Player Matchup

Hel
Hel
LostinTokio
Hel
Level 220
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,625 Elo+
Party 1
Hachiman
Hachiman
Nosokii
Hachiman
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,598 Elo+
Party 1
Jormungandr
Jormungandr
TimonGames
Jormungandr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,422 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,548 Elo+

VS

Team Averages
Level 160
1,648 SR
1,506 Elo+
Arachne
Arachne
Tůring
Arachne
Level 144
God Stats
61W - 54L
1,609 SR
Queue Stats
188W - 191L
1,463 Elo+
Solo
Ix Chel
Ix Chel
bruni0101
Ix Chel
Level 163
God Stats
27W - 26L
1,539 SR
Queue Stats
145W - 141L
1,493 Elo+
Solo
Mulan
Mulan
ςαиfєя
Mulan
Level 174
God Stats
6W - 3L
1,796 SR
Queue Stats
88W - 91L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,824
588
6,842
11,161
5,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Nosokii
Hachiman
14
0 / 4 / 0
9,331
622
10,217
11,978
5,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TimonGames
Jormungandr
14
0 / 2 / 0
8,974
598
9,395
21,081
24,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Tůring
Arachne
17
6 / 0 / 4
11,522
768
15,848
22,836
12,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
bruni0101
Ix Chel
4
0 / 0 / 0
7,496
500
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

19
6 / 0 / 5
12,920
861
20,574
20,266
21,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
12
12
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Hachiman
Nosokii
Hachiman
0
4
0
0
L
Jormungandr
TimonGames
Jormungandr
0
2
0
0
W
Arachne
Tůring
Arachne
6
0
4
8
W
Ix Chel
bruni0101
Ix Chel
0
0
0
0
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,454
Damage
36,422
44,220
Taken
43,102
34,588
Mitigated
34,056
8,958
Healing
20,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,842
373
4,252
2,841
11,161
5,135
390
104
10,757
33,915
716
L
Hachiman
Nosokii
Hachiman
10,217
6,284
0
877
11,978
5,058
748
0
11,630
0
39,029
L
Jormungandr
TimonGames
Jormungandr
9,395
3,600
0
988
21,081
24,395
189
0
20,384
39,794
594
W
Arachne
Tůring
Arachne
15,848
9,224
0
14,742
22,836
12,602
2,510
8,498
14,338
0
66,676
W
Ix Chel
bruni0101
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
20,574
5,217
0
5,998
20,266
21,454
754
7,115
13,151
0
70,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
31,938
193
Minions Killed
163
0
Camps Cleared
0
711,625
Distance Traveled
616,018
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,824
588
71
5
0
191,228
0
L
Hachiman
9,331
622
70
5
0
266,418
1
L
Jormungandr
8,974
598
52
3
0
253,979
0
W
Arachne
11,522
768
63
4
0
300,362
3
W
Ix Chel
7,496
500
0
0
0
2,901
0
W
Mulan
12,920
861
100
7
0
312,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role