Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AaronDesings
Sylvanus
Level 81
God Stats
11W - 7L
1,480 SR
Queue Stats
89W - 86L
1,486 Elo+
Party 2
Vulcan
Vulcan
ElLobo19
Vulcan
Level 65
God Stats
1W - 1L
1,309 SR
Queue Stats
20W - 20L
1,507 Elo+
Party 2
Hercules
Hercules
PlaTön
Hercules
Level 218
God Stats
7W - 4L
1,454 SR
Queue Stats
244W - 306L
1,464 Elo+
Solo
Rama
Rama
Tapsu00
Rama
Level 122
God Stats
14W - 15L
1,488 SR
Queue Stats
204W - 201L
1,547 Elo+
Solo
Team Averages
Level 110
1,446 SR
1,501 Elo+

VS

Team Averages
Level 145
1,562 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Branatroni
Gilgamesh
Level 148
God Stats
1W - 2L
1,497 SR
Queue Stats
113W - 126L
1,460 Elo+
Party 1
Ullr
Ullr
Kekoby01
Ullr
Level 156
God Stats
32W - 26L
1,698 SR
Queue Stats
205W - 214L
1,484 Elo+
Party 1
Apollo
Apollo
Mr_Mole2001
Apollo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 124L
1,467 Elo+
Party 1
Osiris
Osiris
TheLusho
Osiris
Level 148
God Stats
3W - 3L
1,597 SR
Queue Stats
95W - 82L
1,581 Elo+
Solo
Neith
Neith
crusaderSC2
Neith
Level 126
God Stats
12W - 16L
1,520 SR
Queue Stats
217W - 201L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
4 / 0 / 1
7,262
726
7,906
7,118
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
AaronDesings
Sylvanus
11
2 / 0 / 2
5,913
591
3,924
4,900
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Vulcan
ElLobo19
Vulcan
10
0 / 0 / 0
5,474
547
1,714
2,986
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PlaTön
Hercules
9
1 / 2 / 1
5,109
511
6,869
9,643
6,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Tapsu00
Rama
9
0 / 2 / 2
5,189
519
3,810
7,603
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Branatroni
Gilgamesh
10
2 / 1 / 1
5,186
519
3,872
10,080
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
11
2 / 1 / 2
5,581
558
6,609
6,912
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Apollo
7
0 / 0 / 2
4,805
481
2,197
6,823
2,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
TheLusho
Osiris
8
0 / 5 / 0
4,780
478
3,622
12,681
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 0
6,174
617
2,107
4,799
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
4
4
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
1
4.5
W
Sylvanus
AaronDesings
Sylvanus
2
0
2
3
L
Gilgamesh
Branatroni
Gilgamesh
2
1
1
2.5
W
Vulcan
ElLobo19
Vulcan
0
0
0
0
L
Ullr
2
1
2
3
L
Apollo
0
0
2
1
W
Hercules
PlaTön
Hercules
1
2
1
0.75
W
Rama
Tapsu00
Rama
0
2
2
0.5
L
Osiris
TheLusho
Osiris
0
5
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,223
Damage
18,407
32,250
Taken
41,295
16,409
Mitigated
18,376
8,214
Healing
8,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,906
1,227
0
1,125
7,118
4,099
0
0
7,118
46,886
2,194
W
Sylvanus
AaronDesings
Sylvanus
3,924
1,159
288
2,261
4,900
2,441
0
0
4,900
33,923
13,186
L
Gilgamesh
Branatroni
Gilgamesh
3,872
1,164
0
793
10,080
4,755
0
1,437
8,585
0
40,872
W
Vulcan
ElLobo19
Vulcan
1,714
483
0
250
2,986
1,132
0
0
2,986
36,072
0
L
Ullr
6,609
3,250
0
897
6,912
2,731
0
359
6,553
0
40,651
L
Apollo
2,197
1,078
0
1,792
6,823
2,862
0
788
6,035
0
14,892
W
Hercules
PlaTön
Hercules
6,869
2,422
0
2,448
9,643
6,017
0
0
9,643
0
24,137
W
Rama
Tapsu00
Rama
3,810
3,032
0
1,842
7,603
2,720
0
0
7,603
0
36,621
L
Osiris
TheLusho
Osiris
3,622
1,795
0
3,529
12,681
6,578
0
7,279
4,686
0
30,785
L
2,107
286
0
1,438
4,799
1,450
0
2,421
2,228
0
61,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,947
Gold Earned
26,526
345
Minions Killed
334
0
Camps Cleared
0
1,005,835
Distance Traveled
965,879
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,262
726
103
10
0
204,306
2
W
Sylvanus
5,913
591
79
8
0
210,470
0
L
Gilgamesh
5,186
519
63
6
0
209,800
0
W
Vulcan
5,474
547
74
7
0
197,115
4
L
Ullr
5,581
558
70
7
0
186,278
2
L
Apollo
4,805
481
19
2
0
192,797
0
W
Hercules
5,109
511
44
4
0
209,076
1
W
Rama
5,189
519
45
5
0
184,868
0
L
Osiris
4,780
478
49
5
0
181,310
0
L
Neith
6,174
617
133
13
0
195,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role