Player Matchup

Cthulhu
Cthulhu
SaOp Jul
Cthulhu
Level 122
God Stats
3W - 6L
1,491 SR
Queue Stats
33W - 48L
1,405 Elo+
Party 1
Merlin
Merlin
VooDooMiro
Merlin
Level 109
God Stats
0W - 1L
1,708 SR
Queue Stats
173W - 153L
1,513 Elo+
Solo
Awilix
Awilix
White_Fireball
Awilix
Level 149
God Stats
1W - 2L
1,540 SR
Queue Stats
101W - 115L
1,488 Elo+
Solo
Athena
Athena
lNexiia
Athena
Level 159
God Stats
1W - 1L
1,755 SR
Queue Stats
182W - 191L
1,488 Elo+
Party 1
Charybdis
Charybdis
malibulala92
Charybdis
Level 67
God Stats
1W - 1L
1,473 SR
Queue Stats
50W - 42L
1,593 Elo+
Solo
Team Averages
Level 121
1,593 SR
1,498 Elo+

VS

Team Averages
Level 62
1,615 SR
1,524 Elo+
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Abreuvoir
Medusa
Level 39
God Stats
5W - 0L
1,881 SR
Queue Stats
61W - 46L
1,580 Elo+
Solo
Arachne
Arachne
AinneLeonHart
Arachne
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 108L
1,527 Elo+
Party 2
Zeus
Zeus
Songeta54
Zeus
Level 65
God Stats
1W - 1L
1,693 SR
Queue Stats
17W - 15L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SaOp Jul
Cthulhu
10
0 / 2 / 0
5,237
476
4,915
9,170
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Merlin
VooDooMiro
Merlin
11
0 / 1 / 1
5,797
527
2,284
3,888
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
1 / 2 / 1
5,340
485
1,740
8,524
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
lNexiia
Athena
10
1 / 1 / 1
5,625
511
2,886
9,408
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
malibulala92
Charybdis
10
0 / 5 / 0
4,997
454
3,840
7,442
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 2
7,445
677
7,815
9,593
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
 
Xing Tian
11
0 / 0 / 8
6,678
607
4,516
8,122
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Abreuvoir
Medusa
12
5 / 1 / 1
7,438
676
8,948
4,324
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
12
2 / 2 / 1
6,213
565
1,900
9,607
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
11
1 / 0 / 0
6,345
577
430
2,618
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
W
Xing Tian
 
Xing Tian
0
0
8
4
W
Medusa
Abreuvoir
Medusa
5
1
1
5.5
W
Arachne
2
2
1
1.25
L
Cthulhu
SaOp Jul
Cthulhu
0
2
0
0
W
Zeus
1
0
0
1
L
Merlin
VooDooMiro
Merlin
0
1
1
0.5
L
1
2
1
0.75
L
Athena
lNexiia
Athena
1
1
1
1.5
L
Charybdis
malibulala92
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
23,609
38,432
Taken
34,264
22,163
Mitigated
17,073
7,066
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,815
835
0
3,595
9,593
4,776
0
4,511
4,465
0
57,807
W
Xing Tian
 
Xing Tian
4,516
386
0
2,952
8,122
6,100
216
2,254
5,826
15,433
1,334
W
Medusa
Abreuvoir
Medusa
8,948
2,960
0
215
4,324
1,758
705
1,157
3,167
0
65,038
W
Arachne
1,900
1,351
0
5,001
9,607
3,676
0
1,233
8,293
0
51,521
L
Cthulhu
SaOp Jul
Cthulhu
4,915
514
0
1,144
9,170
7,804
0
402
8,768
37,692
214
W
Zeus
430
0
0
197
2,618
763
0
203
2,415
37,121
707
L
Merlin
VooDooMiro
Merlin
2,284
88
0
312
3,888
1,498
0
762
3,126
50,775
0
L
1,740
702
0
2,905
8,524
2,987
0
361
8,163
0
46,806
L
Athena
lNexiia
Athena
2,886
943
0
1,511
9,408
7,564
0
2,058
7,350
19,909
0
L
Charybdis
malibulala92
Charybdis
3,840
1,812
0
1,194
7,442
2,310
0
1,279
6,163
0
35,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,996
Gold Earned
34,119
321
Minions Killed
401
0
Camps Cleared
0
1,057,305
Distance Traveled
1,083,300
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,445
677
100
9
0
229,717
1
W
Xing Tian
6,678
607
16
1
0
219,837
2
W
Medusa
7,438
676
117
11
0
220,746
3
W
Arachne
6,213
565
81
7
0
208,733
1
L
Cthulhu
5,237
476
67
6
0
206,741
0
W
Zeus
6,345
577
87
8
0
204,267
0
L
Merlin
5,797
527
84
8
0
201,540
0
L
Awilix
5,340
485
76
7
0
221,866
1
L
Athena
5,625
511
24
2
0
239,057
2
L
Charybdis
4,997
454
70
6
0
188,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role