Player Matchup

Freya
Freya
Cashanova
Freya
Level 107
God Stats
16W - 11L
1,500 SR
Queue Stats
122W - 113L
1,427 Elo+
Solo
Osiris
Osiris
DampToast
Osiris
Level 121
God Stats
5W - 7L
1,235 SR
Queue Stats
321W - 339L
1,482 Elo+
Solo
Anubis
Anubis
FearedTitanium
Anubis
Level 122
God Stats
20W - 17L
1,561 SR
Queue Stats
517W - 514L
1,453 Elo+
Solo
Khepri
Khepri
SHoRTi1FoRTi
Khepri
Level 103
God Stats
0W - 1L
1,745 SR
Queue Stats
10W - 32L
1,162 Elo+
Solo
Lancelot
Lancelot
tek_faby_op
Lancelot
Level 48
God Stats
5W - 4L
1,489 SR
Queue Stats
106W - 113L
1,407 Elo+
Solo
Team Averages
Level 100
1,506 SR
1,386 Elo+

VS

Team Averages
Level 90
1,504 SR
1,456 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
IsaqueSteallth
Jormungandr
Level 126
God Stats
2W - 1L
1,265 SR
Queue Stats
68W - 87L
1,474 Elo+
Solo
Kukulkan
Kukulkan
Reaper of 007
Kukulkan
Level 42
God Stats
7W - 12L
1,576 SR
Queue Stats
19W - 25L
1,448 Elo+
Party 1
Horus
Horus
XProdigyKX
Horus
Level 105
God Stats
9W - 3L
1,678 SR
Queue Stats
57W - 70L
1,403 Elo+
Solo
Arachne
Arachne
xXCorp1Xx
Arachne
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 27L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cashanova
Freya
9
0 / 1 / 0
5,031
503
3,931
8,377
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
DampToast
Osiris
10
0 / 2 / 0
5,938
594
5,240
7,956
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 0
7,128
713
2,882
4,860
2,551
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
8
0 / 3 / 0
5,089
509
2,180
7,992
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
tek_faby_op
Lancelot
10
1 / 1 / 0
5,642
564
4,009
7,680
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 1 / 1
5,211
521
2,250
5,606
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
IsaqueSteallth
Jormungandr
11
2 / 0 / 0
6,190
619
4,787
9,437
8,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Reaper of 007
Kukulkan
9
2 / 0 / 1
5,232
523
6,392
3,672
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
8
1 / 0 / 3
5,554
555
4,449
7,063
5,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
xXCorp1Xx
Arachne
9
1 / 1 / 3
5,079
508
2,506
4,985
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
7
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
1
1.5
L
Freya
Cashanova
Freya
0
1
0
0
L
Osiris
DampToast
Osiris
0
2
0
0
L
1
0
0
1
W
Jormungandr
IsaqueSteallth
Jormungandr
2
0
0
2
W
Kukulkan
Reaper of 007
Kukulkan
2
0
1
2.5
L
Khepri
0
3
0
0
W
Horus
1
0
3
2.5
L
Lancelot
tek_faby_op
Lancelot
1
1
0
1
W
Arachne
xXCorp1Xx
Arachne
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,242
Damage
20,384
36,865
Taken
30,763
20,445
Mitigated
18,722
13,695
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,250
234
65
2,357
5,606
1,460
0
2,330
3,276
33,296
0
L
Freya
Cashanova
Freya
3,931
1,598
0
3,689
8,377
3,518
0
2,923
5,454
30,297
0
L
Osiris
DampToast
Osiris
5,240
2,068
0
1,758
7,956
6,371
0
4,067
3,889
0
36,231
L
2,882
86
0
3,587
4,860
2,551
102
1,592
3,268
73,989
2,500
W
Jormungandr
IsaqueSteallth
Jormungandr
4,787
2,010
0
3,037
9,437
8,771
0
0
8,767
41,611
225
W
Kukulkan
Reaper of 007
Kukulkan
6,392
715
0
500
3,672
1,571
64
1,510
2,162
38,109
0
L
Khepri
2,180
113
937
2,125
7,992
4,277
0
3,799
4,193
16,315
0
W
Horus
4,449
2,471
540
2,428
7,063
5,258
0
4,501
2,562
0
14,439
L
Lancelot
tek_faby_op
Lancelot
4,009
1,498
0
1,599
7,680
3,728
0
823
6,857
0
45,710
W
Arachne
xXCorp1Xx
Arachne
2,506
2,097
0
2,315
4,985
1,662
0
590
4,395
0
25,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
27,266
345
Minions Killed
259
0
Camps Cleared
0
1,006,915
Distance Traveled
988,065
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,211
521
61
6
0
202,480
0
L
Freya
5,031
503
56
6
0
176,776
0
L
Osiris
5,938
594
73
7
0
197,756
1
L
Anubis
7,128
713
128
13
0
202,481
0
W
Jormungandr
6,190
619
83
8
0
193,154
0
W
Kukulkan
5,232
523
53
5
0
196,357
0
L
Khepri
5,089
509
15
2
0
186,749
5
W
Horus
5,554
555
17
2
0
197,010
2
L
Lancelot
5,642
564
73
7
0
243,153
0
W
Arachne
5,079
508
45
5
0
199,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role