Player Matchup

Athena
Athena
Fristixx
Athena
Level 102
God Stats
3W - 3L
1,716 SR
Queue Stats
179W - 185L
1,440 Elo+
Solo
Hun Batz
Hun Batz
MorenoBlack94
Hun Batz
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,541 Elo+
Solo
Danzaburou
Danzaburou
MrRDoyle
Danzaburou
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 20L
1,276 Elo+
Solo
Anubis
Anubis
QueenDoubletap
Anubis
Level 59
God Stats
75W - 55L
1,516 SR
Queue Stats
147W - 133L
1,404 Elo+
Solo
Jormungandr
Jormungandr
SuperMagou555
Jormungandr
Level 87
God Stats
65W - 36L
1,634 SR
Queue Stats
153W - 152L
1,487 Elo+
Solo
Team Averages
Level 82
1,573 SR
1,430 Elo+

VS

Team Averages
Level 73
1,379 SR
1,429 Elo+
Ymir
Ymir
ApoThe0oZ
Ymir
Level 46
God Stats
2W - 2L
1,460 SR
Queue Stats
4W - 8L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
Davin_KunAguero
Kukulkan
Level 47
God Stats
3W - 6L
1,372 SR
Queue Stats
3W - 6L
1,389 Elo+
Party 2
Thor
Thor
Shadowprime2911
Thor
Level 64
God Stats
0W - 2L
1,301 SR
Queue Stats
35W - 32L
1,427 Elo+
Solo
Anhur
Anhur
SkrePiPiKoKo
Anhur
Level 105
God Stats
9W - 18L
1,191 SR
Queue Stats
221W - 226L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
dekanos
Amaterasu
Level 103
God Stats
8W - 4L
1,569 SR
Queue Stats
132W - 126L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fristixx
Athena
18
7 / 2 / 4
11,453
636
17,345
20,013
15,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hun Batz
MorenoBlack94
Hun Batz
17
3 / 1 / 6
9,899
550
7,709
13,121
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MrRDoyle
Danzaburou
17
5 / 0 / 3
10,592
588
12,748
9,259
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 0 / 2
10,397
578
7,871
8,482
4,947
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SuperMagou555
Jormungandr
15
2 / 0 / 9
10,336
574
8,222
17,070
17,056
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 0
7,347
408
5,253
15,666
13,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
14
0 / 2 / 0
8,214
456
7,607
8,800
3,367
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 1
7,825
435
3,258
18,708
7,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 0
7,624
424
7,216
9,306
2,959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
dekanos
Amaterasu
14
2 / 5 / 0
8,417
468
10,280
26,752
18,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
18
Kills
3
3
Deaths
18
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
L
Kukulkan
0
2
0
0
W
Athena
Fristixx
Athena
7
2
4
4.5
W
Hun Batz
MorenoBlack94
Hun Batz
3
1
6
6
W
Danzaburou
MrRDoyle
Danzaburou
5
0
3
6.5
W
1
0
2
2
L
0
5
1
0.1
L
1
3
0
0.33
W
Jormungandr
SuperMagou555
Jormungandr
2
0
9
6.5
L
Amaterasu
dekanos
Amaterasu
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,895
Damage
33,614
67,945
Taken
79,232
47,288
Mitigated
45,337
29,521
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,253
523
0
1,727
15,666
13,791
0
5,654
10,012
26,393
673
L
Kukulkan
7,607
136
0
0
8,800
3,367
0
5,083
3,717
66,376
831
W
Athena
Fristixx
Athena
17,345
4,926
0
4,923
20,013
15,594
1,653
2,383
17,630
70,712
10,710
W
Hun Batz
MorenoBlack94
Hun Batz
7,709
2,267
0
8,167
13,121
5,628
0
603
12,518
0
91,414
W
Danzaburou
MrRDoyle
Danzaburou
12,748
6,290
0
4,759
9,259
4,063
4,295
1,844
7,415
0
84,003
W
7,871
377
0
5,439
8,482
4,947
830
4,005
4,477
85,641
1,409
L
3,258
632
0
4,969
18,708
7,079
0
5,910
12,798
0
57,068
L
7,216
3,215
0
1,627
9,306
2,959
901
2,173
7,133
0
57,091
W
Jormungandr
SuperMagou555
Jormungandr
8,222
1,737
2,424
3,809
17,070
17,056
1,088
3,994
13,076
49,122
3,325
L
Amaterasu
dekanos
Amaterasu
10,280
5,736
0
11,745
26,752
18,141
0
11,931
14,821
0
68,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,677
Gold Earned
39,427
597
Minions Killed
420
0
Camps Cleared
0
1,803,674
Distance Traveled
1,606,150
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,347
408
34
2
0
362,925
0
L
Kukulkan
8,214
456
116
6
0
313,817
0
W
Athena
11,453
636
127
7
0
395,265
7
W
Hun Batz
9,899
550
141
8
0
405,512
1
W
Danzaburou
10,592
588
128
7
0
342,781
0
W
Anubis
10,397
578
135
8
0
287,840
0
L
Thor
7,825
435
92
5
0
354,538
0
L
Anhur
7,624
424
88
5
0
253,200
0
W
Jormungandr
10,336
574
66
4
0
372,276
5
L
Amaterasu
8,417
468
90
5
0
321,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role