Player Matchup

Loki
Loki
FiZZeSchteven
Loki
Level 134
God Stats
77W - 80L
1,429 SR
Queue Stats
252W - 248L
1,397 Elo+
Solo
Sylvanus
Sylvanus
bobshobs
Sylvanus
Level 144
God Stats
51W - 42L
1,689 SR
Queue Stats
423W - 408L
1,468 Elo+
Solo
Baba Yaga
Baba Yaga
forbiddensirena
Baba Yaga
Level 126
God Stats
7W - 4L
1,537 SR
Queue Stats
72W - 81L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
mightynovice86
Ao Kuang
Level 140
God Stats
53W - 68L
1,404 SR
Queue Stats
215W - 221L
1,358 Elo+
Solo
Surtr
Surtr
snipingmf
Surtr
Level 48
God Stats
2W - 0L
1,715 SR
Queue Stats
14W - 14L
1,410 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,403 Elo+

VS

Team Averages
Level 40
1,458 SR
1,353 Elo+
Erlang Shen
Erlang Shen
NunuBubbles
Erlang Shen
Level 48
God Stats
10W - 7L
1,677 SR
Queue Stats
162W - 183L
1,369 Elo+
Solo
Bacchus
Bacchus
WLD_Yiotis
Bacchus
Level 49
God Stats
2W - 5L
1,452 SR
Queue Stats
71W - 75L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
pasxablis
Xbalanque
Level 8
God Stats
0W - 4L
1,202 SR
Queue Stats
4W - 14L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
tektoniktouch88
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,438 Elo+
Solo
Ix Chel
Ix Chel
Жаклин
Ix Chel
Level 32
God Stats
1W - 3L
1,460 SR
Queue Stats
5W - 12L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,506
500
4,626
7,784
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
bobshobs
Sylvanus
12
0 / 0 / 3
7,713
514
4,685
8,112
6,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
forbiddensirena
Baba Yaga
14
2 / 0 / 2
8,090
539
5,333
7,441
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
14
2 / 1 / 0
7,414
494
4,134
12,631
5,190
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
snipingmf
Surtr
15
2 / 1 / 0
9,280
619
9,115
10,967
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NunuBubbles
Erlang Shen
14
1 / 2 / 0
7,704
514
8,884
19,451
18,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
WLD_Yiotis
Bacchus
10
0 / 2 / 1
6,479
432
4,756
10,691
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
pasxablis
Xbalanque
10
0 / 1 / 0
5,594
373
2,456
5,826
2,194
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
12
0 / 2 / 0
6,294
420
2,917
7,423
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Жаклин
Ix Chel
10
0 / 2 / 0
5,664
378
2,811
6,306
3,327
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Erlang Shen
NunuBubbles
Erlang Shen
1
2
0
0.5
L
Bacchus
WLD_Yiotis
Bacchus
0
2
1
0.25
W
Sylvanus
bobshobs
Sylvanus
0
0
3
1.5
W
Baba Yaga
forbiddensirena
Baba Yaga
2
0
2
3
W
Ao Kuang
2
1
0
2
L
Xbalanque
pasxablis
Xbalanque
0
1
0
0
W
Surtr
snipingmf
Surtr
2
1
0
2
L
Kukulkan
0
2
0
0
L
Ix Chel
Жаклин
Ix Chel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
21,824
46,935
Taken
49,697
31,491
Mitigated
37,794
22,287
Healing
15,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,626
893
0
6,081
7,784
2,886
0
1,433
6,351
0
45,944
L
Erlang Shen
NunuBubbles
Erlang Shen
8,884
5,648
0
8,371
19,451
18,048
0
1,591
17,137
0
72,967
L
Bacchus
WLD_Yiotis
Bacchus
4,756
1,115
0
4,364
10,691
11,236
0
4,903
5,788
28,309
0
W
Sylvanus
bobshobs
Sylvanus
4,685
1,770
1,553
2,101
8,112
6,320
388
2,131
5,981
31,892
2,771
W
Baba Yaga
forbiddensirena
Baba Yaga
5,333
511
0
3,863
7,441
3,386
0
4,111
3,330
53,287
8,348
W
Ao Kuang
4,134
1,795
0
5,423
12,631
5,190
2,933
2,809
9,822
52,843
2,346
L
Xbalanque
pasxablis
Xbalanque
2,456
1,669
0
354
5,826
2,194
0
2,512
3,314
0
26,998
W
Surtr
snipingmf
Surtr
9,115
3,788
0
3,266
10,967
13,709
40
0
10,967
2,804
65,245
L
Kukulkan
2,917
641
0
483
7,423
2,989
0
3,030
4,393
40,581
0
L
Ix Chel
Жаклин
Ix Chel
2,811
474
160
1,607
6,306
3,327
0
2,195
4,111
33,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,003
Gold Earned
31,735
392
Minions Killed
323
0
Camps Cleared
0
1,371,740
Distance Traveled
1,276,074
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,506
500
69
5
0
303,887
0
L
Erlang Shen
7,704
514
119
8
0
246,055
0
L
Bacchus
6,479
432
20
1
0
270,828
0
W
Sylvanus
7,713
514
52
3
0
231,780
0
W
Baba Yaga
8,090
539
91
6
0
289,704
2
W
Ao Kuang
7,414
494
78
5
0
270,451
8
L
Xbalanque
5,594
373
53
4
0
240,265
0
W
Surtr
9,280
619
102
7
0
275,918
0
L
Kukulkan
6,294
420
78
5
0
264,231
0
L
Ix Chel
5,664
378
53
4
0
254,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role