Player Matchup

Susano
Susano
Alpha__Duke11
Susano
Level 35
God Stats
3W - 3L
1,349 SR
Queue Stats
15W - 33L
1,208 Elo+
Solo
Cernunnos
Cernunnos
JWashSmurf
Cernunnos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,431 Elo+
Party 1
Thor
Thor
Xanny GreenZ
Thor
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 74L
1,407 Elo+
Party 1
Hades
Hades
blah_blah008
Hades
Level 41
God Stats
14W - 14L
1,471 SR
Queue Stats
61W - 69L
1,339 Elo+
Solo
Ares
Ares
fmjae
Ares
Level 16
God Stats
7W - 2L
1,891 SR
Queue Stats
24W - 26L
1,484 Elo+
Party 1
Team Averages
Level 35
1,542 SR
1,374 Elo+

VS

Team Averages
Level 78
1,448 SR
1,521 Elo+
Ra
Ra
AkunirQc
Ra
Level 61
God Stats
0W - 1L
1,315 SR
Queue Stats
11W - 10L
1,851 Elo+
Solo
Ymir
Ymir
Blowingcookies-
Ymir
Level 27
God Stats
26W - 24L
1,464 SR
Queue Stats
179W - 185L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
LIVE_RES1N
Sun Wukong
Level 99
God Stats
19W - 20L
1,489 SR
Queue Stats
168W - 154L
1,484 Elo+
Party 2
Neith
Neith
MightyRavino
Neith
Level 135
God Stats
0W - 3L
1,143 SR
Queue Stats
162W - 144L
1,462 Elo+
Solo
Bastet
Bastet
xXReapingAngelXx
Bastet
Level 67
God Stats
7W - 3L
1,828 SR
Queue Stats
68W - 62L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,681
473
1,792
9,781
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
JWashSmurf
Cernunnos
12
7 / 0 / 1
7,486
624
8,539
6,594
2,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,827
486
3,037
10,635
4,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,218
518
2,595
6,724
2,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
fmjae
Ares
10
1 / 2 / 5
6,279
523
4,597
11,643
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,418
535
4,113
6,315
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
3 / 3 / 0
5,633
469
3,634
8,710
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LIVE_RES1N
Sun Wukong
13
3 / 0 / 0
7,789
649
7,715
7,053
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 2
5,677
473
5,099
8,617
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 0 / 2
6,203
517
3,620
7,828
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
9
Kills
10
10
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
0
3
0
0
L
3
3
0
1
W
Cernunnos
JWashSmurf
Cernunnos
7
0
1
7.5
L
Sun Wukong
LIVE_RES1N
Sun Wukong
3
0
0
3
L
0
4
2
0.25
W
0
3
0
0
W
1
2
0
0.5
W
Ares
fmjae
Ares
1
2
5
1.75
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,560
Damage
24,181
45,377
Taken
38,523
22,588
Mitigated
15,945
12,801
Healing
12,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,113
999
276
1,368
6,315
2,378
20
2,929
3,386
45,169
0
W
1,792
399
0
676
9,781
4,192
0
1,352
8,429
0
50,718
L
3,634
1,285
0
1,218
8,710
4,294
0
2,098
6,612
19,526
1,964
W
Cernunnos
JWashSmurf
Cernunnos
8,539
3,936
0
3,987
6,594
2,439
720
1,640
4,954
0
56,330
L
Sun Wukong
LIVE_RES1N
Sun Wukong
7,715
2,571
0
3,175
7,053
3,599
413
0
7,053
0
60,180
L
5,099
1,881
0
1,115
8,617
3,246
0
1,949
6,668
0
41,726
W
3,037
767
0
1,450
10,635
4,650
0
0
10,635
0
33,389
W
2,595
139
280
3,436
6,724
2,841
128
2,996
3,728
34,682
1,789
W
Ares
fmjae
Ares
4,597
478
0
2,972
11,643
8,466
222
1,588
10,055
16,145
3,257
L
3,620
1,033
0
5,470
7,828
2,428
0
86
7,742
0
38,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
31,720
326
Minions Killed
323
0
Camps Cleared
0
1,149,249
Distance Traveled
1,143,549
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,418
535
72
6
0
252,616
0
W
Susano
5,681
473
82
7
0
252,457
0
L
Ymir
5,633
469
22
2
0
211,216
0
W
Cernunnos
7,486
624
83
7
0
233,060
3
L
Sun Wukong
7,789
649
102
9
0
201,225
0
L
Neith
5,677
473
64
5
0
200,147
0
W
Thor
5,827
486
70
6
0
215,723
0
W
Hades
6,218
518
71
6
0
233,977
0
W
Ares
6,279
523
20
2
0
214,032
2
L
Bastet
6,203
517
63
5
0
278,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role