Platinum IV
Level 204
God Stats
21W - 24L
1,458 SR
Queue Stats
596W - 594L
1,872 MMR
Solo
Ra
Ra
Platinum II
iSam1
Ra
Platinum II
Level 158
God Stats
2W - 3L
1,571 SR
Queue Stats
91W - 80L
1,910 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,564 SR
1,890 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,564 SR
1,683 MMR
Yu Huang
Yu Huang
Platinum I
 
Yu Huang
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond V
 
He Bo
Diamond V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Platinum I
Therono
Erlang Shen
Platinum I
Level 56
God Stats
4W - 1L
1,632 SR
Queue Stats
79W - 60L
1,803 MMR
Party 3
Anhur
Anhur
Gold II
grimreaperzac
Anhur
Gold II
Level 107
God Stats
3W - 1L
1,570 SR
Queue Stats
27W - 20L
1,705 MMR
Party 1
Ares
Ares
Platinum II
xCemil
Ares
Platinum II
Level 113
God Stats
12W - 6L
1,615 SR
Queue Stats
415W - 408L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,768
521
2,744
12,699
11,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
ElDuver
Osiris
12
0 / 3 / 1
6,965
536
10,206
17,801
12,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Exochrist
Fenrir
11
4 / 4 / 1
6,709
516
7,175
13,606
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
IamSoFree
Xbalanque
12
1 / 1 / 3
6,536
503
6,149
8,047
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
12
0 / 3 / 3
6,510
501
4,754
7,103
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
BellonaSusanoKuzenboThoth

VS

Bans
AthenaLancelotNeithThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
4 / 0 / 2
8,215
632
10,676
6,866
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

He Bo
 
He Bo
15
3 / 1 / 3
7,871
605
2,581
6,269
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Therono
Erlang Shen
14
2 / 1 / 3
8,518
655
12,312
17,883
13,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 2
7,300
562
7,162
10,735
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
xCemil
Ares
12
3 / 2 / 4
7,685
591
4,445
10,699
8,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
13
13
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
0
2
5
W
He Bo
 
He Bo
3
1
3
4.5
L
2
2
3
1.75
L
Osiris
ElDuver
Osiris
0
3
1
0.17
L
Fenrir
Exochrist
Fenrir
4
4
1
1.13
L
Xbalanque
IamSoFree
Xbalanque
1
1
3
2.5
W
Erlang Shen
Therono
Erlang Shen
2
1
3
3.5
W
1
3
2
0.67
L
Ra
0
3
3
0.5
W
Ares
xCemil
Ares
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,028
Damage
37,176
59,256
Taken
52,452
36,262
Mitigated
30,976
21,600
Healing
22,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,676
1,264
0
874
6,866
2,731
295
2,067
4,799
67,297
1,323
W
He Bo
 
He Bo
2,581
128
0
4,246
6,269
2,028
0
1,257
5,012
76,875
0
L
2,744
318
0
3,216
12,699
11,686
0
6,110
6,589
12,646
1,228
L
Osiris
ElDuver
Osiris
10,206
4,843
0
10,009
17,801
12,695
0
657
17,144
0
57,988
L
Fenrir
Exochrist
Fenrir
7,175
2,748
0
2,618
13,606
6,624
11
3,747
9,859
0
52,436
L
Xbalanque
IamSoFree
Xbalanque
6,149
2,855
0
3,784
8,047
2,248
0
838
7,209
0
49,050
W
Erlang Shen
Therono
Erlang Shen
12,312
7,777
0
11,000
17,883
13,804
0
0
17,883
0
69,953
W
7,162
3,898
0
3,045
10,735
3,768
1,281
871
9,807
0
63,302
L
Ra
4,754
414
592
1,381
7,103
3,009
0
6,144
959
55,786
962
W
Ares
xCemil
Ares
4,445
497
0
3,082
10,699
8,645
0
2,743
7,848
13,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
39,589
366
Minions Killed
497
0
Camps Cleared
0
1,323,896
Distance Traveled
1,364,604
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,215
632
117
9
0
258,152
0
W
He Bo
7,871
605
130
10
0
312,890
1
L
Geb
6,768
521
11
1
0
293,970
3
L
Osiris
6,965
536
96
7
0
253,167
4
L
Fenrir
6,709
516
71
5
0
271,924
0
L
Xbalanque
6,536
503
83
6
0
239,913
0
W
Erlang Shen
8,518
655
120
9
0
266,706
2
W
Anhur
7,300
562
110
8
0
248,562
0
L
Ra
6,510
501
105
8
0
264,922
3
W
Ares
7,685
591
20
2
0
278,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role