Player Matchup

Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DookieCheese
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,338 Elo+
Solo
Odin
Odin
Draeyth
Odin
Level 198
God Stats
4W - 6L
1,361 SR
Queue Stats
219W - 178L
1,614 Elo+
Solo
Zeus
Zeus
Xanadew
Zeus
Level 102
God Stats
11W - 3L
2,075 SR
Queue Stats
236W - 198L
1,531 Elo+
Solo
Nu Wa
Nu Wa
ZRkillerBUSH
Nu Wa
Level 125
God Stats
200W - 166L
1,561 SR
Queue Stats
209W - 174L
1,561 Elo+
Solo
Team Averages
Level 139
1,600 SR
1,509 Elo+

VS

Team Averages
Level 90
1,482 SR
1,504 Elo+
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BuffLemon
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,378 Elo+
Solo
Geb
Geb
CthulhuOPmain
Geb
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,672 Elo+
Solo
Atlas
Atlas
IIBlackNebulaII
Atlas
Level 28
God Stats
0W - 3L
1,159 SR
Queue Stats
98W - 113L
1,426 Elo+
Solo
Nu Wa
Nu Wa
iAphrodisiac
Nu Wa
Level 185
God Stats
10W - 6L
1,751 SR
Queue Stats
80W - 86L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 0 / 2
4,917
983
2,468
2,084
820
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 0 / 3
5,039
1,008
2,202
2,852
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
Draeyth
Odin
10
1 / 0 / 3
4,864
973
2,700
4,546
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Xanadew
Zeus
11
0 / 0 / 2
4,973
995
2,015
1,930
667
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 3
4,680
936
3,174
1,669
545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 0 / 0
4,755
951
1,957
3,566
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
BuffLemon
Bellona
7
0 / 1 / 0
4,096
819
672
2,191
1,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
4,318
864
2,461
2,932
1,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 0
4,376
875
2,856
5,272
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
4,717
943
2,954
1,850
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
4
Kills
0
0
Deaths
4
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
2
2
L
Rama
 
Rama
0
0
0
0
L
Bellona
BuffLemon
Bellona
0
1
0
0
L
0
0
0
0
W
1
0
3
2.5
W
Odin
Draeyth
Odin
1
0
3
2.5
L
0
3
0
0
W
Zeus
Xanadew
Zeus
0
0
2
1
W
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,559
Damage
10,900
13,081
Taken
15,811
5,044
Mitigated
6,552
3,323
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,468
144
0
919
2,084
820
240
1,143
731
13,112
343
L
Rama
 
Rama
1,957
1,237
0
2,044
3,566
1,152
0
1,416
2,060
0
17,844
L
Bellona
BuffLemon
Bellona
672
122
0
12
2,191
1,340
0
1,117
992
0
1,189
L
2,461
55
0
461
2,932
1,375
0
1,053
1,749
5,994
233
W
2,202
688
0
782
2,852
963
0
1,347
1,246
0
14,280
W
Odin
Draeyth
Odin
2,700
576
0
605
4,546
2,049
0
2,858
1,374
0
10,083
L
2,856
1,259
0
185
5,272
2,145
0
2,368
2,687
10,279
0
W
Zeus
Xanadew
Zeus
2,015
66
0
1,017
1,930
667
0
885
1,005
15,218
340
W
3,174
1,270
0
0
1,669
545
650
1,052
462
8,590
0
L
2,954
512
0
500
1,850
540
0
887
837
12,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
22,262
132
Minions Killed
88
0
Camps Cleared
0
573,799
Distance Traveled
481,159
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,917
983
19
4
0
99,261
0
L
Rama
4,755
951
34
7
0
115,621
0
L
Bellona
4,096
819
0
0
0
34,746
0
L
Geb
4,318
864
10
2
0
114,284
1
W
Neith
5,039
1,008
40
8
0
112,591
0
W
Odin
4,864
973
21
4
0
127,708
0
L
Atlas
4,376
875
13
3
0
103,327
0
W
Zeus
4,973
995
38
8
0
110,211
0
W
Nu Wa
4,680
936
14
3
0
124,028
3
L
Nu Wa
4,717
943
31
6
0
113,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role