Player Matchup

Anubis
Anubis
 
Anubis
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsMeValentina
Danzaburou
Level 159
God Stats
46W - 52L
1,606 SR
Queue Stats
395W - 370L
1,520 Elo+
Solo
Arachne
Arachne
Kaiyun__
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,426 Elo+
Party 1
Tyr
Tyr
Shibisu_
Tyr
Level 156
God Stats
9W - 7L
1,479 SR
Queue Stats
408W - 400L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
temp-252434
Cthulhu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,406 Elo+
Party 1
Team Averages
Level 131
1,517 SR
1,457 Elo+

VS

Team Averages
Level 128
1,501 SR
1,449 Elo+
Anubis
Anubis
Exilime
Anubis
Level 123
God Stats
174W - 150L
1,562 SR
Queue Stats
214W - 202L
1,508 Elo+
Solo
Geb
Geb
Leboss1012847
Geb
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 156L
1,248 Elo+
Solo
Bellona
Bellona
Q506
Bellona
Level 98
God Stats
10W - 8L
1,664 SR
Queue Stats
216W - 215L
1,539 Elo+
Solo
Awilix
Awilix
boufrixx
Awilix
Level 127
God Stats
9W - 7L
1,399 SR
Queue Stats
197W - 189L
1,492 Elo+
Solo
Tiamat
Tiamat
joaosinho
Tiamat
Level 148
God Stats
2W - 5L
1,381 SR
Queue Stats
756W - 747L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 0 / 3
7,305
664
6,275
5,479
3,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
ItsMeValentina
Danzaburou
11
3 / 3 / 1
6,601
600
9,491
11,116
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kaiyun__
Arachne
12
5 / 0 / 1
6,632
603
3,853
9,701
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 2 / 2
6,664
606
3,680
13,730
8,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
temp-252434
Cthulhu
10
1 / 0 / 3
6,228
566
4,165
8,113
5,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Exilime
Anubis
12
2 / 2 / 0
7,314
665
9,003
7,218
3,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 2 / 0
5,498
500
5,656
10,908
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Q506
Bellona
11
0 / 1 / 0
5,618
511
3,027
8,204
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
boufrixx
Awilix
9
2 / 3 / 1
5,306
482
6,966
9,831
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
joaosinho
Tiamat
11
0 / 2 / 0
5,766
524
2,553
6,998
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
5
5
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
3
2.5
L
Anubis
Exilime
Anubis
2
2
0
1
W
Danzaburou
ItsMeValentina
Danzaburou
3
3
1
1.17
W
Arachne
Kaiyun__
Arachne
5
0
1
5.5
L
1
2
0
0.5
L
Bellona
Q506
Bellona
0
1
0
0
W
0
2
2
0.5
L
Awilix
boufrixx
Awilix
2
3
1
0.83
L
Tiamat
joaosinho
Tiamat
0
2
0
0
W
Cthulhu
temp-252434
Cthulhu
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
27,205
48,139
Taken
43,159
25,367
Mitigated
23,918
23,280
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,275
436
0
3,842
5,479
3,059
0
1,987
3,492
65,185
1,274
L
Anubis
Exilime
Anubis
9,003
1,045
0
3,512
7,218
3,743
0
0
7,218
58,001
1,163
W
Danzaburou
ItsMeValentina
Danzaburou
9,491
4,846
0
4,457
11,116
4,410
308
2,008
9,108
0
53,558
W
Arachne
Kaiyun__
Arachne
3,853
2,760
0
6,200
9,701
3,870
0
2,095
7,606
0
45,668
L
5,656
521
124
3,292
10,908
8,036
0
2,149
8,759
19,540
2,212
L
Bellona
Q506
Bellona
3,027
688
0
1,216
8,204
5,093
0
1,646
6,558
0
52,629
W
3,680
547
0
6,372
13,730
8,535
0
8,139
5,591
0
49,723
L
Awilix
boufrixx
Awilix
6,966
2,008
0
1,240
9,831
3,552
0
2,406
7,425
0
32,866
L
Tiamat
joaosinho
Tiamat
2,553
187
0
1,653
6,998
3,494
0
4,075
2,923
39,794
0
W
Cthulhu
temp-252434
Cthulhu
4,165
586
0
2,409
8,113
5,493
50
2,269
5,844
21,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,430
Gold Earned
29,502
400
Minions Killed
344
0
Camps Cleared
0
1,203,534
Distance Traveled
1,156,413
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,305
664
134
12
0
222,692
2
L
Anubis
7,314
665
109
10
0
184,797
0
W
Danzaburou
6,601
600
85
8
0
210,141
0
W
Arachne
6,632
603
71
6
0
297,441
0
L
Geb
5,498
500
25
2
0
221,929
0
L
Bellona
5,618
511
84
8
0
278,042
0
W
Tyr
6,664
606
87
8
0
236,007
0
L
Awilix
5,306
482
38
3
0
239,480
0
L
Tiamat
5,766
524
88
8
0
232,165
0
W
Cthulhu
6,228
566
23
2
0
237,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role