Player Matchup

Izanami
Izanami
FedSanya
Izanami
Level 67
God Stats
27W - 39L
1,369 SR
Queue Stats
198W - 211L
1,411 Elo+
Solo
Janus
Janus
Fernando LF7687
Janus
Level 120
God Stats
0W - 3L
1,331 SR
Queue Stats
105W - 99L
1,418 Elo+
Solo
Chaac
Chaac
bySylexX
Chaac
Level 121
God Stats
13W - 12L
1,624 SR
Queue Stats
189W - 188L
1,416 Elo+
Solo
Odin
Odin
edumargom003
Odin
Level 99
God Stats
11W - 6L
1,369 SR
Queue Stats
208W - 197L
1,459 Elo+
Solo
Charon
Charon
ortiflo-G
Charon
Level 127
God Stats
21W - 26L
1,375 SR
Queue Stats
223W - 229L
1,412 Elo+
Solo
Team Averages
Level 107
1,414 SR
1,423 Elo+

VS

Team Averages
Level 64
1,435 SR
1,427 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ALBERTMUMAKIL
Sun Wukong
Level 63
God Stats
7W - 9L
1,485 SR
Queue Stats
115W - 92L
1,469 Elo+
Solo
Nu Wa
Nu Wa
PepoX884
Nu Wa
Level 51
God Stats
14W - 13L
1,523 SR
Queue Stats
63W - 93L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
Sadrazam2626
Ao Kuang
Level 36
God Stats
31W - 35L
1,319 SR
Queue Stats
34W - 39L
1,338 Elo+
Solo
Hades
Hades
thedestroyeeer
Hades
Level 61
God Stats
4W - 3L
1,346 SR
Queue Stats
92W - 100L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FedSanya
Izanami
11
1 / 3 / 0
5,783
482
3,633
7,087
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 0
6,959
580
8,560
7,668
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
bySylexX
Chaac
12
2 / 1 / 0
6,971
581
4,331
7,945
4,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 2
6,054
505
3,611
9,235
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
ortiflo-G
Charon
8
0 / 3 / 1
5,381
448
2,348
5,710
2,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 1 / 1
6,695
558
5,832
7,447
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
ALBERTMUMAKIL
Sun Wukong
11
3 / 1 / 5
6,490
541
4,909
8,696
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
PepoX884
Nu Wa
11
0 / 3 / 1
6,296
525
5,287
4,457
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Sadrazam2626
Ao Kuang
13
4 / 0 / 3
6,666
556
4,326
8,334
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 1
5,529
461
2,862
8,801
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
9
Kills
12
12
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
1
4.5
W
Sun Wukong
ALBERTMUMAKIL
Sun Wukong
3
1
5
5.5
L
Izanami
FedSanya
Izanami
1
3
0
0.33
L
4
3
0
1.33
W
Nu Wa
PepoX884
Nu Wa
0
3
1
0.17
W
Ao Kuang
Sadrazam2626
Ao Kuang
4
0
3
5.5
L
Chaac
bySylexX
Chaac
2
1
0
2
L
2
2
2
1.5
L
Charon
ortiflo-G
Charon
0
3
1
0.17
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,483
Damage
23,216
37,645
Taken
37,735
17,526
Mitigated
16,440
9,895
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,832
2,401
0
2,927
7,447
2,773
0
1,371
6,068
0
45,771
W
Sun Wukong
ALBERTMUMAKIL
Sun Wukong
4,909
830
0
1,973
8,696
5,964
0
2,857
5,719
0
28,511
L
Izanami
FedSanya
Izanami
3,633
2,284
0
1,818
7,087
2,557
0
665
6,375
0
39,171
L
8,560
972
0
1,598
7,668
3,044
0
3,691
3,943
46,294
1,243
W
Nu Wa
PepoX884
Nu Wa
5,287
2,725
0
508
4,457
1,175
0
0
4,457
38,917
1,537
W
Ao Kuang
Sadrazam2626
Ao Kuang
4,326
1,182
0
2,951
8,334
3,242
0
501
7,791
38,101
11,411
L
Chaac
bySylexX
Chaac
4,331
264
0
3,954
7,945
4,751
0
4,239
3,360
0
59,003
L
3,611
993
0
1,599
9,235
4,339
0
1,935
7,203
0
46,560
L
Charon
ortiflo-G
Charon
2,348
496
82
844
5,710
2,835
0
965
4,625
18,542
0
W
2,862
242
105
2,070
8,801
3,286
0
5,365
3,042
26,849
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
31,676
342
Minions Killed
311
0
Camps Cleared
0
1,073,395
Distance Traveled
1,168,173
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,695
558
66
6
0
228,146
0
W
Sun Wukong
6,490
541
44
4
0
235,617
4
L
Izanami
5,783
482
59
5
0
215,133
0
L
Janus
6,959
580
87
7
0
202,820
0
W
Nu Wa
6,296
525
79
7
0
209,570
2
W
Ao Kuang
6,666
556
75
6
0
289,555
0
L
Chaac
6,971
581
102
9
0
236,997
1
L
Odin
6,054
505
65
5
0
260,770
0
L
Charon
5,381
448
29
2
0
157,675
2
W
Hades
5,529
461
47
4
0
205,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role