Player Matchup

Ne Zha
Ne Zha
Gold II
AGENTE_YT
Ne Zha
Gold II
Level 148
God Stats
38W - 24L
1,547 SR
Queue Stats
173W - 177L
1,517 MMR
Solo
Ymir
Ymir
Gold II
AyeAdzyCov
Ymir
Gold II
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
281W - 291L
1,492 MMR
Solo
Anhur
Anhur
Gold I
byWolF13
Anhur
Gold I
Level 156
God Stats
30W - 40L
1,562 SR
Queue Stats
173W - 178L
1,393 MMR
Party 2
Scylla
Scylla
Gold II
dmm18-
Scylla
Gold II
Level 158
God Stats
13W - 15L
1,580 SR
Queue Stats
364W - 370L
1,602 MMR
Party 2
Susano
Susano
Gold II
spooderphat
Susano
Gold II
Level 159
God Stats
12W - 15L
1,605 SR
Queue Stats
235W - 231L
1,517 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,559 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,518 SR
1,504 MMR
Danzaburou
Danzaburou
Gold IV
Aharuz
Danzaburou
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 96L
1,511 MMR
Solo
Thanatos
Thanatos
Gold II
BujeTheBeast
Thanatos
Gold II
Level 98
God Stats
16W - 16L
1,548 SR
Queue Stats
56W - 59L
1,579 MMR
Party 1
Vamana
Vamana
Gold V
Finn0x
Vamana
Gold V
Level 66
God Stats
28W - 19L
1,589 SR
Queue Stats
50W - 56L
1,406 MMR
Party 1
Ra
Ra
Gold I
TsumikiiMiniwa
Ra
Gold I
Level 201
God Stats
16W - 16L
1,512 SR
Queue Stats
319W - 306L
1,541 MMR
Solo
Hera
Hera
Gold II
elhombremagico
Hera
Gold II
Level 106
God Stats
2W - 3L
1,443 SR
Queue Stats
403W - 413L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AGENTE_YT
Ne Zha
13
1 / 0 / 5
6,893
492
7,766
10,631
7,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 5
6,479
463
2,883
10,564
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
byWolF13
Anhur
13
1 / 1 / 3
7,379
527
6,839
8,656
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Scylla
dmm18-
Scylla
13
2 / 2 / 3
7,466
533
3,968
6,280
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
13
6 / 2 / 3
7,451
532
9,432
13,116
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KaliThothAwilixAthena

VS

Bans
BellonaFenrirAo KuangOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aharuz
Danzaburou
13
0 / 1 / 2
7,809
558
4,178
6,816
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
BujeTheBeast
Thanatos
12
3 / 4 / 0
7,558
540
6,264
15,262
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
Finn0x
Vamana
14
0 / 1 / 1
8,505
608
5,989
11,206
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 2
8,155
583
7,436
7,451
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 4
6,512
465
5,521
6,838
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
10
Kills
5
6
Deaths
10
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AGENTE_YT
Ne Zha
1
0
5
3.5
W
Danzaburou
Aharuz
Danzaburou
0
1
2
1
L
0
1
5
2.5
W
Thanatos
BujeTheBeast
Thanatos
3
4
0
0.75
W
Vamana
Finn0x
Vamana
0
1
1
0.5
W
1
2
2
1
L
Anhur
byWolF13
Anhur
1
1
3
2.5
L
Scylla
dmm18-
Scylla
2
2
3
1.75
W
1
2
4
1.5
L
Susano
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,888
Damage
29,388
49,247
Taken
47,573
25,765
Mitigated
21,419
15,294
Healing
20,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AGENTE_YT
Ne Zha
7,766
1,394
0
1,932
10,631
7,433
0
1,058
8,925
0
45,689
W
Danzaburou
Aharuz
Danzaburou
4,178
1,757
0
2,741
6,816
2,098
400
459
6,357
0
61,463
L
2,883
742
0
2,160
10,564
8,086
0
3,873
6,435
18,330
2,419
W
Thanatos
BujeTheBeast
Thanatos
6,264
1,336
0
10,750
15,262
5,686
0
956
14,192
0
46,702
W
Vamana
Finn0x
Vamana
5,989
2,511
0
4,948
11,206
8,521
546
1,088
10,040
0
66,473
W
7,436
273
408
1,147
7,451
3,109
0
2,297
4,976
78,520
1,715
L
Anhur
byWolF13
Anhur
6,839
3,190
0
3,934
8,656
3,630
0
1,434
7,222
0
60,846
L
Scylla
dmm18-
Scylla
3,968
290
0
2,386
6,280
1,939
0
2,633
3,574
57,042
1,107
W
5,521
1,006
0
500
6,838
2,005
305
1,274
5,506
22,161
0
L
Susano
9,432
2,250
0
4,882
13,116
4,677
0
3,559
9,429
0
49,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
38,539
397
Minions Killed
474
0
Camps Cleared
0
1,321,850
Distance Traveled
1,424,726
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,893
492
69
5
0
253,659
0
W
Danzaburou
7,809
558
117
8
0
282,565
3
L
Ymir
6,479
463
30
2
0
268,657
0
W
Thanatos
7,558
540
75
5
0
309,783
0
W
Vamana
8,505
608
130
9
0
267,402
0
W
Ra
8,155
583
131
9
0
290,797
0
L
Anhur
7,379
527
111
8
0
249,038
5
L
Scylla
7,466
533
104
7
0
244,494
4
W
Hera
6,512
465
21
2
0
274,179
0
L
Susano
7,451
532
83
6
0
306,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role