Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Stallkeeer
Anhur
Level 85
God Stats
5W - 2L
2,058 SR
Queue Stats
147W - 92L
1,631 Elo+
Solo
Charon
Charon
VooDooMiro
Charon
Level 109
God Stats
7W - 1L
1,788 SR
Queue Stats
173W - 153L
1,504 Elo+
Solo
Janus
Janus
lildck
Janus
Level 107
God Stats
6W - 7L
1,523 SR
Queue Stats
127W - 116L
1,514 Elo+
Solo
Arachne
Arachne
torduLama220
Arachne
Level 127
God Stats
23W - 19L
1,581 SR
Queue Stats
219W - 229L
1,441 Elo+
Solo
Team Averages
Level 114
1,690 SR
1,518 Elo+

VS

Team Averages
Level 128
1,688 SR
1,626 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JDouLou
Izanami
Level 137
God Stats
7W - 1L
1,858 SR
Queue Stats
77W - 52L
1,673 Elo+
Solo
Nox
Nox
LaMilanesaMagica
Nox
Level 135
God Stats
2W - 0L
1,553 SR
Queue Stats
39W - 21L
1,659 Elo+
Solo
Kali
Kali
LycaondArcadie
Kali
Level 127
God Stats
9W - 5L
1,687 SR
Queue Stats
48W - 21L
1,759 Elo+
Solo
Osiris
Osiris
gosleeps
Osiris
Level 86
God Stats
20W - 13L
1,844 SR
Queue Stats
255W - 232L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 0 / 1
3,362
672
2,013
3,517
1,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
5
1 / 2 / 0
3,274
655
2,895
4,646
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Charon
VooDooMiro
Charon
6
0 / 1 / 0
3,440
688
1,548
3,728
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Janus
lildck
Janus
4
0 / 0 / 0
3,023
605
0
1,236
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
torduLama220
Arachne
6
0 / 0 / 0
3,231
646
405
3,164
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
1 / 0 / 0
3,995
799
1,116
1,370
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
JDouLou
Izanami
6
0 / 0 / 1
3,368
674
3,233
3,533
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

5
0 / 0 / 2
3,594
719
1,521
2,552
1,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
2 / 1 / 0
3,642
728
2,003
4,350
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Osiris
gosleeps
Osiris
7
0 / 0 / 0
3,534
707
1,905
3,102
1,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
1
0.5
W
Zeus
 
Zeus
1
0
0
1
W
Izanami
JDouLou
Izanami
0
0
1
0.5
W
0
0
2
1
W
2
1
0
2
L
Anhur
1
2
0
0.5
L
Charon
VooDooMiro
Charon
0
1
0
0
W
Osiris
gosleeps
Osiris
0
0
0
0
L
Janus
lildck
Janus
0
0
0
0
L
Arachne
torduLama220
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,861
Damage
9,778
16,291
Taken
14,907
5,765
Mitigated
5,425
6,068
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,013
610
0
1,640
3,517
1,654
0
632
2,885
0
8,634
W
Zeus
 
Zeus
1,116
147
0
572
1,370
336
0
0
1,370
25,357
293
W
Izanami
JDouLou
Izanami
3,233
2,426
0
1,375
3,533
640
0
0
3,533
0
22,122
W
1,521
645
0
1,335
2,552
1,238
0
0
2,552
7,028
0
W
2,003
1,025
0
1,193
4,350
1,486
0
0
4,350
0
14,750
L
Anhur
2,895
1,795
0
1,946
4,646
1,336
0
861
3,785
0
15,661
L
Charon
VooDooMiro
Charon
1,548
189
0
1,070
3,728
1,357
0
671
2,720
14,198
0
W
Osiris
gosleeps
Osiris
1,905
273
0
1,348
3,102
1,725
0
1,227
1,554
0
16,635
L
Janus
lildck
Janus
0
0
0
750
1,236
326
0
445
791
9,448
0
L
Arachne
torduLama220
Arachne
405
387
0
662
3,164
1,092
0
28
3,136
0
14,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,330
Gold Earned
18,133
128
Minions Killed
169
0
Camps Cleared
0
480,218
Distance Traveled
531,744
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,362
672
11
2
0
113,575
0
W
Zeus
3,995
799
53
11
0
96,919
0
W
Izanami
3,368
674
47
9
0
95,657
0
W
Nox
3,594
719
10
2
0
104,850
0
W
Kali
3,642
728
33
7
0
115,417
0
L
Anhur
3,274
655
28
6
0
89,426
0
L
Charon
3,440
688
36
7
0
91,082
0
W
Osiris
3,534
707
26
5
0
118,901
3
L
Janus
3,023
605
26
5
0
62,352
0
L
Arachne
3,231
646
27
5
0
123,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role