Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Baseplate
Yemoja
Level 159
God Stats
0W - 4L
1,165 SR
Queue Stats
50W - 58L
1,473 Elo+
Party 1
Rama
Rama
MercuryZero15
Rama
Level 143
God Stats
4W - 4L
1,628 SR
Queue Stats
24W - 28L
1,459 Elo+
Party 1
Cthulhu
Cthulhu
Namrow
Cthulhu
Level 156
God Stats
4W - 6L
1,565 SR
Queue Stats
134W - 124L
1,489 Elo+
Solo
Ah Puch
Ah Puch
snuffalapagus
Ah Puch
Level 147
God Stats
1W - 3L
1,388 SR
Queue Stats
44W - 49L
1,505 Elo+
Solo
Team Averages
Level 149
1,449 SR
1,485 Elo+

VS

Team Averages
Level 86
1,602 SR
1,451 Elo+
Surtr
Surtr
Eddyzist
Surtr
Level 26
God Stats
7W - 9L
1,529 SR
Queue Stats
24W - 32L
1,467 Elo+
Party 2
Cerberus
Cerberus
RedEyeJediThe1st
Cerberus
Level 45
God Stats
2W - 1L
1,664 SR
Queue Stats
42W - 57L
1,509 Elo+
Solo
Neith
Neith
WhiiteWiidow0
Neith
Level 220
God Stats
1W - 0L
1,655 SR
Queue Stats
2W - 5L
1,302 Elo+
Solo
Tiamat
Tiamat
superomeganoob
Tiamat
Level 78
God Stats
14W - 10L
1,637 SR
Queue Stats
54W - 56L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
xXCor3Xx
Ao Kuang
Level 60
God Stats
18W - 22L
1,527 SR
Queue Stats
69W - 83L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 7 / 2
8,422
443
8,351
20,341
8,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Baseplate
Yemoja
13
0 / 1 / 1
8,196
431
6,892
14,310
12,056
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 2 / 0
8,897
468
5,518
12,389
5,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
Namrow
Cthulhu
14
1 / 3 / 0
9,270
488
16,834
21,102
19,627
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Puch
14
2 / 3 / 1
8,558
450
18,877
11,475
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Eddyzist
Surtr
16
2 / 1 / 1
9,537
502
15,305
23,677
15,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 6
9,164
482
7,007
16,312
14,711
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 0 / 3
10,292
542
13,933
12,903
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 7
8,848
466
12,375
11,017
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
xXCor3Xx
Ao Kuang
16
7 / 3 / 2
9,743
513
7,527
16,410
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
15
16
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
2
0.57
L
Yemoja
Baseplate
Yemoja
0
1
1
0.5
W
Surtr
Eddyzist
Surtr
2
1
1
2.5
L
1
2
0
0.5
L
Cthulhu
Namrow
Cthulhu
1
3
0
0.33
W
1
1
6
4
W
3
0
3
4.5
L
Ah Puch
2
3
1
0.83
W
2
2
7
2.75
W
Ao Kuang
xXCor3Xx
Ao Kuang
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,472
Damage
56,147
79,617
Taken
80,319
49,338
Mitigated
49,597
26,276
Healing
24,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,351
1,075
0
6,033
20,341
8,377
0
8,244
11,513
0
59,411
L
Yemoja
Baseplate
Yemoja
6,892
1,363
4,363
4,627
14,310
12,056
0
6,001
7,782
32,067
0
W
Surtr
Eddyzist
Surtr
15,305
4,544
0
5,937
23,677
15,104
0
14,651
9,026
2,432
71,373
L
5,518
4,281
0
4,331
12,389
5,441
0
1,780
10,379
0
72,269
L
Cthulhu
Namrow
Cthulhu
16,834
1,000
297
5,328
21,102
19,627
0
3,148
17,793
80,859
3,784
W
7,007
379
2,641
6,244
16,312
14,711
0
10,409
5,903
24,898
0
W
13,933
3,752
0
4,999
12,903
5,927
2,979
3,836
9,067
0
101,101
L
Ah Puch
18,877
730
0
1,297
11,475
3,837
0
6,588
4,235
74,023
533
W
12,375
669
0
2,044
11,017
6,408
0
5,062
5,955
54,941
419
W
Ao Kuang
xXCor3Xx
Ao Kuang
7,527
1,102
0
2,255
16,410
7,447
368
6,880
9,530
52,901
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,343
Gold Earned
47,584
520
Minions Killed
501
0
Camps Cleared
0
1,769,735
Distance Traveled
1,850,219
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,422
443
85
4
0
352,914
0
L
Yemoja
8,196
431
41
2
0
355,810
8
W
Surtr
9,537
502
117
6
0
394,055
3
L
Rama
8,897
468
133
7
0
364,560
2
L
Cthulhu
9,270
488
138
7
0
336,033
0
W
Cerberus
9,164
482
33
2
0
357,599
3
W
Neith
10,292
542
153
8
0
339,910
0
L
Ah Puch
8,558
450
123
6
0
360,418
3
W
Tiamat
8,848
466
128
7
0
363,303
0
W
Ao Kuang
9,743
513
70
4
0
395,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role