Player Matchup

Sobek
Sobek
Active Asset
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,450 Elo+
Party 1
Chaac
Chaac
Ennemyi
Chaac
Level 11
God Stats
4W - 7L
1,418 SR
Queue Stats
4W - 7L
1,385 Elo+
Party 1
Zhong Kui
Zhong Kui
Fadussy
Zhong Kui
Level 157
God Stats
1W - 2L
1,254 SR
Queue Stats
356W - 197L
1,637 Elo+
Solo
Izanami
Izanami
Jackobro97
Izanami
Level 13
God Stats
1W - 4L
1,076 SR
Queue Stats
4W - 12L
1,313 Elo+
Party 1
Hades
Hades
Obsoelote
Hades
Level 116
God Stats
19W - 8L
1,725 SR
Queue Stats
48W - 61L
1,472 Elo+
Solo
Team Averages
Level 79
1,395 SR
1,451 Elo+

VS

Team Averages
Level 131
1,551 SR
1,442 Elo+
Nemesis
Nemesis
Charlotteano_89
Nemesis
Level 129
God Stats
2W - 1L
1,483 SR
Queue Stats
17W - 17L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
LORD SUM IX
Baron Samedi
Level 154
God Stats
50W - 53L
1,575 SR
Queue Stats
110W - 115L
1,471 Elo+
Solo
Atlas
Atlas
RentaroKarasu
Atlas
Level 120
God Stats
4W - 4L
1,697 SR
Queue Stats
182W - 199L
1,423 Elo+
Solo
Horus
Horus
TimoTheos TM
Horus
Level 122
God Stats
9W - 6L
1,500 SR
Queue Stats
1,312W - 1,402L
1,428 Elo+
Solo
Medusa
Medusa
kwhite4520
Medusa
Level 129
God Stats
4W - 4L
1,502 SR
Queue Stats
323W - 363L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,805
1,161
3,631
8,387
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chaac
Ennemyi
Chaac
10
0 / 2 / 0
5,476
1,095
2,680
7,335
5,912
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Fadussy
Zhong Kui
11
0 / 1 / 0
5,849
1,170
5,926
3,897
3,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Jackobro97
Izanami
10
0 / 3 / 0
5,458
1,092
1,237
4,299
1,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Obsoelote
Hades
10
0 / 0 / 0
5,330
1,066
2,378
1,577
802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

332

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
7,023
1,405
5,282
4,626
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LORD SUM IX
Baron Samedi
11
1 / 0 / 6
6,043
1,209
3,907
3,065
2,083
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 6
6,945
1,389
6,055
4,468
4,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 4
6,219
1,244
3,723
5,137
4,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
kwhite4520
Medusa
11
0 / 0 / 7
6,135
1,227
4,546
2,272
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
9
9
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
0
2
5
L
Chaac
Ennemyi
Chaac
0
2
0
0
L
Zhong Kui
Fadussy
Zhong Kui
0
1
0
0
L
Izanami
Jackobro97
Izanami
0
3
0
0
W
Baron Samedi
LORD SUM IX
Baron Samedi
1
0
6
4
L
Hades
Obsoelote
Hades
0
0
0
0
W
2
0
6
5
W
2
0
4
4
W
Medusa
kwhite4520
Medusa
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,852
Damage
23,513
25,495
Taken
19,568
17,671
Mitigated
13,846
4,259
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,631
240
0
1,398
8,387
6,704
0
2,334
6,053
7,109
0
W
5,282
1,739
0
592
4,626
2,270
0
3,145
1,481
0
20,114
L
Chaac
Ennemyi
Chaac
2,680
772
0
1,070
7,335
5,912
0
3,273
4,062
72
5,174
L
Zhong Kui
Fadussy
Zhong Kui
5,926
1,155
0
1,411
3,897
3,126
0
1,544
2,353
28,587
0
L
Izanami
Jackobro97
Izanami
1,237
1,029
0
0
4,299
1,127
0
1,631
2,668
0
5,114
W
Baron Samedi
LORD SUM IX
Baron Samedi
3,907
338
1,961
1,474
3,065
2,083
0
2,005
1,060
11,307
418
L
Hades
Obsoelote
Hades
2,378
218
155
225
1,577
802
0
1,066
511
3,564
0
W
6,055
2,373
0
501
4,468
4,374
0
2,535
1,933
11,312
0
W
3,723
1,390
622
1,299
5,137
4,086
0
2,733
2,404
0
8,442
W
Medusa
kwhite4520
Medusa
4,546
2,239
0
379
2,272
1,033
0
1,589
683
0
14,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
32,365
80
Minions Killed
101
3
Camps Cleared
5
403,751
Distance Traveled
516,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,805
1,161
7
1
0
95,481
0
W
Nemesis
7,023
1,405
31
6
2
109,634
0
L
Chaac
5,476
1,095
9
2
0
107,152
0
L
Zhong Kui
5,849
1,170
51
10
0
82,273
0
L
Izanami
5,458
1,092
10
2
2
74,016
0
W
Baron Samedi
6,043
1,209
13
3
0
85,463
0
L
Hades
5,330
1,066
3
1
1
44,829
0
W
Atlas
6,945
1,389
9
2
0
106,256
0
W
Horus
6,219
1,244
10
2
0
115,166
0
W
Medusa
6,135
1,227
38
8
3
100,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role